]>
jfr.im git - irc/gameservirc.git/blob - gameserv/list.h
13 ~List(); //deconstructor
14 void insertAtFront( const T
& );
15 void insertAtBack( T
*&);
16 bool removeFromFront( T
& );
17 bool removeFromBack( T
& );
21 ListNode
< T
> *Find( T
* );
22 ListNode
< T
> *First() { return firstPtr
; };
23 ListNode
< T
> *Last() { return lastPtr
; };
25 ListNode
< T
> *firstPtr
;
26 ListNode
< T
> *lastPtr
;
28 ListNode
< T
> *getNewNode ( const T
& );
32 List
<T
>::List() : firstPtr (0), lastPtr (0) {}
39 cout
<< "Destroying Nodes" << endl
;
41 ListNode
<T
> *currentPtr
= firstPtr
, *tempPtr
;
46 currentPtr
= currentPtr
->Next();
47 // if (!tempPtr->getData()->stats || tempPtr->getData()->stats->started == 0)
48 cout
<< "Deleting Memory address: " << tempPtr
->getData() << endl
<< flush
;
52 // tempPtr->getData()->stats->started = 0;
54 cout
<< "All Nodes destroyed" << endl
;
59 void List
<T
>::insertAtFront( const T
&value
)
61 ListNode
<T
> *newPtr
= getNewNode ( value
);
65 firstPtr
= lastPtr
= newPtr
;
68 newPtr
->Next
= firstPtr
;
69 firstPtr
->prev
= newPtr
;
75 void List
<T
>::insertAtBack(T
*&value
)
77 ListNode
<T
> *newPtr
= getNewNode(*value
);
81 firstPtr
= lastPtr
= newPtr
;
85 newPtr
->prev
= lastPtr
;
86 lastPtr
->next
= newPtr
;
93 bool List
<T
>::removeFromFront( T
&value
)
99 ListNode
<T
> *tempPtr
= firstPtr
;
101 if ( firstPtr
== lastPtr
)
102 firstPtr
= lastPtr
= 0;
104 firstPtr
= firstPtr
->next
;
106 value
= tempPtr
->getData();
113 bool List
<T
>::removeFromBack( T
&value
)
119 ListNode
<T
> *tempPtr
= lastPtr
;
121 if ( firstPtr
== lastPtr
)
122 lastPtr
= firstPtr
= 0;
124 lastPtr
= lastPtr
->prev
;
126 value
= tempPtr
->getData();
134 bool List
<T
>::isEmpty() const
135 { return firstPtr
== 0 && lastPtr
== 0; }
138 ListNode
<T
> *List
<T
>::getNewNode( const T
&value
)
140 ListNode
<T
> *ptr
= new ListNode
<T
>(value
);
147 ListNode
<T
> *List
<T
>::Find( T
*value
)
149 if (isEmpty()) {return NULL
;}
151 ListNode
<T
> *currentPtr
;
152 currentPtr
= firstPtr
;
155 if (currentPtr
->getData() == value
)
157 currentPtr
= currentPtr
->Next();
163 void List
<T
>::print() const
167 cout
<< "Empty list" << endl
;
171 ListNode
<T
> *currentPtr
;
172 currentPtr
= firstPtr
;
175 cout
<< "aClient: " << *currentPtr
->getData() << flush
;
177 if (currentPtr
->getData()->stats
)
178 cout
<< " Player Name: " << currentPtr
->getData()->stats
->name
179 << " Password: " << currentPtr
->getData()->stats
->password
<< flush
;
181 currentPtr
= currentPtr
->next
;
187 bool List
<T
>::remove(T
*remPtr
)
189 ListNode
<T
> *newPtr
= firstPtr
;
197 testPtr
= newPtr
->getData();
198 if (testPtr
== remPtr
)
200 if (firstPtr
== lastPtr
)
202 cout
<< "One Element. Deleting it" << endl
<< flush
;
203 firstPtr
= lastPtr
= NULL
;
207 else if (newPtr
!= lastPtr
&& newPtr
!= firstPtr
)
209 cout
<< "Many elements, this one is in the middle. Deleting it"
210 << ", linking front to back, and back to front." << endl
<< flush
;
211 newPtr
->prev
->next
= newPtr
->next
;
212 newPtr
->next
->prev
= newPtr
->prev
;
216 else if (newPtr
== lastPtr
)
218 cout
<< "This was the last element. Deleting it, and pointing the tail to "
219 << "its previous element." << endl
<< flush
;
220 lastPtr
= newPtr
->prev
;
225 else if (newPtr
== firstPtr
)
227 cout
<< "This was the first element. Deleting it, and pointing the head to "
228 << "its next element." << endl
<< flush
;
229 firstPtr
= newPtr
->next
;
235 newPtr
= newPtr
->next
;