]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/libgameservgldl.vcproj
Added the asio framework to start developing a GameServ server
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / libgameservgldl.vcproj
index 80bf7831b6b2562dfba14df7fbde4b6d9dd37bf8..96510d8615eae709a2aacbb9133b1da9f7d9cb74 100644 (file)
@@ -44,7 +44,7 @@
                                PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS ;_SCL_SECURE_NO_WARNINGS"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
-                               RuntimeLibrary="1"\r
+                               RuntimeLibrary="3"\r
                                WarningLevel="3"\r
                                Detect64BitPortabilityProblems="false"\r
                                DebugInformationFormat="4"\r
@@ -60,6 +60,7 @@
                        />\r
                        <Tool\r
                                Name="VCLibrarianTool"\r
+                               AdditionalDependencies="libmysql.lib wsock32.lib mysqlpp_d.lib"\r
                        />\r
                        <Tool\r
                                Name="VCALinkTool"\r
                                RelativePath=".\include\GameServ\DataLayer\IItemDAO.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath=".\src\DataLayer\ILevelDAO.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\include\GameServ\DataLayer\ILevelDAO.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\src\DataLayer\IMasterDAO.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\include\GameServ\DataLayer\IMasterDAO.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\src\DataLayer\IMonsterDAO.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\include\GameServ\DataLayer\IMonsterDAO.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath=".\src\DataLayer\IPlayerDAO.cpp"\r
                                >\r
                                        RelativePath=".\include\GameServ\DataLayer\File\FileItemDAO.h"\r
                                        >\r
                                </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\File\FileLevelDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\File\FileLevelDAO.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\File\FileMasterDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\File\FileMasterDAO.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\File\FileMonsterDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\File\FileMonsterDAO.h"\r
+                                       >\r
+                               </File>\r
                                <File\r
                                        RelativePath=".\src\DataLayer\File\FilePlayerDAO.cpp"\r
                                        >\r
                                        >\r
                                </File>\r
                        </Filter>\r
+                       <Filter\r
+                               Name="MySQL"\r
+                               >\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\MySQL\MySQLDAOFactory.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLDAOFactory.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\MySQL\MySQLId.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLId.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\MySQL\MySQLItemDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLItemDAO.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\MySQL\MySQLLevelDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLLevelDAO.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\MySQL\MySQLMasterDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLMasterDAO.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\MySQL\MySQLMonsterDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLMonsterDAO.h"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\src\DataLayer\MySQL\MySQLPlayerDAO.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLPlayerDAO.h"\r
+                                       >\r
+                               </File>\r
+                       </Filter>\r
                </Filter>\r
                <Filter\r
                        Name="GameLayer"\r
                        >\r
+                       <File\r
+                               RelativePath=".\src\GameLayer\FightGL.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\include\GameServ\GameLayer\FightGL.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\src\GameLayer\ForestGL.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\include\GameServ\GameLayer\ForestGL.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath=".\src\GameLayer\PlayerGL.cpp"\r
                                >\r
                                        >\r
                                </File>\r
                        </Filter>\r
+                       <Filter\r
+                               Name="Helpers"\r
+                               >\r
+                               <File\r
+                                       RelativePath=".\src\GameLayer\Helpers\InventoryManager.cpp"\r
+                                       >\r
+                               </File>\r
+                               <File\r
+                                       RelativePath=".\include\GameServ\GameLayer\Helpers\InventoryManager.h"\r
+                                       >\r
+                               </File>\r
+                       </Filter>\r
                </Filter>\r
        </Files>\r
        <Globals>\r