#include "sockhelp.h"
#include "options.h"
-#include "list.h"
#include "aClient.h"
#include "extern.h"
#include "flags.h"
#include <stdlib.h>
#include <fcntl.h>
#include <signal.h>
+#include <algorithm>
+
//#include <sys/types.h>
//#include <sys/wait.h>
//#include <errno.h>
-using std::ofstream;
-using std::ifstream;
-using std::cerr;
-using std::endl;
+using namespace std;
char *PACKAGE = "GameServ";
-char *VERSION = "1.2.5 +devel";
+char *VERSION = "1.3.3 +devel";
int sock;
long lastrefresh;
+long lastrollover;
-List<aClient> clients[U_TABLE_SIZE];
+list<aClient*> clients[U_TABLE_SIZE];
void save_lastrefresh();
void load_lastrefresh();
+void load_lastrollover();
+void save_lastrollover();
void prettyIntro();
void check_idles();
+void clearClients();
+void clearPlayers();
// Make this a daemon
int daemon(int nochdir, int noclose);
int main(int argc, char *argv[])
{
- char buffer[1024], buf[1024];
- memset(buffer, 0, 1024);
- memset(buf, 0, 1024);
- int connected;
- long lastidlecheck;
- char *cmd, *source = NULL, *conf;
- srand(time(NULL));
- conf = new char[16];
- strcpy(conf, "gameserv.conf");
-
+ char buffer[1024], buf[1024];
+ memset(buffer, 0, 1024);
+ memset(buf, 0, 1024);
+ int connected;
+ long lastidlecheck;
+ char *cmd, *source = NULL, *conf;
+ srand(time(NULL));
+ conf = new char[16];
+ strcpy(conf, "gameserv.conf");
+
/*
* This needs to be fixed to work for any number of arguments in any
* order
*
*/
if (argc > 1)
- {
- if ( argc > 2 || stricmp(argv[1], "--help") == 0)
{
- cout << "Usage: gameserv [options] [configfile]" << endl;
- cout << "Options:" << endl;
- cout << "--help Displays this help dialogue" << endl;
- return 1;
+ if ( argc > 2 || stricmp(argv[1], "--help") == 0)
+ {
+ cout << "Usage: gameserv [options] [configfile]" << endl;
+ cout << "Options:" << endl;
+ cout << "--help Displays this help dialogue" << endl;
+ return 1;
+ }
+ delete []conf;
+ conf = argv[1];
}
- delete []conf;
- conf = argv[1];
- }
-
+
prettyIntro();
-
+
if (load_config_file(conf))
- {
- cout << "Config file loaded ok...\n"
- << "Turning into a daemon" << endl;
- }
+ {
+ cout << "Config file loaded ok...\n"
+ << "Turning into a daemon" << endl;
+ }
else
exit(2);
-
- if (argc <= 1)
+
+ if (argc <= 1)
delete []conf;
-
- // Turn into a daemon
- if (daemon(1,0) < 0)
+
+ // Turn into a daemon
+ if (daemon(1,0) < 0)
+ {
+ perror("Could not turn into a daemon");
+ exit(3);
+ }
+ if (load_items() == 0)
+ {
+ log("Error loading items");
+ goto end;
+ }
+
+ if (load_store() == 0)
{
- perror("Could not turn into a daemon");
- exit(3);
+ log("Error loading store");
+ goto end;
}
+ if (load_tavern() == 0)
+ {
+ log("Error loading tavern");
+ goto end;
+ }
+
load_gs_dbase();
loadNews(newsdata, todaysnews);
-
+
+
if (load_masters() == false)
- {
- log("Error loading masters");
- goto end;
- }
-
+ {
+ log("Error loading masters");
+ goto end;
+ }
+
if (load_monsters() == false)
- {
- log("Error loading monsters");
- goto end;
- }
-
+ {
+ log("Error loading monsters");
+ goto end;
+ }
+
+ if (!load_dragon())
+ {
+ log("Error loading dragon");
+ goto end;
+ }
+
if (load_levels() == false)
- {
- log("Error loading levels");
- goto end;
- }
-
- shuttingdown = false;
-
- char ignoreservers[32][256];
- char *currentserver;
- currentserver = strtok(ignoreserverslist, " ");
- for (int server = 0; server < 32 && currentserver != NULL; server++)
{
