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jfr.im git - irc/gameservirc.git/blob - gameserv/config.cpp
12 int load_config_file(char *config
);
13 void unload_config_file();
15 /* Random Configuration Stuff Goes Here until I code it to load from a .conf file :)*/
17 char *s_GameServ
; // GameServ's nickname
18 char *gshost
; // GameServ's Hostname
19 char *gsident
; // GameServ's ident/username
20 char *servername
; // GameServ's Server
21 char *c_Forest
; // Forest channel
22 char *c_ForestTopic
; // Forest Channel Topic
23 char *adminpass
; // Administrator password
24 char *welcomemsg
; // Welcome Message
25 char *ignoreserverslist
; // Servernames to ignore
26 int welcomedelay
; // Welcome Message Delay
27 int updateperiod
; // Seconds until another player database update
28 int forestfights
; // Forest fights per day
29 int maxafightdistance
; // Max levels above a player they can fight player->player
30 int maxbfightdistance
; // Max levels below a player they can fight player->player
31 int maxidletime
; // Max time (in seconds) a player can be idle for
32 int idlecheckperiod
; // Period for checking every player's idle time
33 long configflags
; // Holds the bit representation of some boolean values
35 // Remote server stuff. This is used for the outgoing connection gameserv needs to make
37 char *remoteserver
; // Server to connect to
38 char *remoteport
; // Port to connect to on remoteserver
39 char *remotepass
; // Password for the server link
41 char *playerdata
; // File to store player data in
42 char *monsterdata
; // File to load monster data from
43 char *pidfile
; // Process ID file
46 char *gsnum
= "[]AAA"; // GameServ Numeric
49 void unload_config_file()
62 delete [] c_ForestTopic
;
64 delete [] remoteserver
;
72 delete [] monsterdata
;
79 if (ignoreserverslist
)
80 delete [] ignoreserverslist
;
85 int load_config_file(char *config
)
87 char *buf
, *directive
, *value
;
89 #define numdirectives 21
98 DIRECTIVE directives
[numdirectives
];
100 directives
[0].desc
= "s_GameServ - GameServ Nickname";
101 directives
[1].desc
= "GSHOST - GameServ Hostname";
102 directives
[2].desc
= "GSIDENT - GameServ Ident";
103 directives
[3].desc
= "SERVERNAME - Pseudo Server's Name";
104 directives
[4].desc
= "C_FOREST - Forest Channel";
105 directives
[5].desc
= "C_FORESTTOPIC - Topic for the Forest Channel";
106 directives
[6].desc
= "REMOTESERVER - Server for gameserv to connect to (ip or hostname)";
107 directives
[7].desc
= "REMOTEPORT - Port on the remote server to connect to";
108 directives
[8].desc
= "REMOTEPASS - Password on the remote server";
109 directives
[9].desc
= "PLAYERDATA - File to store the player saves in";
110 directives
[10].desc
= "MONSTERDATA - File to load the monsters from";
111 directives
[11].desc
= "ADMINPASS - Password to identify as an admin with";
112 directives
[12].desc
= "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network";
113 directives
[13].desc
= "FORESTFIGHTS - Number of forest fights players get every day";
114 directives
[14].desc
= "UPDATEPERIOD - Number of seconds between every player data save";
115 directives
[15].desc
= "PIDFILE - Filename to store the gameserv process ID in";
116 directives
[16].desc
= "MAXAFIGHTDISTANCE - The maximum number of levels above you "\
117 "that you can fight player->player";
118 directives
[17].desc
= "MAXBFIGHTDISTANCE - The maximum number of levels below you "\
119 "that you can fight player->player";
120 directives
[18].desc
= "MAXIDLETIME - The maximum amount of time (in seconds) "\
121 "that a player can be idle before something happens";
122 directives
[19].desc
= "IDLECHECKPERIOD - The period (in seconds) in which the entire "\
123 "players list will be checked for idlers. See also: "\
125 directives
[20].desc
= "LISTENONC_FOREST - True/False as to "\
126 "whether or not to listen for forest "\
127 "commands on the forest channel";
131 for (int count
= 0; count
< numdirectives
; count
++)
133 directives
[count
].done
= false;
140 log("Error opening %s", config
);
141 cerr
<< "Error opening " << config
<< endl
;
145 buf
= new char[1024];
147 while (infile
.getline(buf
, 1024, '\n'))
150 log("Config file entry buf: %s", buf
);
153 if (buf
[0] == '#' || buf
[0] == ' ' || buf
[0] == '\0' || buf
[0] == '\n' || buf
[0] == '\r')
156 directive
= strtok(buf
, " ");
158 if (stricmp(directive
, "DIE") == 0)
160 value
= strtok(NULL
, "");
161 log("You should read the entire %s file!", config
);
162 cerr
<< "You should read the entire " << config
<< " file!"
