]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/aClient.h
Added a bunch of empty monster structures to add stability in case for some reason...
[irc/gameservirc.git] / gameserv / aClient.h
index baa7a09413cfcec826bb60d48b562d5a3fe74e57..da007b6fc6b40c0673abc7574de3ef8ac1bfd93f 100644 (file)
@@ -7,6 +7,7 @@
 
 class Player; // forward declaration
 
+
 class aClient {
 
        friend ostream &operator<<( ostream &output, const aClient &c);