/>\r
<Tool\r
Name="VCLibrarianTool"\r
+ AdditionalDependencies="libmysql.lib wsock32.lib mysqlpp_d.lib"\r
/>\r
<Tool\r
Name="VCALinkTool"\r
RelativePath=".\include\GameServ\DataLayer\IDAOFactory.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\IItemDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\IItemDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\ILevelDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\ILevelDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\IMasterDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\IMasterDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\IMonsterDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\IMonsterDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\IPlayerDAO.cpp"\r
+ >\r
+ </File>\r
<File\r
RelativePath=".\include\GameServ\DataLayer\IPlayerDAO.h"\r
>\r
RelativePath=".\include\GameServ\DataLayer\File\FileDAOFactory.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\File\FileId.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\File\FileId.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\File\FileItemDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\File\FileItemDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\File\FileLevelDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\File\FileLevelDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\File\FileMasterDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\File\FileMasterDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\File\FileMonsterDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\File\FileMonsterDAO.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath=".\src\DataLayer\File\FilePlayerDAO.cpp"\r
>\r
>\r
</File>\r
</Filter>\r
+ <Filter\r
+ Name="MySQL"\r
+ >\r
+ <File\r
+ RelativePath=".\src\DataLayer\MySQL\MySQLDAOFactory.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLDAOFactory.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\MySQL\MySQLId.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLId.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\MySQL\MySQLItemDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLItemDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\MySQL\MySQLLevelDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLLevelDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\MySQL\MySQLMasterDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLMasterDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\MySQL\MySQLMonsterDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLMonsterDAO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\DataLayer\MySQL\MySQLPlayerDAO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\DataLayer\MySQL\MySQLPlayerDAO.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
</Filter>\r
<Filter\r
Name="GameLayer"\r
>\r
+ <File\r
+ RelativePath=".\src\GameLayer\FightGL.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\FightGL.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\GameLayer\ForestGL.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\ForestGL.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\GameLayer\PlayerGL.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\PlayerGL.h"\r
+ >\r
+ </File>\r
<Filter\r
Name="GameObjects"\r
>\r
RelativePath=".\include\GameServ\GameLayer\GameObjects\ItemGO.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\src\GameLayer\GameObjects\LevelGO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\GameObjects\LevelGO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\GameLayer\GameObjects\MasterGO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\GameObjects\MasterGO.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\src\GameLayer\GameObjects\MonsterGO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\GameObjects\MonsterGO.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath=".\src\GameLayer\GameObjects\PlayerGO.cpp"\r
>\r
RelativePath=".\include\GameServ\GameLayer\GameObjects\PlayerGO.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\src\GameLayer\GameObjects\PotionGO.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\GameObjects\PotionGO.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath=".\src\GameLayer\GameObjects\WeaponGO.cpp"\r
>\r
>\r
</File>\r
</Filter>\r
+ <Filter\r
+ Name="Helpers"\r
+ >\r
+ <File\r
+ RelativePath=".\src\GameLayer\Helpers\InventoryManager.cpp"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\include\GameServ\GameLayer\Helpers\InventoryManager.h"\r
+ >\r
+ </File>\r
+ </Filter>\r
</Filter>\r
</Files>\r
<Globals>\r