Version 1.1.4
+* Fixed the welcome msg sending "ICK" instead of the nickname of a new aclient. (Thank you wcampbel)
+* Load now has an optional parameter "monsters" which will force a load of the monsterdata
+ file. This is useful for changing monsters on-the-fly.
+* Added a load_monsters function that loads from a preconfigured monsters.dat file instead of
+ hard coding the monsters into the array. Users can now change the monster configuration
+ around.
* Added a new directive to the config file: confloadtime
this represents the delay (in seconds) until GameServ sends a welcome message to incoming
clients.