+Version 1.3.4
+* Fixed a bug that would leave a player logged in after they quit - Kain (thanks Mauritz)
Version 1.3.3
+* Fixed a bug causing players' HP to be set to 10 on gameserv load - Kain (thanks Mauritz)
+* Removed the timestamp update from the following commands if the player is fighting:
+ STATS, Inventory, and equip - Kain
+* Added a parameter to the USE command that allows you to specify how many items to
+ use at once - Kain
* Really cleaned up the client/player list code. Converted it all to STL lists and changed
the players[] list to be a list<Player*> type instead of list<aClient*> - Kain
* Added PTLink as an officially supported IRCD, although it should have worked with hybrid - Kain