- strncpy(ignoreservers[server], currentserver, 255);
- log("Placing %s on the server ignore list", currentserver);
- currentserver = strtok(NULL, " ");
+ log("Error loading levels");
+ goto end;
}
-
- // This loop will retry the connection 3 times
- for (int retry = 0; retry < 3 && !shuttingdown; retry++)
- {
- connected = 1;
- load_lastrefresh();
-
-
- long int loadtime = time(NULL);
- long int currentTime;
- long int oldTime = loadtime;
-
- lastidlecheck = loadtime;
-
- #ifdef DEBUGMODE
- log("Setting primary Idle Check timestamp: %ld", lastidlecheck);
- #endif
- bool loaded = false;
-
- ignore_pipe();
- sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
- if (sock == -1) {
- fprintf(stderr,"make_connection failed.\n");
- unload_config_file();
- return -1;
- }
- log("%S socket connected.");
-
+
+ shuttingdown = false;
+
+ char ignoreservers[32][256];
+ char *currentserver;
+ currentserver = strtok(ignoreserverslist, " ");
+ for (int server = 0; server < 32 && currentserver != NULL; server++)
+ {
+ strncpy(ignoreservers[server], currentserver, 255);
+ log("Placing %s on the server ignore list", currentserver);
+ currentserver = strtok(NULL, " ");
+ }
+
+ // This loop will retry the connection 3 times
+ for (int retry = 0; retry < 3 && !shuttingdown; retry++)
+ {
+ connected = 1;
+ load_lastrefresh();
+ load_lastrollover();
+
+ long int loadtime = time(NULL);
+ long int currentTime;
+ long int oldTime = loadtime;
+
+ lastidlecheck = loadtime;
+
+#ifdef DEBUGMODE
+ log("Setting primary Idle Check timestamp: %ld", lastidlecheck);
+#endif
+ bool loaded = false;
+
+ ignore_pipe();
+ sock = conn(remoteserver, remoteport, localhost, 0);
+ // sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
+ if (sock == -1)
+ {
+ fprintf(stderr,"make_connection failed.\n");
+ unload_config_file();
+ return -1;
+ }
+ log("%S socket connected.");
+
#ifdef UNREAL
- raw("PROTOCTL NICKv2 VHP");
- raw("PASS :%s", remotepass);
- raw("SERVER %s 1 :%s", servername, servername);
- raw("NICK %S 1 %d %S %s %s %d +w%s %s :%s v%s", time(NULL), gshost,
- servername, time(NULL), (isBOper() ? "o" : ""), gshost, PACKAGE, VERSION);
- raw(":%S JOIN %s", c_Forest);
- raw(":%S MODE %s +tn", c_Forest);
+ raw("PASS :%s", remotepass);
+ raw("SERVER %s 1 :%s", servername, servername);
+ raw("NICK %S 1 %d %s %s %s %d :%s v%s", time(NULL), gsident, gshost,
+ servername, time(NULL), PACKAGE, VERSION);
+ raw(":%S JOIN %s", c_Forest);
+ raw(":%S MODE %s +tn", c_Forest);
#elif defined(BAHAMUT)
- raw("PASS %s :TS", remotepass);
- raw("SERVER %s 1 :%s", servername, servername);
- raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL), (isBOper() ? "o" : ""),
- gsident, gshost, servername);
- raw(":%s SJOIN %d %d %s +nt :@%S", servername, time(NULL), time(NULL), c_Forest);
+ raw("PASS %s :TS", remotepass);
+ raw("SERVER %s 1 :%s", servername, servername);
+ raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL), (isBOper() ? "o" : ""),
+ gsident, gshost, servername);
+ raw(":%s SJOIN %d %d %s +nt :@%S", servername, time(NULL), time(NULL), c_Forest);
#elif defined(HYBRID)
- raw("PASS %s :TS", remotepass);
- raw("SERVER %s 1 :%s", servername, servername);
- raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL), (isBOper() ? "o" : ""),
- gsident, gshost, servername);
- raw(":%s SJOIN %ld %s +nt :@%S", servername, time(NULL), c_Forest);
+ raw("PASS %s :TS", remotepass);
+ raw("SERVER %s 1 :%s", servername, servername);
+ raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL), (isBOper() ? "o" : ""),
+ gsident, gshost, servername);
+ raw(":%s SJOIN %ld %s +nt :@%S", servername, time(NULL), c_Forest);
#elif defined(ULTIMATE2)
- raw("PASS %s :TS", remotepass);
- raw("SERVER %s 1 :%s", servername, servername);
- raw("NICK %S 1 %d %s %s %s 0 :GameServ",
- time(NULL), gsident, gshost, servername);
- if (isBOper())
+ raw("PASS %s :TS", remotepass);
+ raw("SERVER %s 1 :%s", servername, servername);
+ raw("NICK %S 1 %d %s %s %s 0 :GameServ",
+ time(NULL), gsident, gshost, servername);
+ if (isBOper())
raw(":%S mode %S +o");
- raw(":%S JOIN %s", c_Forest);
+ raw(":%S JOIN %s", c_Forest);
+#elif defined(PTLINK)
+ raw("PASS %s :TS", remotepass);
+ raw("SERVER %s 1 :%s", servername, servername);
+ raw("NICK %S 1 %d %s%s %s %s %s :GameServ", time(NULL), (isBOper() ? "+iow " : ""), gsident, gshost, gshost, servername);
+ raw(":%s SJOIN %d %s +nt :@%S", servername, time(NULL), c_Forest);
#elif defined(P10)
- // Server numeric is: [] <-- must be unique
- raw("PASS :%s", remotepass);
- raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
- raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL), gsident, gshost,
- (isBOper() ? "+o" : ""), gsnum);
- raw("[] B %s %d +tn %s:o", c_Forest, time(NULL) - 864000, gsnum);
+ // Server numeric is: [] <-- must be unique
+ raw("PASS :%s", remotepass);
+ raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
+ raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL), gsident, gshost,
+ (isBOper() ? "+o" : ""), gsnum);
+ raw("[] B %s %d +tn %s:o", c_Forest, time(NULL) - 864000, gsnum);
#endif
-
+
#if defined(P10)
- raw("%s T %s :%s", gsnum, c_Forest, c_ForestTopic);
- raw("[] EB"); // End burst
+ raw("%s T %s :%s", gsnum, c_Forest, c_ForestTopic);
+ raw("[] EB"); // End burst
#else
- #ifndef HYBRID
- #if defined(ULTIMATE2)
- raw(":%s MODE %s +o %S %ld", servername, c_Forest,
- time(NULL));
- #else
- raw(":%S MODE %s +o %S", c_Forest);
- #endif
- #endif
- raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
-#endif
-
- #ifndef P10
- if (isUseNickServ())
- {
- raw(":%S PRIVMSG %s :IDENTIFY %s", nsname, nspass);
- }
- #endif
- sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
- David Duchene <dave@ltd.com> for pointing out the possible
- buffer overflow resulting from the linefeed added below. */
-
-
- #ifdef DEBUGMODE
+#ifndef HYBRID
+#if defined(ULTIMATE2)
+ raw(":%s MODE %s +o %S %ld", servername, c_Forest,
+ time(NULL));
+#else
+ raw(":%S MODE %s +o %S", c_Forest);
+#endif
+#endif
+ raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
+#endif
+
+#ifndef P10
+ if (isUseNickServ())
+ {
+ raw(":%S PRIVMSG %s :IDENTIFY %s", nsname, nspass);
+ }
+#endif
+ sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
+ David Duchene <dave@ltd.com> for pointing out the possible
+ buffer overflow resulting from the linefeed added below. */
+
+
+#ifdef DEBUGMODE
log("Server: %s",buffer);
- #endif
-
- while (connected) {
- if (sock_gets(sock,buffer,sizeof(buffer)) == -1) {
- connected = 0;
- }
- strcpy(buf, buffer);
-
- #if !defined(P10)
- if (buffer[0] == ':')
- {
- source = strtok(buf, " ");
- cmd = strtok(NULL, " ");
- }
- else
- cmd = strtok(buf, " ");
- #else
- source = strtok(buf, " ");
- cmd = strtok(NULL, " ");
- #endif
-
- #ifdef DEBUGMODE
- log("Server: %s", buffer);
- #endif
-
- // Wait N seconds then we're loaded.
