]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/player.h
New autoconf
[irc/gameservirc.git] / gameserv / player.h
index 36945cf5c58e7ba88f7236b5b33dcec8415d9e42..bac6da9e672162bb28e05a5c4b9e5e38ea702da8 100644 (file)
@@ -5,7 +5,7 @@
 #include <iostream.h>
 #include "aClient.h"
 
-typedef struct monster_  Monster;
+typedef struct monster_ Monster;
 
 class aClient; // forward declaration
 
@@ -17,7 +17,6 @@ public:
     void setData(Player *);
     void reset();
 
-    const Player &operator=(const Player &);
     char *name;                        // Player's Name
     int level;                 // Player's level (1-12)
     long int exp;               // Player's experience
@@ -43,6 +42,9 @@ public:
 };
 
 struct monster_ {
+    monster_();
+    monster_(monster_ *);
+    ~monster_();
     char *name;    // The monster's name
     char *weapon;  // A name for their weapon. Doesn't have to be in weapons[]
     int strength;  // Their strength