167 if (stricmp(directive
, "S_GAMESERV") == 0)
169 value
= strtok(NULL
, " ");
170 s_GameServ
= new char[strlen(value
) + 1];
171 strcpy(s_GameServ
, value
);
172 directives
[0].done
= true;
174 else if (stricmp(directive
, "GSHOST") == 0)
176 value
= strtok(NULL
, " ");
177 gshost
= new char[strlen(value
) + 1];
178 strcpy(gshost
, value
);
179 directives
[1].done
= true;
181 else if (stricmp(directive
, "GSIDENT") == 0)
183 value
= strtok(NULL
, " ");
184 gsident
= new char[strlen(value
) + 1];
185 strcpy(gsident
, value
);
186 directives
[2].done
= true;
188 else if (stricmp(directive
, "SERVERNAME") == 0)
190 value
= strtok(NULL
, " ");
191 servername
= new char[strlen(value
) + 1];
192 strcpy(servername
, value
);
193 directives
[3].done
= true;
195 else if (stricmp(directive
, "C_FOREST") == 0)
197 value
= strtok(NULL
, " ");
198 c_Forest
= new char[strlen(value
) + 1];
199 strcpy(c_Forest
, value
);
200 directives
[4].done
= true;
202 else if (stricmp(directive
, "C_FORESTTOPIC") == 0)
204 value
= strtok(NULL
, "");
205 c_ForestTopic
= new char[strlen(value
) + 1];
206 strcpy(c_ForestTopic
, value
);
207 directives
[5].done
= true;
209 else if (stricmp(directive
, "REMOTESERVER") == 0)
211 value
= strtok(NULL
, " ");
212 remoteserver
= new char[strlen(value
) + 1];
213 strcpy(remoteserver
, value
);
214 directives
[6].done
= true;
216 else if (stricmp(directive
, "REMOTEPORT") == 0)
218 value
= strtok(NULL
, " ");
219 remoteport
= new char[strlen(value
) + 1];
220 strcpy(remoteport
, value
);
221 directives
[7].done
= true;
223 else if (stricmp(directive
, "REMOTEPASS") == 0)
225 value
= strtok(NULL
, "");
226 remotepass
= new char[strlen(value
) + 1];
227 strcpy(remotepass
, value
);
228 directives
[8].done
= true;
230 else if (stricmp(directive
, "PLAYERDATA") == 0)
232 value
= strtok(NULL
, "");
233 playerdata
= new char[strlen(value
) + 1];
234 strcpy(playerdata
, value
);
235 directives
[9].done
= true;
237 else if (stricmp(directive
, "MONSTERDATA") == 0)
239 value
= strtok(NULL
, "");
240 monsterdata
= new char[strlen(value
) + 1];
241 strcpy(monsterdata
, value
);
242 directives
[10].done
= true;
244 else if (stricmp(directive
, "ADMINPASS") == 0)
246 value
= strtok(NULL
, "");
247 adminpass
= new char[strlen(value
) + 1];
248 strcpy(adminpass
, value
);
249 directives
[11].done
= true;
251 else if (stricmp(directive
, "WELCOMEDELAY") == 0)
253 value
= strtok(NULL
, " ");
254 welcomedelay
= stringtoint(value
);
255 directives
[12].done
= true;
257 else if (stricmp(directive
, "FORESTFIGHTS") == 0)
259 value
= strtok(NULL
, " ");
260 forestfights
= stringtoint(value
);
261 directives
[13].done
= true;
263 else if (stricmp(directive
, "UPDATEPERIOD") == 0)
265 value
= strtok(NULL
, " ");
266 updateperiod
= stringtoint(value
);
267 directives
[14].done
= true;
269 else if (stricmp(directive
, "PIDFILE") == 0)
271 value
= strtok(NULL
, " ");
272 pidfile
= new char[strlen(value
) + 1];
273 strcpy(pidfile
, value
);
274 directives
[15].done
= true;
276 else if (stricmp(directive
, "MAXAFIGHTDISTANCE") == 0)
278 value
= strtok(NULL
, " ");
279 maxafightdistance
= stringtoint(value
);
280 directives
[16].done
= true;;
282 else if (stricmp(directive
, "MAXBFIGHTDISTANCE") == 0)
284 value
= strtok(NULL
, " ");
285 maxbfightdistance
= stringtoint(value
);
286 directives
[17].done
= true;
288 else if (stricmp(directive
, "MAXIDLETIME") == 0)
290 value
= strtok(NULL
, " ");
291 maxidletime
= stringtoint(value
);
292 directives
[18].done
= true;
294 else if (stricmp(directive
, "IDLECHECKPERIOD") == 0)
296 value
= strtok(NULL
, " ");
297 idlecheckperiod
= stringtoint(value
);
298 directives
[19].done
= true;
300 else if (stricmp(directive
, "LISTENONC_FOREST") == 0)
302 value
= strtok(NULL
, " ");
303 if (stricmp(value
, "TRUE") == 0)
306 directives
[20].done
= true;
308 else if (stricmp(directive
, "WELCOMEMSG") == 0)
310 // This directive is optional
311 value
= strtok(NULL
, "");
312 welcomemsg
= new char[strlen(value
) + 1];
313 strcpy(welcomemsg
, value
);
316 else if (stricmp(directive
, "USEPRIVMSG") == 0)
318 // This directive is optional
321 else if (stricmp(directive
, "BOPER") == 0)
323 // This directive is optional
326 else if (stricmp(directive
, "IGNORESERVERS") == 0)
328 // This directive is optional
329 value
= strtok(NULL
, "");
330 ignoreserverslist
= new char[strlen(value
) + 1];
331 strcpy(ignoreserverslist
, value
);
336 log("Unknown Directive. Buffer: %s", buf
);
337 cerr
<< "Unknown " << config
<< " directive. Buffer: "
347 for (int count2
= 0; count2
< numdirectives
; count2
++)
349 if (!directives
[count2
].done
)
351 cerr
<< "Missing config directive: " << directives
[count2
].desc
<< endl
;