]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ItemGO.h
Still creating all the classes.. does not compile
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / ItemGO.h
index 95e2c7eec5d94454c512ba59f358c51d1d86fb20..dd14980d4a991e426d9903da7140b7627761597c 100644 (file)
@@ -8,8 +8,8 @@ using std::string;
 #include <vector>\r
 using std::vector;\r
 \r
-namespace GameServ { namespace GameLayer { namespace GameObjects\r
-{\r
+namespace GameServ { namespace GameLayer { namespace GameObjects {\r
+\r
        enum ItemType { NOTYPE, WEAPON, ARMOR, POTION };\r
 \r
        class ItemGO : public GameObject\r
@@ -47,7 +47,7 @@ namespace GameServ { namespace GameLayer { namespace GameObjects
 \r
                virtual ItemGO *Clone(void) const;\r
 \r
-       private:\r
+       protected:\r
                string mName;\r
                unsigned long int mPrice;\r
                int mUses;\r