]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/list.h
Implemented the myString class in the player and monster classes. This should make...
[irc/gameservirc.git] / gameserv / list.h
index a9045f8c49bdfe4c1d62707c4257a7cc4cdfae01..1a4974dabcf300399714e80b81c3c3a7b3b6de46 100644 (file)
@@ -5,13 +5,14 @@
 #include <cassert>
 #include "listnode.h"
 #include "aClient.h"
-#include "extern.h"
 #include "options.h"
 
 using std::cout;
 using std::endl;
 using std::flush;
 
+void log(const char *fmt, ...);
+
 template <class T>
 class List {
     public:
@@ -252,9 +253,9 @@ void List<T>::print() const
        */
        T *dat;
        dat = currentPtr->getData();
-       log("name: %s", dat->name);
-       log("weapon: %s", dat->weapon);
-       log("death: %s", dat->death);
+       log("name: %s", dat->name.getString());
+       log("weapon: %s", dat->weapon.getString());
+       log("death: %s", dat->death.getString());
        log("strength: %d", dat->strength);
        log("exp: %ld", dat->exp);
        log("gold: %ld", dat->gold);