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jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
29 //#include <sys/types.h>
30 //#include <sys/wait.h>
35 char *PACKAGE
= "GameServ";
36 char *VERSION
= "1.2.6 +devel";
41 List
<aClient
> clients
[U_TABLE_SIZE
];
43 void save_lastrefresh();
44 void load_lastrefresh();
49 int daemon(int nochdir
, int noclose
);
51 // Close all file descriptors from >= fd
52 void closeall(int fd
);
54 int main(int argc
, char *argv
[])
56 char buffer
[1024], buf
[1024];
57 memset(buffer
, 0, 1024);
61 char *cmd
, *source
= NULL
, *conf
;
64 strcpy(conf
, "gameserv.conf");
67 * This needs to be fixed to work for any number of arguments in any
73 if ( argc
> 2 || stricmp(argv
[1], "--help") == 0)
75 cout
<< "Usage: gameserv [options] [configfile]" << endl
;
76 cout
<< "Options:" << endl
;
77 cout
<< "--help Displays this help dialogue" << endl
;
86 if (load_config_file(conf
))
88 cout
<< "Config file loaded ok...\n"
89 << "Turning into a daemon" << endl
;
100 perror("Could not turn into a daemon");
103 if (load_items() == 0)
105 log("Error loading items");
110 loadNews(newsdata
, todaysnews
);
113 if (load_masters() == false)
115 log("Error loading masters");
119 if (load_monsters() == false)
121 log("Error loading monsters");
127 log("Error loading dragon");
131 if (load_levels() == false)
133 log("Error loading levels");
137 shuttingdown
= false;
139 char ignoreservers
[32][256];
141 currentserver
= strtok(ignoreserverslist
, " ");
142 for (int server
= 0; server
< 32 && currentserver
!= NULL
; server
++)
144 strncpy(ignoreservers
[server
], currentserver
, 255);
145 log("Placing %s on the server ignore list", currentserver
);
146 currentserver
= strtok(NULL
, " ");
149 // This loop will retry the connection 3 times
150 for (int retry
= 0; retry
< 3 && !shuttingdown
; retry
++)
156 long int loadtime
= time(NULL
);
157 long int currentTime
;
158 long int oldTime
= loadtime
;
160 lastidlecheck
= loadtime
;
163 log("Setting primary Idle Check timestamp: %ld", lastidlecheck
);
168 sock
= make_connection(remoteport
, SOCK_STREAM
, remoteserver
);
170 fprintf(stderr
,"make_connection failed.\n");
171 unload_config_file();
174 log("%S socket connected.");
177 raw("PROTOCTL NICKv2 VHP");
178 raw("PASS :%s", remotepass
);
179 raw("SERVER %s 1 :%s", servername
, servername
);
180 raw("NICK %S 1 %d %S %s %s %d +w%s %s :%s v%s", time(NULL
), gshost
,
181 servername
, time(NULL
), (isBOper() ? "o" : ""), gshost
, PACKAGE
, VERSION
);
182 raw(":%S JOIN %s", c_Forest
);
183 raw(":%S MODE %s +tn", c_Forest
);
184 #elif defined(BAHAMUT)
185 raw("PASS %s :TS", remotepass
);
186 raw("SERVER %s 1 :%s", servername
, servername
);
187 raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL
), (isBOper() ? "o" : ""),
188 gsident
, gshost
, servername
);
189 raw(":%s SJOIN %d %d %s +nt :@%S", servername
, time(NULL
), time(NULL
), c_Forest
);
190 #elif defined(HYBRID)
191 raw("PASS %s :TS", remotepass
);
192 raw("SERVER %s 1 :%s", servername
, servername
);
193 raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "o" : ""),
194 gsident
, gshost
, servername
);
195 raw(":%s SJOIN %ld %s +nt :@%S", servername
, time(NULL
), c_Forest
);
196 #elif defined(ULTIMATE2)
197 raw("PASS %s :TS", remotepass
);
198 raw("SERVER %s 1 :%s", servername
, servername
);
199 raw("NICK %S 1 %d %s %s %s 0 :GameServ",
200 time(NULL
), gsident
, gshost
, servername
);
202 raw(":%S mode %S +o");
203 raw(":%S JOIN %s", c_Forest
);
205 // Server numeric is: [] <-- must be unique
206 raw("PASS :%s", remotepass
);
207 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername
, time(NULL
), time(NULL
), servername
);
208 raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL
), gsident
, gshost
,
209 (isBOper() ? "+o" : ""), gsnum
);
210 raw("[] B %s %d +tn %s:o", c_Forest
, time(NULL
) - 864000, gsnum
);
214 raw("%s T %s :%s", gsnum
, c_Forest
, c_ForestTopic
);
215 raw("[] EB"); // End burst
218 #if defined(ULTIMATE2)
219 raw(":%s MODE %s +o %S %ld", servername
, c_Forest
,
222 raw(":%S MODE %s +o %S", c_Forest
);
225 raw(":%S TOPIC %s :%s", c_Forest
, c_ForestTopic
);
231 raw(":%S PRIVMSG %s :IDENTIFY %s", nsname
, nspass
);
234 sock_gets(sock
,buffer
,sizeof(buffer
)-1); /* -1 added thanks to
235 David Duchene <dave@ltd.com> for pointing out the possible
236 buffer overflow resulting from the linefeed added below. */
240 log("Server: %s",buffer
);
244 if (sock_gets(sock
,buffer
,sizeof(buffer
)) == -1) {
250 if (buffer
[0] == ':')
252 source
= strtok(buf
, " ");
253 cmd
= strtok(NULL
, " ");
256 cmd
= strtok(buf
, " ");
258 source
= strtok(buf
, " ");
259 cmd
= strtok(NULL
, " ");
263 log("Server: %s", buffer
);
266 // Wait N seconds then we're loaded.
