]>
jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
29 //#include <sys/types.h>
30 //#include <sys/wait.h>
35 char *PACKAGE
= "GameServ";
36 char *VERSION
= "1.3.3 +devel";
42 list
<aClient
*> clients
[U_TABLE_SIZE
];
44 void save_lastrefresh();
45 void load_lastrefresh();
46 void load_lastrollover();
47 void save_lastrollover();
54 int daemon(int nochdir
, int noclose
);
56 // Close all file descriptors from >= fd
57 void closeall(int fd
);
59 int main(int argc
, char *argv
[])
61 char buffer
[1024], buf
[1024];
62 memset(buffer
, 0, 1024);
66 char *cmd
, *source
= NULL
, *conf
;
69 strcpy(conf
, "gameserv.conf");
72 * This needs to be fixed to work for any number of arguments in any
78 if ( argc
> 2 || stricmp(argv
[1], "--help") == 0)
80 cout
<< "Usage: gameserv [options] [configfile]" << endl
;
81 cout
<< "Options:" << endl
;
82 cout
<< "--help Displays this help dialogue" << endl
;
91 if (load_config_file(conf
))
93 cout
<< "Config file loaded ok...\n"
94 << "Turning into a daemon" << endl
;
102 // Turn into a daemon
105 perror("Could not turn into a daemon");
108 if (load_items() == 0)
110 log("Error loading items");
114 if (load_store() == 0)
116 log("Error loading store");
119 if (load_tavern() == 0)
121 log("Error loading tavern");
126 loadNews(newsdata
, todaysnews
);
129 if (load_masters() == false)
131 log("Error loading masters");
135 if (load_monsters() == false)
137 log("Error loading monsters");
143 log("Error loading dragon");
147 if (load_levels() == false)
149 log("Error loading levels");
153 shuttingdown
= false;
155 char ignoreservers
[32][256];
157 currentserver
= strtok(ignoreserverslist
, " ");
158 for (int server
= 0; server
< 32 && currentserver
!= NULL
; server
++)
160 strncpy(ignoreservers
[server
], currentserver
, 255);
161 log("Placing %s on the server ignore list", currentserver
);
162 currentserver
= strtok(NULL
, " ");
165 // This loop will retry the connection 3 times
166 for (int retry
= 0; retry
< 3 && !shuttingdown
; retry
++)
172 long int loadtime
= time(NULL
);
173 long int currentTime
;
174 long int oldTime
= loadtime
;
176 lastidlecheck
= loadtime
;
179 log("Setting primary Idle Check timestamp: %ld", lastidlecheck
);
184 sock
= conn(remoteserver
, remoteport
, localhost
, 0);
185 // sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
188 fprintf(stderr
,"make_connection failed.\n");
189 unload_config_file();
192 log("%S socket connected.");
195 raw("PASS :%s", remotepass
);
196 raw("SERVER %s 1 :%s", servername
, servername
);
197 raw("NICK %S 1 %d %s %s %s %d :%s v%s", time(NULL
), gsident
, gshost
,
198 servername
, time(NULL
), PACKAGE
, VERSION
);
199 raw(":%S JOIN %s", c_Forest
);
200 raw(":%S MODE %s +tn", c_Forest
);
201 #elif defined(BAHAMUT)
202 raw("PASS %s :TS", remotepass
);
203 raw("SERVER %s 1 :%s", servername
, servername
);
204 raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL
), (isBOper() ? "o" : ""),
205 gsident
, gshost
, servername
);
206 raw(":%s SJOIN %d %d %s +nt :@%S", servername
, time(NULL
), time(NULL
), c_Forest
);
207 #elif defined(HYBRID)
208 raw("PASS %s :TS", remotepass
);
209 raw("SERVER %s 1 :%s", servername
, servername
);
210 raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "o" : ""),
211 gsident
, gshost
, servername
);
212 raw(":%s SJOIN %ld %s +nt :@%S", servername
, time(NULL
), c_Forest
);
213 #elif defined(ULTIMATE2)