- if (!loaded)
- {
- if (time(NULL) >= welcomedelay + loadtime)
- {
- loaded = true;
- retry = 0; // Start the reconnection cycle over
- }
- }
- else
- {
- long TIME = time(NULL);
- if (TIME - lastidlecheck >= idlecheckperiod)
- {
- check_idles();
- lastidlecheck = TIME;
- }
- }
-
- // Refresh players and clear news if the time is up
- currentTime = time(NULL);
- if (currentTime - lastrefresh >= refreshperiod)
- {
- refreshall();
- clearNews(todaysnews);
- saveNews(newsdata, todaysnews);
- lastrefresh = currentTime;
- save_lastrefresh();
- notice(s_GameServ, c_Forest, "Refreshing all players "\
- "and resetting news!");
- }
-
- // Save the player data every updateperiod seconds
- currentTime = time(NULL);
- if (currentTime - oldTime >= updateperiod)
- {
- oldTime = currentTime;
- log("Saving to %s", playerdata);
-
- save_gs_dbase();
- saveNews(newsdata, todaysnews);
- if (isSavedNotice())
- {
- // Send notice to the channel of the update
- notice(s_GameServ, c_Forest, "%S player data saved");
- }
- }
+#endif
+
+ while (connected)
+ {
+ if (sock_gets(sock,buffer,sizeof(buffer)) == -1)
+ {
+ connected = 0;
+ }
+ strcpy(buf, buffer);
+
+#if !defined(P10)
+ if (buffer[0] == ':')
+ {
+ source = strtok(buf, " ");
+ cmd = strtok(NULL, " ");
+ }
+ else
+ {
+ cmd = strtok(buf, " ");
+ }
+#else
+ source = strtok(buf, " ");
+ cmd = strtok(NULL, " ");
+#endif
+
+#ifdef DEBUGMODE
+ log("Server: %s", buffer);
+#endif
+
+ // Wait N seconds then we're loaded.
+ if (!loaded)
+ {
+ if (time(NULL) >= welcomedelay + loadtime)
+ {
+ loaded = true;
+ retry = 0; // Start the reconnection cycle over
+ }
+ }
+ else
+ {
+ long TIME = time(NULL);
+ if (TIME - lastidlecheck >= idlecheckperiod)
+ {
+ check_idles();
+ lastidlecheck = TIME;
+ }
+ }
+ // Refresh players and clear news if the time is up
+ currentTime = time(NULL);
+
+ if (isRolloverForestFights())
+ {
+ if (currentTime - lastrollover >= rolloverperiod)
+ {
+ rolloverall();
+ lastrollover = currentTime;
+ save_lastrollover();
+ notice(s_GameServ, c_Forest, "Adding %d forest fights to all players!", numrolloverfights);
+ }
+ }
+
+ if (currentTime - lastrefresh >= refreshperiod)
+ {
+ refreshall();
+ clearNews(todaysnews);
+ saveNews(newsdata, todaysnews);
+ lastrefresh = currentTime;
+ save_lastrefresh();
+ notice(s_GameServ, c_Forest, "Refreshing all players "\
+ "and resetting news!");
+ }
- #if !defined(P10)
- if (stricmp(cmd, "PING") == 0) {
- char *timestamp;
- timestamp = strtok(NULL, "");
- raw("PONG %s", timestamp);
- #else
- if (stricmp(cmd, "G") == 0) {
- char *timestamp;
- timestamp = strtok(NULL, " ");
- raw("[] Z [] %s 0 %s", timestamp + 1, timestamp);
- #endif
- #ifdef P10
- } else if (stricmp(cmd, "EB") == 0) {
- raw("[] EA");
- #endif
- } else if (stricmp(cmd, "VERSION") == 0) {
- char *server;
- server = strtok(NULL, " ");
- server++;
- raw(":%s 351 %s %s_%s. %s", servername, source+1, PACKAGE, VERSION, servername);
- #if !defined(P10)
- } else if (strncmp(cmd, "NICK", 4) == 0) {
- if (buffer[0] == ':')
- {
- aClient *tempPtr;
- if ((tempPtr = find((source + 1))))
- {
- char *nick;
- unsigned long oldhv, newhv;
- nick = strtok(NULL, " ");
- oldhv = iHASH((unsigned char *) tempPtr->getNick());
- newhv = iHASH((unsigned char *) nick);
- tempPtr->setNick(nick);
- clients[oldhv].remove(tempPtr);
- clients[newhv].insertAtBack(tempPtr);
- }
- }
- else
- {
- char *nick;
- #else
+ // Save the player data every updateperiod seconds
+ if (currentTime - oldTime >= updateperiod)
+ {
+ oldTime = currentTime;
+ log("Saving to %s", playerdata);
+
+ save_gs_dbase();
+ saveNews(newsdata, todaysnews);
+ if (isSavedNotice())
+ {
+ // Send notice to the channel of the update
+ notice(s_GameServ, c_Forest, "%S player data saved");
+ }
+ }
+
+
+#if !defined(P10)
+ if (stricmp(cmd, "PING") == 0)
+ {
+ char *timestamp;
+ timestamp = strtok(NULL, "");
+ raw("PONG %s", timestamp);
+ }
+#else
+ // P10 Ping
+ if (stricmp(cmd, "G") == 0)
+ {
+ char *timestamp;
+ timestamp = strtok(NULL, " ");
+ raw("[] Z [] %s 0 %s", timestamp + 1, timestamp);
+ }
+#endif
+#ifdef P10
+ else if (stricmp(cmd, "EB") == 0)
+ {
+ raw("[] EA");
+ }
+#endif
+ else if (stricmp(cmd, "VERSION") == 0)
+ {
+ char *server;
+ server = strtok(NULL, " ");
+ server++;
+ raw(":%s 351 %s %s_%s. %s", servername, source+1, PACKAGE, VERSION, servername);
+ }
+ // Code indenting is clean up until here!
