+Version 1.2.1
+* The gameserv server now attempts 3 reconnects if disconnected - kain
+Version 1.2.0
+* Took +devel out of the version reply in gameserv.cpp - kain
+* Implemented a hashing algorithm for extremely fast searches through
+ the players and clients linked lists - kain & wcampbel
+* Fixed some of the fight code - kain
+* Added a logout command so you don't have to quit the IRC Network to
+ stop playing - kain
+* Fixed a bug that was causing players not to be voiced on the forest
+ channel on P10 servers - kain
+* Added a missing code segment to decrement the player fights per
+ day when you fight another player (reported by MaCbLiNd) - kain
+* Fixed a bug that allowed the same player name to be registered any
+ number of times - kain
+* Fixed a problem in when players quit on a P10 server, the /msg
+ gameserv list shows the irc nick as not NULL because it was only
+ setting the regular nick and not the realnick - kain
+* Fixed a logic error in the identify command that caused players to be
+ falsely shown as identified - kain
+* When a player logs off during a player fight, the fight now ends.
+ Before it was held in limbo - kain
+* Fixed a bug in the fight command requiring you to use an irc nickname
+ to fight (BugID 927789) - kain
+Version 1.1.9
+* Added 2 new config file directives (maxafightdistance and maxbfightdistance)
+ These allow you to set limits on the distance (in levels) two players
+ are allowed to fight with. See gameserv.example.conf for more info. - kain
+* Fixed a bug in the identify command that falsly showed a player as
+ already being identified. - kain
+* Created Monsters for level 9 - kain
+* Added the beginnings of an end monster - kain
+* Slightly adjust the weapon and armor bonuses to prevent a divide by zero
+ exception (reported by wassup). - wcampbel
+* Prevent players from issuing a FIGHT against a dead player (reported
+ by wassup). - wcampbel
+* Fixed a core in RUN if a client wasn't playing. - wcampbel
+* Added an option to specify the PID file in the config file. - kain
Version 1.1.8
+* Missing directives now are identified for config files upon startup - kain
+* Added a --help option to the gameserv binary - kain
+* Added an optional command line parameter to load a config file - kain
+* Added a nifty startup intro with the version number. - Kain
+* Fixed BANK BALANCE (BugID 895157) - wcampbel
* Completely removed the midnight() function code, and replaced it with
- some struct tm functionality with the localtime() function.
+ some struct tm functionality with the localtime() function. - kain
* Major changes to the Makefile, cleaned up a number of rules and added
- dependencies (via make depend).
-* Corrected the VERSION reply, it broke ircII.
-* Fixed some P10/other protocol issues
-* Removed the old hard coded monsters entries.
+ dependencies (via make depend). - wcampbel
+* Corrected the VERSION reply, it broke ircII. - wcampbel
+* Fixed some P10/other protocol issues - wcampbel
+* Removed the old hard coded monsters entries. - wcampbel
* Made gameserv load as a true daemon. gameserv.pid now contains the pid
- for the gameserv process. No more run script.
-* Fixed a bug that caused the identify function to segfault.
-* Fixed some P10 Functionality
-* Merged in the Hybrid patch
+ for the gameserv process. No more run script. - kain
+* Fixed a bug that caused the identify function to segfault. - kain
+* Fixed some P10 Functionality - kain
+* Merged in the Hybrid patch - wcampbel
Version 1.1.7
* Added P10 Functionality (ircu-2.10.11.x)
* Created Monsters for level 8