214 raw("PASS %s :TS", remotepass
);
215 raw("SERVER %s 1 :%s", servername
, servername
);
216 raw("NICK %S 1 %d %s %s %s 0 :GameServ",
217 time(NULL
), gsident
, gshost
, servername
);
219 raw(":%S mode %S +o");
220 raw(":%S JOIN %s", c_Forest
);
221 #elif defined(PTLINK)
222 raw("PASS %s :TS", remotepass
);
223 raw("SERVER %s 1 :%s", servername
, servername
);
224 raw("NICK %S 1 %d %s%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "+iow " : ""), gsident
, gshost
, gshost
, servername
);
225 raw(":%s SJOIN %d %s +nt :@%S", servername
, time(NULL
), c_Forest
);
227 // Server numeric is: [] <-- must be unique
228 raw("PASS :%s", remotepass
);
229 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername
, time(NULL
), time(NULL
), servername
);
230 raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL
), gsident
, gshost
,
231 (isBOper() ? "+o" : ""), gsnum
);
232 raw("[] B %s %d +tn %s:o", c_Forest
, time(NULL
) - 864000, gsnum
);
236 raw("%s T %s :%s", gsnum
, c_Forest
, c_ForestTopic
);
237 raw("[] EB"); // End burst
240 #if defined(ULTIMATE2)
241 raw(":%s MODE %s +o %S %ld", servername
, c_Forest
,
244 raw(":%S MODE %s +o %S", c_Forest
);
247 raw(":%S TOPIC %s :%s", c_Forest
, c_ForestTopic
);
253 raw(":%S PRIVMSG %s :IDENTIFY %s", nsname
, nspass
);
256 sock_gets(sock
,buffer
,sizeof(buffer
)-1); /* -1 added thanks to
257 David Duchene <dave@ltd.com> for pointing out the possible
258 buffer overflow resulting from the linefeed added below. */
262 log("Server: %s",buffer
);
267 if (sock_gets(sock
,buffer
,sizeof(buffer
)) == -1)
274 if (buffer
[0] == ':')
276 source
= strtok(buf
, " ");
277 cmd
= strtok(NULL
, " ");
281 cmd
= strtok(buf
, " ");
284 source
= strtok(buf
, " ");
285 cmd
= strtok(NULL
, " ");
289 log("Server: %s", buffer
);
292 // Wait N seconds then we're loaded.
295 if (time(NULL
) >= welcomedelay
+ loadtime
)
298 retry
= 0; // Start the reconnection cycle over
303 long TIME
= time(NULL
);
304 if (TIME
- lastidlecheck
>= idlecheckperiod
)
307 lastidlecheck
= TIME
;
311 // Refresh players and clear news if the time is up
312 currentTime
= time(NULL
);
314 if (isRolloverForestFights())
316 if (currentTime
- lastrollover
>= rolloverperiod
)
319 lastrollover
= currentTime
;
321 notice(s_GameServ
, c_Forest
, "Adding %d forest fights to all players!", numrolloverfights
);
325 if (currentTime
- lastrefresh
>= refreshperiod
)
328 clearNews(todaysnews
);
329 saveNews(newsdata
, todaysnews
);
330 lastrefresh
= currentTime
;
332 notice(s_GameServ
, c_Forest
, "Refreshing all players "\
333 "and resetting news!");
336 // Save the player data every updateperiod seconds
337 if (currentTime
- oldTime
>= updateperiod
)
339 oldTime
= currentTime
;
340 log("Saving to %s", playerdata
);
343 saveNews(newsdata
, todaysnews
);
346 // Send notice to the channel of the update
347 notice(s_GameServ
, c_Forest
, "%S player data saved");
353 if (stricmp(cmd
, "PING") == 0)
356 timestamp
= strtok(NULL
, "");
357 raw("PONG %s", timestamp
);
361 if (stricmp(cmd
, "G") == 0)
364 timestamp
= strtok(NULL
, " ");
365 raw("[] Z [] %s 0 %s", timestamp
+ 1, timestamp
);
369 else if (stricmp(cmd
, "EB") == 0)
374 else if (stricmp(cmd
, "VERSION") == 0)
377 server
= strtok(NULL
, " ");
379 raw(":%s 351 %s %s_%s. %s", servername
, source
+1, PACKAGE
, VERSION
, servername
);
381 // Code indenting is clean up until here!
