]> jfr.im git - irc/gameservirc.git/commit - gameserv/data/monsters/level12.dat
Tweaked the monsters data files to not include number values because they're now...
authorkainazzzo <redacted>
Thu, 20 Jan 2005 17:50:48 +0000 (17:50 +0000)
committerkainazzzo <redacted>
Thu, 20 Jan 2005 17:50:48 +0000 (17:50 +0000)
commitf97dea8f504a92efa45c753fc693d29380459c2a
tree6b40ac7f49c5a531005dd6661c69b8ccac1d3b08
parentf657b917554084c97b1d4a40e77695cde9c5b8bd
Tweaked the monsters data files to not include number values because they're now generated. Also modified the gameserv.cpp to load the new format, and the monsters_() constructor to set the values to default 0 when not supplied.

git-svn-id: https://svn.code.sf.net/p/gameservirc/code/trunk@276 bc333340-6410-0410-a689-9d09f3c113fa
14 files changed:
gameserv/data/monsters/level1.dat
gameserv/data/monsters/level10.dat
gameserv/data/monsters/level11.dat
gameserv/data/monsters/level12.dat
gameserv/data/monsters/level2.dat
gameserv/data/monsters/level3.dat
gameserv/data/monsters/level4.dat
gameserv/data/monsters/level5.dat
gameserv/data/monsters/level6.dat
gameserv/data/monsters/level7.dat
gameserv/data/monsters/level8.dat
gameserv/data/monsters/level9.dat
gameserv/gameserv.cpp
gameserv/player.cpp