]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/config.cpp
P10 is now functional. The game is playable, but it does not display text nicknames...
[irc/gameservirc.git] / gameserv / config.cpp
index 9e8e321e9e47c65b3c6687983e13390d09c3975d..97ae564c49bad7e4c41aa045f7eef95538bde21c 100644 (file)
@@ -32,6 +32,10 @@ char *remotepass;            // Password for the server link
 char *playerdata;              // File to store player data in
 char *monsterdata;             // File to load monster data from
 
+#if defined(P10)
+       char *gsnum = "[]AAA";          // GameServ Numeric
+#endif
+
 void unload_config_file()
 {
     if (s_GameServ)