+Version 1.1.3
+* Removed a lot of extra list searches by changing all of the boolean functions to take
+ aClient as a parameter instead of a nickname string.
+* Added an is_alive boolean function. Players must now wait until the next day to play again.
+* Saving the player->flags integer to the players.dat file. Old databases will not work.
+ QUICK FIX: put a 0 to the left of the encrypted passwords for all player entries so the
+ database can load properly. Look in flags.h for a description of the way flags work.
Version 1.1.2
+* Added a /version reply
+* Fixed the Makefile to include configscript.cpp
* Added a join message when people connect to the IRCD. The message is set on a delay
so that on the initial nick burst, the services do not send everyone the message.
* Changed the admin commands from a simple password interface to a more sophisticated flags