+#if !defined(P10)
+ else if (strncmp(cmd, "NICK", 4) == 0)
+ {
+ if (buffer[0] == ':')
+ {
+ aClient *tempPtr;
+ if ((tempPtr = find((source + 1))))
+ {
+ char *nick;
+ unsigned long oldhv, newhv;
+ nick = strtok(NULL, " ");
+ oldhv = iHASH((unsigned char *) tempPtr->getNick());
+ newhv = iHASH((unsigned char *) nick);
+ tempPtr->setNick(nick);
+ clients[oldhv].remove(tempPtr);
+ clients[newhv].push_back(tempPtr);
+ }
+ }
+ else
+ {
+ char *nick;
+#else
} else if (stricmp(cmd, "N") == 0 && strlen(source) == 2) {
{
char *nick, *realnick;
if (nick[0] == '+')
{
- #ifdef DEBUGMODE
+#ifdef DEBUGMODE
log ("aClient has modes");
- #endif
-
+#endif
// Searching for the +r mode (extra parameter)
for (unsigned int count = 1; count < strlen(nick); count++)
{
}
nick = strtok(NULL, " ");
}
- #endif
- aClient *newuser, *temp;
+#endif
+ aClient *newuser;
nick = strtok(NULL, " ");
- #ifdef P10
+#ifdef P10
newuser = new aClient(nick, realnick);
- #else
+#else
newuser = new aClient(nick);
- #endif
-
+#endif
- if (loaded)
- if (isWelcome())
- {
- #ifdef P10
- notice(s_GameServ, nick, welcomemsg, realnick);
- #else
- notice(s_GameServ, nick, welcomemsg, nick);
- #endif
- }
- #ifdef P10
+ if (loaded)
+ if (isWelcome())
+ {
+#ifdef P10
+ notice(s_GameServ, nick, welcomemsg, realnick);
+#else
+ notice(s_GameServ, nick, welcomemsg, nick);
+#endif
+ }
+#ifdef P10
unsigned long hv = sHASH((unsigned char *) nick);
- #else
+#else
unsigned long hv = iHASH((unsigned char *) nick);
- #endif
-
- temp = clients[hv].insertAtBack(newuser);
-
- #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2)
- char *nickserver;
- strtok(NULL, " ");
- strtok(NULL, " ");
- nickserver = strtok(NULL, " ");
- if (nickserver[0] == '+')
- strtok(NULL, " ");
- strtok(NULL, " ");
- nickserver = strtok(NULL, " ");
- for (int x = 0; x < 32; x++)
- {
+#endif
+
+#if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2) || defined(PTLINK)
+ char *nickserver;
+ strtok(NULL, " ");
+ strtok(NULL, " ");
+ nickserver = strtok(NULL, " ");
+ if (nickserver[0] == '+')
+ strtok(NULL, " ");
+ strtok(NULL, " ");
+ nickserver = strtok(NULL, " ");
+ for (int x = 0; x < 32; x++)
+ {
if (stricmp(ignoreservers[x], nickserver) == 0)
- {
- setIgnore(temp);
+ {
+ setIgnore(newuser);
break;
- }
- }
- #elif defined(UNREAL)
- char *nickserver;
- strtok(NULL, " ");
- strtok(NULL, " ");
- strtok(NULL, " ");
- strtok(NULL, " ");
- nickserver = strtok(NULL, " ");
- for (int x = 0; x < 32; x++)
- {
+ }
+ }
+#elif defined(UNREAL)
+ char *nickserver;
+ strtok(NULL, " ");
+ strtok(NULL, " ");
+ strtok(NULL, " ");
+ strtok(NULL, " ");
+ nickserver = strtok(NULL, " ");
+ for (int x = 0; x < 32; x++)
+ {
if (stricmp(ignoreservers[x], nickserver) == 0)
- {
- setIgnore(temp);
+ {
+ setIgnore(newuser);
break;
- }
- }
- #endif
- delete newuser;
+ }
+ }
+#endif
+ clients[hv].push_back(newuser);
}
- #if defined(P10)
+#if defined(P10)
} else if (stricmp(cmd, "Q") == 0) {
// unsigned long hv = sHASH((unsigned char *) source);
- #else
- } else if (stricmp(cmd, "QUIT") == 0) {
-// unsigned long hv = iHASH((unsigned char *) source);
- #endif
- aClient *quitter;
- char z = source[0];
+#else
+ } else if (stricmp(cmd, "QUIT") == 0)
+ {
+
+#endif
+ aClient *quitter;
+ char z = source[0];
if (z == ':')
- source++;
+ source++;
+ unsigned long hv = iHASH((unsigned char *) source);
