]>
jfr.im git - irc/gameservirc.git/blob - gameserv-2.0/libgameservgldl/src/DataLayer/IMonsterDAO.cpp
1 #include <GameServ/DataLayer/IMonsterDAO.h>
2 using GameServ::DataLayer::DataAccessObjects::IMonsterDAO
;
4 IMonsterDAO::IMonsterDAO()
8 IMonsterDAO::~IMonsterDAO()