#include <stdio.h>
#include <unistd.h>
#include <string.h>
-#include <iostream.h>
-#include <fstream.h>
-#include <iomanip.h>
+#include <fstream>
#include <stdlib.h>
+using std::ofstream;
+using std::ifstream;
+
char *PACKAGE = "GameServ";
-char *VERSION = "1.1.8";
+char *VERSION = "1.1.7";
int sock;
long timestamp;
raw("NICK %S 1 %d +o %s %s %s 0 :GameServ", time(NULL), gsident, gshost,
servername);
raw(":%s SJOIN %d %d %s +mnt :@%S", servername, time(NULL), time(NULL), c_Forest);
+#elif defined(P10)
+ // Server numeric is: [] <-- must be unique
+ raw("PASS :%s", remotepass);
+ raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
+ raw("[] N %S 1 %d %s %s DAqAoB %s :%S", time(NULL), gsident, gshost, gsnum);
+ raw("[] B %s %d +tnm %s:o", c_Forest, time(NULL) - 864000, gsnum);
#endif
+
+#if defined(P10)
+ raw("%s T %s :%s", gsnum, c_Forest, c_ForestTopic);
+ raw("[] EB"); // End burst
+#else
raw(":%S MODE %s +o %S", c_Forest);
raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
+#endif
sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
David Duchene <dave@ltd.com> for pointing out the possible
buffer overflow resulting from the linefeed added below. */
- printf("Server: %s\n",buffer);
+ #ifdef DEBUGMODE
+ log("Server: %s",buffer);
+ #endif
+
init_masters();
load_gs_dbase();
load_timestamp();
}
strcpy(buf, buffer);
+ #if !defined(P10)
if (buffer[0] == ':')
{
source = strtok(buf, " ");
}
else
cmd = strtok(buf, " ");
+ #else
+ source = strtok(buf, " ");
+ cmd = strtok(NULL, " ");
+ #endif
- cout << "Server: " << buffer << endl << flush;
+ #ifdef DEBUGMODE
+ log("Server: %s", buffer);
+ #endif
// Wait N seconds then we're loaded.
if (!loaded)
save_gs_dbase();
}
+
+ #if !defined(P10)
if (stricmp(cmd, "PING") == 0) {
char *timestamp;
timestamp = strtok(NULL, "");
raw("PONG %s", timestamp);
+ #else
+ if (stricmp(cmd, "G") == 0) {
+ char *timestamp;
+ timestamp = strtok(NULL, " ");
+ raw("[] Z [] %s 0 %s", timestamp + 1, timestamp);
+ #endif
+ #ifdef P10
+ } else if (stricmp(cmd, "EB") == 0) {
+ raw("[] EA");
+ #endif
} else if (stricmp(cmd, "VERSION") == 0) {
char *server;
server = strtok(NULL, " ");
server++;
raw(":%s 351 %s %s %s. %s", servername, source+1, PACKAGE, VERSION, servername);
+ #if !defined(P10)
} else if (strncmp(cmd, "NICK", 4) == 0) {
if (buffer[0] == ':')
{
else
{
char *nick;
+ #else
+ } else if (stricmp(cmd, "N") == 0 && strlen(source) == 2) {
+ {
+ char *nick;
+
+ for (int x = 0; x < 6; x++)
+ nick = strtok(NULL, " ");
+
+ if (nick[0] == '+')
+ {
+ #ifdef DEBUGMODE
+ log ("aClient has modes");
+ #endif
+
+ // Searching for the +r mode (extra parameter)
+ for (unsigned int count = 1; count < strlen(nick); count++)
+ {
+ if (nick[count] == 'r')
+ {
+ nick = strtok(NULL, " ");
+ break;
+ }
+ }
+ nick = strtok(NULL, " ");
+ }
+ #endif
aClient *newuser;
+
nick = strtok(NULL, " ");
+
newuser = new aClient(nick);
if (loaded)
notice(s_GameServ, nick, welcomemsg, nick);
clients.insertAtBack(newuser);
delete newuser;
}
+ #if defined(P10)
+ } else if (stricmp(cmd, "Q") == 0) {
+ #else
} else if (stricmp(cmd, "QUIT") == 0) {
+ #endif
aClient *quitter;
- if ((quitter = find(source + 1)))
+ char z = source[0];
+
+ if (z == ':')
+ source++;
+
+ if ((quitter = find(source)))
clients.remove(quitter);
- if ((quitter = findIRCplayer(source + 1)))
+ if ((quitter = findIRCplayer(source)))
{
quitter->setNick("!NULL!");
quitter->stats->user = NULL; // Unidentify them
}
+ if (z == ':')
+ source--;
+
+ #if defined(P10)
+ } else if (stricmp(cmd, "P") == 0) {
+ char *rest, *dest;
+ char *longname;
+ longname = new char[strlen(s_GameServ) + strlen(servername) + 2];
+
+ sprintf(longname, "%S@%s", servername);
+
+ dest = strtok(NULL, " ");
+ rest = strtok(NULL, "");
+ if (stricmp(dest, gsnum) == 0 || stricmp(dest, longname) == 0)
+ {
+ delete [] longname;
+ gameserv(source, rest);
+ }
+ else if (stricmp(dest, c_Forest) == 0)
+ {
+ delete [] longname;
+ forest(source, rest);
+ }
+ #else
} else if (stricmp(cmd, "PRIVMSG") == 0) {
char *rest, *dest;
dest = strtok(NULL, " ");
gameserv(source, rest);
else if (stricmp(dest, c_Forest) == 0)
forest(source, rest);
+ #endif
} else if (stricmp(cmd, "JOIN") == 0) {
char *channel;
channel = strtok(NULL, " ");
#endif
} else {
- // cout << "Unrecognized Message: cmd = " << cmd << setw(30) << "source = " <<
- // source << endl;
+ #ifdef DEBUGMODE
+ log("Unrecognized Message: cmd = %s source = %s", cmd, source);
+ #endif
}
}
delete_monsters();
delete_masters();
- printf("<CLOSED>\n");
+ #ifdef DEBUGMODE
+ log("<CLOSED>");
+ #endif
+
close(sock);
unload_config_file();
return 0;
if (infile.fail())
{
- cout << "Error opening .gstimestamp" << endl;
- cout << "Generating new timestamp" << endl;
+ #ifdef DEBUGMODE
+ log("Error opening .gstimestamp");
+ #endif
+
generate:
+ #ifdef DEBUGMODE
+ log("Generating new timestamp");
+ #endif
timestamp = midnight();
save_timestamp();
return;
if (outfile.fail())
{
- cout << "Error creating new file." << endl;
+ log("Error creating new file .gstimestamp");
return;
}