nickname as their parameter. This way players can have different names
and stay anonymous on IRC while enjoying full game functionality.
+* Add P10: Undernet protocol
+
* Put the masters in a masters.dat file.
* Group all data in a data directory
* Make database and config file version numbers
-* Make GameServ a true daemon instead of using nohup
- * No output unless it's a loading error
+- Make GameServ a true daemon instead of using nohup
+ X No output unless it's a loading error
* Take out most of the output except if in debug mode.
* Timeouts on player fights w/ option in config file for timeout rate
* Other player will win on timeout? option in config file
+* Option for including a config file as a runtime parameter for running
+ Multiple instances of GameServ on different networks.
+
X Fix bug where people can identify while they are two different
nicknames
X Add functionality for potions
X Forest events
X Wishing well
- X Fountain of youth - rejuvination & forest fights
-X Option for including a config file as a runtime parameter for running
- Multiple instances of GameServ on different networks.
+ X Fountain of youth: rejuvination & forest fights
+