if (!(quitter = find(source)))
- {
- log("Fatal Error: could not find %s in the "\
- "clients list", source);
- goto end;
- }
+ {
+ log("Fatal Error: could not find %s in the "\
+ "clients list", source);
+ goto end;
+ }
- logout(quitter);
+ clients[hv].remove(quitter);
+ logout(quitter);
+ delete quitter;
+
if (z == ':')
- source--;
-
- /* Attempting to use the logout() function
- if ((quitter = find(source)))
- clients[hv].remove(quitter);
- if ((quitter = findIRCplayer(source)))
- {
- if (player_fight(quitter))
- {
- // Stop the fight on the other client
- aClient *otherplayer = quitter->stats->battle;
- otherplayer->stats->battle = NULL;
- notice(s_GameServ, otherplayer->getNick(), "%s "\
- "has quit IRC. The fight stops here.",
- quitter->stats->name);
- }
- quitter->stats->battle = NULL;
- quitter->stats->fight = NULL;
- quitter->stats->master = NULL;
-
- quitter->setNick("Not Playing");
- #ifdef P10
- quitter->setRealNick("Not Playing");
- #endif
- quitter->stats->client = NULL; // Unidentify them
- }
- */
+ source--;
- #if defined(P10)
+#if defined(P10)
} else if (stricmp(cmd, "P") == 0) {
char *rest, *dest;
char *longname;
delete [] longname;
forest(source, rest);
}
- #else
+#else
} else if (stricmp(cmd, "PRIVMSG") == 0) {
char *rest, *dest;
dest = strtok(NULL, " ");
gameserv(source, rest);
else if (stricmp(dest, c_Forest) == 0 && isListenOnCF())
forest(source, rest);
- #endif
- #if defined(P10)
+#endif
+#if defined(P10)
} else if (stricmp(cmd, "J") == 0) {
- #else
+#else
} else if (stricmp(cmd, "JOIN") == 0) {
- #endif
+#endif
char *channel;
aClient *joiner;
channel = strtok(NULL, " ");
if (z == ':')
source++;
- joiner = find(source);
+ joiner = find(source);
if (stricmp(channel, c_Forest) == 0 && is_playing(joiner))
{
- #ifdef DEBUGMODE
- log("Player %s (IRC: %s) joined %s",
- joiner->stats->name.c_str(),
- #ifdef P10
- joiner->getRealNick(),
- #else
- joiner->getNick(),
- #endif
- c_Forest);
- #endif
- raw(":%S MODE %s +v %s", c_Forest, (source));
+#ifdef DEBUGMODE
+ log("Player %s (IRC: %s) joined %s",
+ joiner->stats->getName().c_str(),
+#ifdef P10
+ joiner->getRealNick(),
+#else
+ joiner->getNick(),
+#endif
+ c_Forest);
+#endif
+ raw(":%S MODE %s +v %s", c_Forest, (source));
}
if (z == ':')
source--;
- #if defined(BAHAMUT)
+#if defined(BAHAMUT)
} else if (stricmp(cmd, "SJOIN") == 0) {
char *channel, *nick, *tmp, *rest;
strtok(NULL, " "); // Ignore the TS
}
#endif
} else {
- #ifdef DEBUGMODE
+#ifdef DEBUGMODE
log("Unrecognized Message: cmd = %s source = %s", cmd, source);
- #endif
+#endif
}
}
end:
save_gs_dbase();
+ save_dragon();
saveNews(newsdata, todaysnews);
+ clearClients();
+ clearPlayers();
delete_monsters();
- #ifdef DEBUGMODE
+#ifdef DEBUGMODE
log("<CLOSED>");
- #endif
+#endif
close(sock);
unload_config_file();
aClient *findbynick(char *nick)
{
- ListNode <aClient> *newPtr;
- #ifdef P10
- unsigned long hv = sHASH((unsigned char *) nick);
- #else
- unsigned long hv = iHASH((unsigned char *) nick);
- #endif
-
- newPtr = clients[hv].First();
-
- aClient *client = NULL;
+ list<aClient*>::iterator iter;
+#ifdef P10
+ unsigned long hv = sHASH((unsigned char *) nick);
+#else
+ unsigned long hv = iHASH((unsigned char *) nick);
+#endif
- while (newPtr)
+ aClient *client = NULL;
+
+ for(iter = clients[hv].begin(); iter != clients[hv].end(); iter++)
{
- client = newPtr->getData();
