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Added a log function.
[irc/gameservirc.git] / gameserv / TODO
1 * = Not finished
2 - = Started
3 X = Finsihed
4
5 - Finish the monsters for all levels.
6
7 - Make all applicable commands take the player name instead of the irc
8 nickname as their parameter. This way players can have different names
9 and stay anonymous on IRC while enjoying full game functionality.
10
11 * Add P10: Undernet protocol
12
13 * Put the masters in a masters.dat file.
14
15 * Group all data in a data directory
16
17 * Make install
18
19 * Make database and config file version numbers
20
21 * Make GameServ a true daemon instead of using nohup
22 * No output unless it's a loading error
23
24 * Take out most of the output except if in debug mode.
25
26 * Town square shouts. Array of 10 strings that gets rotated
27 * Choose how many strings to rotate in the config file
28
29 * Offline player fighting
30 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
31
32 * Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
33 * Possible choice in gameserv.conf
34
35 * MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup
36 versions of GameServ to be running on the same network using the same data.
37
38 * Classes of players with special abilities like spells and such.
39
40 * Hash tables for speedy search/insert into player lists.
41
42 * Notice on missing directive from gameserv.conf file.
43
44 * Error handling
45
46 * DCC Chat With GameServ for added capabilities
47
48 * Timeouts on player fights w/ option in config file for timeout rate
49 * Other player will win on timeout? option in config file
50
51 * Option for including a config file as a runtime parameter for running
52 Multiple instances of GameServ on different networks.
53
54 X Fix bug where people can identify while they are two different
55 nicknames
56
57 X Add option to config file for forest fights per day, etc.
58
59 X Load monsters from a monsters.dat file so they can be changed easily.
60
61 X Periodic updates of the gameserv databases to avoid lost data
62 X Tavern where you can buy potions and powerups
63 X Add functionality for potions
64 X Forest events
65 X Wishing well
66 X Fountain of youth: rejuvination & forest fights
67