X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/2ebea42f778f851f605e2dbb71c71822abaf6a00..551b6a1d67390c1f3a00d080c6e3de1c88b08c47:/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ItemGO.h diff --git a/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ItemGO.h b/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ItemGO.h index 95e2c7e..dd14980 100644 --- a/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ItemGO.h +++ b/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ItemGO.h @@ -8,8 +8,8 @@ using std::string; #include using std::vector; -namespace GameServ { namespace GameLayer { namespace GameObjects -{ +namespace GameServ { namespace GameLayer { namespace GameObjects { + enum ItemType { NOTYPE, WEAPON, ARMOR, POTION }; class ItemGO : public GameObject @@ -47,7 +47,7 @@ namespace GameServ { namespace GameLayer { namespace GameObjects virtual ItemGO *Clone(void) const; - private: + protected: string mName; unsigned long int mPrice; int mUses;