269 if (time(NULL
) >= welcomedelay
+ loadtime
)
272 retry
= 0; // Start the reconnection cycle over
277 long TIME
= time(NULL
);
278 if (TIME
- lastidlecheck
>= idlecheckperiod
)
281 lastidlecheck
= TIME
;
285 // Refresh players and clear news if the time is up
286 currentTime
= time(NULL
);
287 if (currentTime
- lastrefresh
>= refreshperiod
)
290 clearNews(todaysnews
);
291 saveNews(newsdata
, todaysnews
);
292 lastrefresh
= currentTime
;
294 notice(s_GameServ
, c_Forest
, "Refreshing all players "\
295 "and resetting news!");
298 // Save the player data every updateperiod seconds
299 currentTime
= time(NULL
);
300 if (currentTime
- oldTime
>= updateperiod
)
302 oldTime
= currentTime
;
303 log("Saving to %s", playerdata
);
306 saveNews(newsdata
, todaysnews
);
309 // Send notice to the channel of the update
310 notice(s_GameServ
, c_Forest
, "%S player data saved");
316 if (stricmp(cmd
, "PING") == 0) {
318 timestamp
= strtok(NULL
, "");
319 raw("PONG %s", timestamp
);
321 if (stricmp(cmd
, "G") == 0) {
323 timestamp
= strtok(NULL
, " ");
324 raw("[] Z [] %s 0 %s", timestamp
+ 1, timestamp
);
327 } else if (stricmp(cmd
, "EB") == 0) {
330 } else if (stricmp(cmd
, "VERSION") == 0) {
332 server
= strtok(NULL
, " ");
334 raw(":%s 351 %s %s_%s. %s", servername
, source
+1, PACKAGE
, VERSION
, servername
);
336 } else if (strncmp(cmd
, "NICK", 4) == 0) {
337 if (buffer
[0] == ':')
340 if ((tempPtr
= find((source
+ 1))))
343 unsigned long oldhv
, newhv
;
344 nick
= strtok(NULL
, " ");
345 oldhv
= iHASH((unsigned char *) tempPtr
->getNick());
346 newhv
= iHASH((unsigned char *) nick
);
347 tempPtr
->setNick(nick
);
348 clients
[oldhv
].remove(tempPtr
);
349 clients
[newhv
].insertAtBack(tempPtr
);
356 } else if (stricmp(cmd
, "N") == 0 && strlen(source
) == 2) {
358 char *nick
, *realnick
;
359 realnick
= strtok(NULL
, " ");
361 for (int x
= 0; x
< 5; x
++)
362 nick
= strtok(NULL
, " ");
367 log ("aClient has modes");
370 // Searching for the +r mode (extra parameter)
371 for (unsigned int count
= 1; count
< strlen(nick
); count
++)
373 if (nick
[count
] == 'r')
375 nick
= strtok(NULL
, " ");
379 nick
= strtok(NULL
, " ");
382 aClient
*newuser
, *temp
;
384 nick
= strtok(NULL
, " ");
387 newuser
= new aClient(nick
, realnick
);
389 newuser
= new aClient(nick
);
398 notice(s_GameServ
, nick
, welcomemsg
, realnick
);
400 notice(s_GameServ
, nick
, welcomemsg
, nick
);
404 unsigned long hv
= sHASH((unsigned char *) nick
);
406 unsigned long hv
= iHASH((unsigned char *) nick
);
409 temp
= clients
[hv
].insertAtBack(newuser
);
411 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2)
415 nickserver
= strtok(NULL
, " ");
416 if (nickserver
[0] == '+')
419 nickserver
= strtok(NULL
, " ");
420 for (int x
= 0; x
< 32; x
++)
422 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
428 #elif defined(UNREAL)
434 nickserver
= strtok(NULL
, " ");
435 for (int x
= 0; x
< 32; x
++)
437 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
447 } else if (stricmp(cmd
, "Q") == 0) {
448 // unsigned long hv = sHASH((unsigned char *) source);
450 } else if (stricmp(cmd
, "QUIT") == 0) {
451 // unsigned long hv = iHASH((unsigned char *) source);
459 if (!(quitter
= find(source
)))
461 log("Fatal Error: could not find %s in the "\
462 "clients list", source
);
471 /* Attempting to use the logout() function
472 if ((quitter = find(source)))
473 clients[hv].remove(quitter);