- #ifdef P10
- if (strcmp(client->getNick(), nick) == 0)
- #else
- if (stricmp(client->getNick(), nick) == 0)
- #endif
- return client;
- client = NULL;
- newPtr = newPtr->Next();
+ client = (*iter);
+#ifdef P10
+ if (strcmp(client->getNick(), nick) == 0)
+ {
+#else
+ if (stricmp(client->getNick(), nick) == 0)
+ {
+#endif
+ return client;
+ }
+ client = NULL;
}
- return client;
+ return client;
}
-aClient *findIRCplayer(const char *nick)
+Player *findplayer(const char *name)
{
- ListNode <aClient> *newPtr;
- aClient *p = NULL;
-
- p = find(nick);
-
- if (!is_playing(p))
- return NULL;
-
- unsigned long hv = iHASH((unsigned char *) p->stats->name.c_str());
-
- for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
+ list<Player*>::iterator iter;
+ Player *p;
+ unsigned long hv = iHASH((unsigned char *) name);
+ for (iter = players[hv].begin(); iter != players[hv].end(); iter++)
{
- p = newPtr->getData();
- #ifdef P10
- if (strcmp(p->getNick(), nick) == 0)
- #else
- if (stricmp(p->getNick(), nick) == 0)
- #endif
+ p = (*iter);
+ if (stricmp(p->getName().c_str(), name) == 0)
return p;
- p = NULL;
- }
- return NULL;
-}
-
-aClient *findplayer(const char *name)
-{
- ListNode <aClient> *newPtr;
- Player *p = NULL;
- unsigned long hv = iHASH((unsigned char *) name);
- for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
- {
- p = newPtr->getData()->stats;
- if (stricmp(p->name.c_str(), name) == 0)
- return newPtr->getData();
- p = NULL;
+ p = NULL;
}
- return NULL;
+ return NULL;
}
void check_idles()
{
- ListNode <aClient> *newPtr;
- Player *p = NULL;
-
- for (int x = 0; x < U_TABLE_SIZE; x++)
+ list<Player*>::iterator iter;
+ Player *p;
+
+ for (int x = 0; x < U_TABLE_SIZE; x++)
{
- for (newPtr = players[x].First(); newPtr; newPtr = newPtr->Next())
- {
- p = newPtr->getData()->stats;
- switch(p->level)
- {
- case 1:
- if ((time(NULL) - p->lastlogin) / 86400 >= level1expire)
+ for (iter = players[x].begin(); iter != players[x].end(); iter++)
{
- logout(newPtr->getData());
- players[x].remove(newPtr->getData());
- return;
- }
- break;
+ p = (*iter);
- default:
- if ((time(NULL) - p->lastlogin) / 86400 >= defaultexpire)
- {
- logout(newPtr->getData());
- players[x].remove(newPtr->getData());
- return;
+ switch(p->getLevel())
+ {
+ case 1:
+ if ((time(NULL) - p->lastlogin) / 86400 >= level1expire)
+ {
+ logout(p->getClient());
+ return;
+ }
+ break;
+
+ default:
+ if ((time(NULL) - p->lastlogin) / 86400 >= defaultexpire)
+ {
+ logout(p->getClient());
+ return;
+ }
+ break;
+ }
+ if (timedOut(p))
+ {
+ timeOutEvent(p);
+ }
}
- break;
- }
- if (timedOut(p))
- {
- timeOutEvent(p);
- }
- }
}
}
aClient *findbynick(const char *nick)
{
- ListNode <aClient> *newPtr;
- #ifdef P10
- unsigned long hv = sHASH((unsigned char *) nick);
- #else
- unsigned long hv = iHASH((unsigned char *) nick);
- #endif
-
- newPtr = clients[hv].First();
-
- aClient *client = NULL;
-
- while (newPtr)
+ list<aClient*>::iterator iter;
+#ifdef P10
+ unsigned long hv = sHASH((unsigned char *) nick);
+#else
+ unsigned long hv = iHASH((unsigned char *) nick);
+#endif
+
+ aClient *client = NULL;
+
+ for (iter = clients[hv].begin(); iter != clients[hv].end(); iter++)
{
- client = newPtr->getData();
- #ifdef P10
- if (strcmp(client->getNick(), nick) == 0)
- #else
+ client = (*iter);
+#ifdef P10
+ if (strcmp(client->getNick(), nick) == 0)