383 else if (strncmp(cmd
, "NICK", 4) == 0)
385 if (buffer
[0] == ':')
388 if ((tempPtr
= find((source
+ 1))))
391 unsigned long oldhv
, newhv
;
392 nick
= strtok(NULL
, " ");
393 oldhv
= iHASH((unsigned char *) tempPtr
->getNick());
394 newhv
= iHASH((unsigned char *) nick
);
395 tempPtr
->setNick(nick
);
396 clients
[oldhv
].remove(tempPtr
);
397 clients
[newhv
].push_back(tempPtr
);
404 } else if (stricmp(cmd
, "N") == 0 && strlen(source
) == 2) {
406 char *nick
, *realnick
;
407 realnick
= strtok(NULL
, " ");
409 for (int x
= 0; x
< 5; x
++)
410 nick
= strtok(NULL
, " ");
415 log ("aClient has modes");
417 // Searching for the +r mode (extra parameter)
418 for (unsigned int count
= 1; count
< strlen(nick
); count
++)
420 if (nick
[count
] == 'r')
422 nick
= strtok(NULL
, " ");
426 nick
= strtok(NULL
, " ");
431 nick
= strtok(NULL
, " ");
434 newuser
= new aClient(nick
, realnick
);
436 newuser
= new aClient(nick
);
444 notice(s_GameServ
, nick
, welcomemsg
, realnick
);
446 notice(s_GameServ
, nick
, welcomemsg
, nick
);
450 unsigned long hv
= sHASH((unsigned char *) nick
);
452 unsigned long hv
= iHASH((unsigned char *) nick
);
455 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2) || defined(PTLINK)
459 nickserver
= strtok(NULL
, " ");
460 if (nickserver
[0] == '+')
463 nickserver
= strtok(NULL
, " ");
464 for (int x
= 0; x
< 32; x
++)
466 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
472 #elif defined(UNREAL)
478 nickserver
= strtok(NULL
, " ");
479 for (int x
= 0; x
< 32; x
++)
481 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
488 clients
[hv
].push_back(newuser
);
491 } else if (stricmp(cmd
, "Q") == 0) {
492 // unsigned long hv = sHASH((unsigned char *) source);
494 } else if (stricmp(cmd
, "QUIT") == 0)
504 unsigned long hv
= iHASH((unsigned char *) source
);
505 if (!(quitter
= find(source
)))
507 log("Fatal Error: could not find %s in the "\
508 "clients list", source
);
512 clients
[hv
].remove(quitter
);
521 } else if (stricmp(cmd
, "P") == 0) {
524 longname
= new char[strlen(s_GameServ
) + strlen(servername
) + 2];
526 sprintf(longname
, "%S@%s", servername
);
528 dest
= strtok(NULL
, " ");
529 rest
= strtok(NULL
, "");
530 if (stricmp(dest
, gsnum
) == 0 || stricmp(dest
, longname
) == 0)
533 gameserv(source
, rest
);
535 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
538 forest(source
, rest
);
541 } else if (stricmp(cmd
, "PRIVMSG") == 0) {
543 dest
= strtok(NULL
, " ");
544 rest
= strtok(NULL
, "");
545 if (strnicmp(dest
, s_GameServ
, strlen(s_GameServ
)) == 0)
546 gameserv(source
, rest
);
547 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
548 forest(source
, rest
);
551 } else if (stricmp(cmd
, "J") == 0) {
553 } else if (stricmp(cmd
, "JOIN") == 0) {
557 channel
= strtok(NULL
, " ");
564 joiner
= find(source
);
566 if (stricmp(channel
, c_Forest
) == 0 && is_playing(joiner
))
569 log("Player %s (IRC: %s) joined %s",
570 joiner
->stats
->getName().c_str(),
572 joiner
->getRealNick(),