474 if ((quitter = findIRCplayer(source)))
476 if (player_fight(quitter))
478 // Stop the fight on the other client
479 aClient *otherplayer = quitter->stats->battle;
480 otherplayer->stats->battle = NULL;
481 notice(s_GameServ, otherplayer->getNick(), "%s "\
482 "has quit IRC. The fight stops here.",
483 quitter->stats->name);
485 quitter->stats->battle = NULL;
486 quitter->stats->fight = NULL;
487 quitter->stats->master = NULL;
489 quitter->setNick("Not Playing");
491 quitter->setRealNick("Not Playing");
493 quitter->stats->client = NULL; // Unidentify them
498 } else if (stricmp(cmd
, "P") == 0) {
501 longname
= new char[strlen(s_GameServ
) + strlen(servername
) + 2];
503 sprintf(longname
, "%S@%s", servername
);
505 dest
= strtok(NULL
, " ");
506 rest
= strtok(NULL
, "");
507 if (stricmp(dest
, gsnum
) == 0 || stricmp(dest
, longname
) == 0)
510 gameserv(source
, rest
);
512 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
515 forest(source
, rest
);
518 } else if (stricmp(cmd
, "PRIVMSG") == 0) {
520 dest
= strtok(NULL
, " ");
521 rest
= strtok(NULL
, "");
522 if (strnicmp(dest
, s_GameServ
, strlen(s_GameServ
)) == 0)
523 gameserv(source
, rest
);
524 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
525 forest(source
, rest
);
528 } else if (stricmp(cmd
, "J") == 0) {
530 } else if (stricmp(cmd
, "JOIN") == 0) {
534 channel
= strtok(NULL
, " ");
541 joiner
= find(source
);
543 if (stricmp(channel
, c_Forest
) == 0 && is_playing(joiner
))
546 log("Player %s (IRC: %s) joined %s",
547 joiner
->stats
->name
.c_str(),
549 joiner
->getRealNick(),
555 raw(":%S MODE %s +v %s", c_Forest
, (source
));
562 } else if (stricmp(cmd
, "SJOIN") == 0) {
563 char *channel
, *nick
, *tmp
, *rest
;
564 strtok(NULL
, " "); // Ignore the TS
566 strtok(NULL
, " "); // Ignore the TS
568 channel
= strtok(NULL
, " ");
569 rest
= strtok(NULL
, "");
570 tmp
= strchr(rest
, ':');
572 nick
= strtok(tmp
, " ");
578 nick
++; // Assume for users set op and voice, they
579 // are never passed as +@nick
580 if (stricmp(channel
, c_Forest
) == 0 && is_playing(nick
))
581 raw(":%S MODE %s +v %s", channel
, nick
);
583 nick
= strtok(NULL
, " ");
588 log("Unrecognized Message: cmd = %s source = %s", cmd
, source
);
593 } // for loop for connection retry
599 saveNews(newsdata
, todaysnews
);
608 unload_config_file();
612 aClient
*find(char *nick
)
614 return findbynick(nick
);
617 aClient
*find(const char *nick
)
619 return findbynick(nick
);
624 aClient
*findbyrealnick(char *realnick
)
626 ListNode
<aClient
> *newPtr
;
627 unsigned long hv
= sHASH((unsigned char *) realnick
);
628 newPtr
= clients
[hv
].First();
630 aClient
*client
= NULL
;
634 client
= newPtr
->getData();
635 if (stricmp(client
->getRealNick(), realnick
) == 0)
638 newPtr
= newPtr
->Next();
645 aClient
*findbyrealnick(char *realnick
)
647 return findbynick(realnick
);
652 aClient
*findbynick(char *nick
)
654 ListNode
<aClient
> *newPtr
;
656 unsigned long hv
= sHASH((unsigned char *) nick
);
658 unsigned long hv
= iHASH((unsigned char *) nick
);
661 newPtr
= clients
[hv
].First();
663 aClient
*client
= NULL
;
667 client
= newPtr
->getData();
669 if (strcmp(client
->getNick(), nick
) == 0)
671 if (stricmp(client
->getNick(), nick
) == 0)
675 newPtr
= newPtr
->Next();
680 aClient
*findIRCplayer(const char *nick
)
682 ListNode
<aClient
> *newPtr
;
690 unsigned long hv
= iHASH((unsigned char *) p
->stats
->name
.c_str());
