+E char *logfile;
+E char *monsterdata;
+E char *adminpass;
+E char *VERSION;
+E char *PACKAGE;
+E char *welcomemsg;
+E char *ignoreserverslist;
+
+E bool listenonc_forest;
+E bool shuttingdown;
+E int welcomedelay;
+E int updateperiod;
+E int forestfights;
+E int maxafightdistance;
+E int maxbfightdistance;
+E int maxidletime;
+E int idlecheckperiod;
+
+/* config.cpp end */
+
+E List<aClient> players[U_TABLE_SIZE];
+E List<aClient> clients[U_TABLE_SIZE];
+E Monster boss;
+
+/** tcpclient.cpp **/
+E void check_idles();