]> jfr.im git - irc/gameservirc.git/blob - gameserv/TODO
Added a tavern where you can buy potions for later use.
[irc/gameservirc.git] / gameserv / TODO
1 * = Not finished
2 - = Started
3 X = Finsihed
4
5 * Make GameServ a true daemon instead of using nohup
6 * No output unless it's a loading error
7
8 * Take out most of the output except if in debug mode.
9
10 * Town square shouts. Array of 10 strings that gets rotated
11 * Choose how many strings to rotate in the config file
12
13 - Tavern where you can buy potions and powerups
14
15 - Forest events
16 X Wishing well
17 X Fountain of youth - rejuvination & forest fights
18 * Horse - extra forest fights and strength
19 * Horse dies a short life
20
21 * Offline player fighting
22 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
23
24 * Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
25 * Possible choice in gameserv.conf
26
27 * Classes of players with special abilities like spells and such.
28
29 * Hash tables for speedy search/insert into player lists.
30
31 * Notice on missing directive from gameserv.conf file.
32
33 * Error handling
34
35 * Option for including a config file as a runtime parameter for running
36 Multiple instances of GameServ on different networks.
37
38 * DCC Chat With GameServ for added capabilities
39
40 * Timeouts on player fights w/ option in config file for timeout rate
41 * Other player will win on timeout? option in config file
42
43 X Fix bug where people can identify while they are two different
44 nicknames
45
46 X Add option to config file for forest fights per day, etc.
47
48 * Finish the monsters for all levels.
49 X Load monsters from a monsters.dat file so they can be changed easily.
50
51 X Periodic updates of the gameserv databases to avoid lost data