X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/bf2cabcdc660a03535f2304c75eb0b09ca6e4288..4dde2ed9f323c87a1f54b002c66da835f7dc0baa:/gameserv/Changes diff --git a/gameserv/Changes b/gameserv/Changes index b868495..705f8ab 100644 --- a/gameserv/Changes +++ b/gameserv/Changes @@ -1,4 +1,10 @@ Version 1.1.4 +* Fixed the welcome msg sending "ICK" instead of the nickname of a new aclient. (Thank you wcampbel) +* Load now has an optional parameter "monsters" which will force a load of the monsterdata + file. This is useful for changing monsters on-the-fly. +* Added a load_monsters function that loads from a preconfigured monsters.dat file instead of + hard coding the monsters into the array. Users can now change the monster configuration + around. * Added a new directive to the config file: confloadtime this represents the delay (in seconds) until GameServ sends a welcome message to incoming clients.