+#else
if (stricmp(client->getNick(), nick) == 0)
- #endif
- return client;
- client = NULL;
- newPtr = newPtr->Next();
+#endif
+ return client;
+ client = NULL;
}
- return client;
+ return client;
}
/* daemon() - detach process from user and disappear into the background
void prettyIntro()
{
-cout << endl;
-cout << " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl;
-cout << " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl;
-cout << "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl;
-cout << "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl;
-cout << "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl;
-cout << " GGGGG V\n\n" << endl;
-cout << "Version: " << VERSION << endl;
+ cout << endl;
+ cout << " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl;
+ cout << " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl;
+ cout << "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl;
+ cout << "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl;
+ cout << "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl;
+ cout << " GGGGG V\n\n" << endl;
+ cout << "Version: " << VERSION << endl;
+ cout << "http://www.gameserv.us - http://www.sourceforge.net/projects/gameservirc" << endl;
}
void load_lastrefresh()
infile.open(".gsrefresh");
if (infile.fail())
{
- #ifdef DEBUGMODE
+#ifdef DEBUGMODE
log("Error opening .gsrefresh");
- #endif
+#endif
generate:
long mytime = time(NULL);
- #ifdef DEBUGMODE
+#ifdef DEBUGMODE
log("Generating new refresh time");
- #endif
+#endif
// Just a safety measure... tho no one should
- // get anywhere near the time as their refreshperiod
+ // get anywhere near the actual time as their refreshperiod
if (refreshperiod >= mytime)
+ {
+ log("Refresh period is greater than or equal to the actual time... setting it to 86400");
refreshperiod = 86400;
-
+ }
+
lastrefresh = mytime - (mytime % refreshperiod);
+
refreshall();
save_lastrefresh();
return;
}
infile >> lastrefresh;
+
infile.close();
if (lastrefresh < 0)
goto generate;
}
+void load_lastrollover()
+{
+ ifstream infile;
+ infile.open(".gsrollover");
+ if (infile.fail())
+ {
+#ifdef DEBUGMODE
+ log("Error opening .gsrollover");
+#endif
+
+ generate:
+ long mytime = time(NULL);
+#ifdef DEBUGMODE
+ log("Generating new rollover time");
+#endif
+ lastrollover = mytime;
+ return;
+ }
+ infile >> lastrollover;
+
+ infile.close();
+ if (lastrollover < 0)
+ goto generate;
+}
+
void save_lastrefresh()
{
ofstream outfile;
log("Error creating new file .gsrefresh");
return;
}
- outfile << lastrefresh << endl;
+ outfile << lastrefresh << endl << lastrollover;
outfile.close();
}
+
+void save_lastrollover()
+{
+ ofstream outfile;
+
+ outfile.open(".gsrollover");
+
+ if (outfile.fail())
+ {
+ log("Error creating new file .gsrollover");
+ return;
+ }
+ outfile << lastrollover << endl;
+ outfile.close();
+}
+
+void clearClients()
+{
+ list<aClient*>::iterator iter;
+ for (unsigned long x = 0; x < U_TABLE_SIZE; x++)
+ {
+ for (iter = clients[x].begin(); iter != clients[x].end(); iter++)
+ {
+ delete (*iter);
+ clients[x].erase(iter);
+ }
+ }
+}
+void clearPlayers()
+{
+ list<Player*>::iterator iter;
+ for (unsigned long x = 0; x < U_TABLE_SIZE; x++)
+ {
+ for (iter = players[x].begin(); iter != players[x].end(); iter++)
+ {
+ delete (*iter);
+ players[x].erase(iter);
+ }
+ }
+}