692 for (newPtr
= players
[hv
].First(); newPtr
; newPtr
= newPtr
->Next())
694 p
= newPtr
->getData();
696 if (strcmp(p
->getNick(), nick
) == 0)
698 if (stricmp(p
->getNick(), nick
) == 0)
706 aClient
*findplayer(const char *name
)
708 ListNode
<aClient
> *newPtr
;
710 unsigned long hv
= iHASH((unsigned char *) name
);
711 for (newPtr
= players
[hv
].First(); newPtr
; newPtr
= newPtr
->Next())
713 p
= newPtr
->getData()->stats
;
714 if (stricmp(p
->name
.c_str(), name
) == 0)
715 return newPtr
->getData();
723 ListNode
<aClient
> *newPtr
;
726 for (int x
= 0; x
< U_TABLE_SIZE
; x
++)
728 for (newPtr
= players
[x
].First(); newPtr
; newPtr
= newPtr
->Next())
730 p
= newPtr
->getData()->stats
;
734 if ((time(NULL
) - p
->lastlogin
) / 86400 >= level1expire
)
736 logout(newPtr
->getData());
737 players
[x
].remove(newPtr
->getData());
743 if ((time(NULL
) - p
->lastlogin
) / 86400 >= defaultexpire
)
745 logout(newPtr
->getData());
746 players
[x
].remove(newPtr
->getData());
759 aClient
*findbynick(const char *nick
)
761 ListNode
<aClient
> *newPtr
;
763 unsigned long hv
= sHASH((unsigned char *) nick
);
765 unsigned long hv
= iHASH((unsigned char *) nick
);
768 newPtr
= clients
[hv
].First();
770 aClient
*client
= NULL
;
774 client
= newPtr
->getData();
776 if (strcmp(client
->getNick(), nick
) == 0)
778 if (stricmp(client
->getNick(), nick
) == 0)
782 newPtr
= newPtr
->Next();
787 /* daemon() - detach process from user and disappear into the background
788 * returns -1 on failure, but you can't do much except exit in that case
789 * since we may already have forked. This is based on the BSD version,
790 * so the caller is responsible for things like the umask, etc.
793 /* believed to work on all Posix systems */
795 int daemon(int nochdir
, int noclose
)
798 switch (pid
= fork())
802 default: _exit(0); /* exit the original process */
805 if (setsid() < 0) /* shoudn't fail */
808 /* dyke out this switch if you want to acquire a control tty in */
809 /* the future -- not normally advisable for daemons */
811 switch (pid
= fork())
817 outfile
.open(pidfile
);
819 cerr
<< "Unable to open " << pidfile
<< endl
;
820 outfile
<< pid
<< endl
;
832 open("/dev/null",O_RDWR
);
840 /* closeall() -- close all FDs >= a specified value */
842 void closeall(int fd
)
844 int fdlimit
= sysconf(_SC_OPEN_MAX
);
853 cout
<< " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl
;
854 cout
<< " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl
;
855 cout
<< "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl
;
856 cout
<< "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl
;
857 cout
<< "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl
;
858 cout
<< " GGGGG V\n\n" << endl
;
859 cout
<< "Version: " << VERSION
<< endl
;
860 cout
<< "http://www.gameserv.us - http://www.sourceforge.net/projects/gameservirc" << endl
;
863 void load_lastrefresh()
866 infile
.open(".gsrefresh");
870 log("Error opening .gsrefresh");
874 long mytime
= time(NULL
);
876 log("Generating new refresh time");
879 // Just a safety measure... tho no one should
880 // get anywhere near the time as their refreshperiod
881 if (refreshperiod
>= mytime
)
882 refreshperiod
= 86400;
884 lastrefresh
= mytime
- (mytime
% refreshperiod
);
889 infile
>> lastrefresh
;
895 void save_lastrefresh()
899 outfile
.open(".gsrefresh");
903 log("Error creating new file .gsrefresh");
906 outfile
<< lastrefresh
<< endl
;