X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/e3c5fe465a2a79b9a304d630ab5bdf8e8eddb96a..9323eb49438fc0f7a667afa71120da9aec0ce4fc:/gameserv/player.h diff --git a/gameserv/player.h b/gameserv/player.h index 36945cf..bac6da9 100644 --- a/gameserv/player.h +++ b/gameserv/player.h @@ -5,7 +5,7 @@ #include #include "aClient.h" -typedef struct monster_ Monster; +typedef struct monster_ Monster; class aClient; // forward declaration @@ -17,7 +17,6 @@ public: void setData(Player *); void reset(); - const Player &operator=(const Player &); char *name; // Player's Name int level; // Player's level (1-12) long int exp; // Player's experience @@ -43,6 +42,9 @@ public: }; struct monster_ { + monster_(); + monster_(monster_ *); + ~monster_(); char *name; // The monster's name char *weapon; // A name for their weapon. Doesn't have to be in weapons[] int strength; // Their strength