case '1':
outfile << "#define UNREAL" << endl;
outfile << "#undef BAHAMUT" << endl;
+ outfile << "#undef P10" << endl;
+ outfile << "#undef HYBRID" << endl;
break;
case '2':
outfile << "#undef UNREAL" << endl;
outfile << "#define BAHAMUT" << endl;
+ outfile << "#undef P10" << endl;
+ outfile << "#undef HYBRID" << endl;
+ break;
+ case '3':
+ outfile << "#undef UNREAL" << endl;
+ outfile << "#undef BAHAMUT" << endl;
+ outfile << "#define P10" << endl;
+ outfile << "#undef HYBRID" << endl;
+ break;
+ case '4':
+ outfile << "#undef UNREAL" << endl;
+ outfile << "#undef BAHAMUT" << endl;
+ outfile << "#undef P10" << endl;
+ outfile << "#define HYBRID" << endl;
break;
default:
break;
else
{
cout << "Choose your IRCD" << endl;
- cout << "1. Unreal3.x\r\n"
- << "2. bahamut-1.4.x" << endl;
+ cout << "1. Unreal3.x" << endl
+ << "2. bahamut-1.4.x" << endl
+ << "3. ircu 2.10.x (P10)" << endl
+ << "4. ircd-hybrid, ircd-ratbox, or csircd" << endl;
cout << "Make your selection: ";
}