- = Started
X = Finsihed
+- Finish the monsters for all levels.
+
+- Make all applicable commands take the player name instead of the irc
+ nickname as their parameter. This way players can have different names
+ and stay anonymous on IRC while enjoying full game functionality.
+
+* Add P10: Undernet protocol
+
+* Put the masters in a masters.dat file.
+
+* Group all data in a data directory
+
+* Make install
+
+* Make database and config file version numbers
+
+X Make GameServ a true daemon instead of using nohup
+ X No output unless it's a loading error
+
+* Take out most of the output except if in debug mode.
+
* Town square shouts. Array of 10 strings that gets rotated
- * Choose how many strings to rotate in the config file
+ * Choose how many strings to rotate in the config file
+
* Offline player fighting
- * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
-* Finish the monsters for all levels.
- X Load monsters from a monsters.dat file so they can be changed easily.
+ * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
+
* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
* Possible choice in gameserv.conf
+
+* MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
+ versions of GameServ to be running on the same network using the same data.
+
* Classes of players with special abilities like spells and such.
+
* Hash tables for speedy search/insert into player lists.
+
* Notice on missing directive from gameserv.conf file.
-* Periodic updates of the gameserv databases to avoid lost data
+
* Error handling
+
+* DCC Chat With GameServ for added capabilities
+
+* Timeouts on player fights w/ option in config file for timeout rate
+ * Other player will win on timeout? option in config file
+
+* Option for including a config file as a runtime parameter for running
+ Multiple instances of GameServ on different networks.
+
+X Fix bug where people can identify while they are two different
+ nicknames
+
+X Add option to config file for forest fights per day, etc.
+
+X Load monsters from a monsters.dat file so they can be changed easily.
+
+X Periodic updates of the gameserv databases to avoid lost data
+X Tavern where you can buy potions and powerups
+X Add functionality for potions
+X Forest events
+ X Wishing well
+ X Fountain of youth: rejuvination & forest fights
+