]>
jfr.im git - irc/gameservirc.git/blob - gameserv-2.0/libgameservgldl/src/DataLayer/File/FileId.cpp
1 #include <GameServ/DataLayer/File/FileId.h>
2 using GameServ::DataLayer::File::FileId
;
7 #include <GameServ/Types.h>
8 using GameServ::Types::ItemTypes
;
10 #include <GameServ/GameServException.h>
11 using GameServ::Exceptions::GameServException
;
13 #include <boost/format.hpp>
14 #include <boost/algorithm/string.hpp>
15 #include <boost/lexical_cast.hpp>
18 using boost::lexical_cast
;
28 string
FileId::CreatePlayerId(const string
&Name
)
33 string
FileId::GetNameFromPlayerId(const string
&Id
)
38 string
FileId::CreateItemId(const string
&Number
)
43 string
FileId::GetItemNumberFromId(const string
&Id
)