578 raw(":%S MODE %s +v %s", c_Forest
, (source
));
585 } else if (stricmp(cmd
, "SJOIN") == 0) {
586 char *channel
, *nick
, *tmp
, *rest
;
587 strtok(NULL
, " "); // Ignore the TS
589 strtok(NULL
, " "); // Ignore the TS
591 channel
= strtok(NULL
, " ");
592 rest
= strtok(NULL
, "");
593 tmp
= strchr(rest
, ':');
595 nick
= strtok(tmp
, " ");
601 nick
++; // Assume for users set op and voice, they
602 // are never passed as +@nick
603 if (stricmp(channel
, c_Forest
) == 0 && is_playing(nick
))
604 raw(":%S MODE %s +v %s", channel
, nick
);
606 nick
= strtok(NULL
, " ");
611 log("Unrecognized Message: cmd = %s source = %s", cmd
, source
);
616 } // for loop for connection retry
622 saveNews(newsdata
, todaysnews
);
633 unload_config_file();
637 aClient
*find(char *nick
)
639 return findbynick(nick
);
642 aClient
*find(const char *nick
)
644 return findbynick(nick
);
649 aClient
*findbyrealnick(char *realnick
)
651 ListNode
<aClient
> *newPtr
;
652 unsigned long hv
= sHASH((unsigned char *) realnick
);
653 newPtr
= clients
[hv
].First();
655 aClient
*client
= NULL
;
659 client
= newPtr
->getData();
660 if (stricmp(client
->getRealNick(), realnick
) == 0)
663 newPtr
= newPtr
->Next();
670 aClient
*findbyrealnick(char *realnick
)
672 return findbynick(realnick
);
677 aClient
*findbynick(char *nick
)
679 list
<aClient
*>::iterator iter
;
681 unsigned long hv
= sHASH((unsigned char *) nick
);
683 unsigned long hv
= iHASH((unsigned char *) nick
);
686 aClient
*client
= NULL
;
688 for(iter
= clients
[hv
].begin(); iter
!= clients
[hv
].end(); iter
++)
692 if (strcmp(client
->getNick(), nick
) == 0)
695 if (stricmp(client
->getNick(), nick
) == 0)
705 Player
*findplayer(const char *name
)
707 list
<Player
*>::iterator iter
;
709 unsigned long hv
= iHASH((unsigned char *) name
);
710 for (iter
= players
[hv
].begin(); iter
!= players
[hv
].end(); iter
++)
713 if (stricmp(p
->getName().c_str(), name
) == 0)
722 list
<Player
*>::iterator iter
;
725 for (int x
= 0; x
< U_TABLE_SIZE
; x
++)
727 for (iter
= players
[x
].begin(); iter
!= players
[x
].end(); iter
++)
731 switch(p
->getLevel())
734 if ((time(NULL
) - p
->lastlogin
) / 86400 >= level1expire
)
736 logout(p
->getClient());
742 if ((time(NULL
) - p
->lastlogin
) / 86400 >= defaultexpire
)
744 logout(p
->getClient());
757 aClient
*findbynick(const char *nick
)
759 list
<aClient
*>::iterator iter
;
761 unsigned long hv
= sHASH((unsigned char *) nick
);
763 unsigned long hv
= iHASH((unsigned char *) nick
);
766 aClient
*client
= NULL
;
768 for (iter
= clients
[hv
].begin(); iter
!= clients
[hv
].end(); iter
++)
772 if (strcmp(client
->getNick(), nick
) == 0)
774 if (stricmp(client
->getNick(), nick
) == 0)
782 /* daemon() - detach process from user and disappear into the background
783 * returns -1 on failure, but you can't do much except exit in that case
784 * since we may already have forked. This is based on the BSD version,
785 * so the caller is responsible for things like the umask, etc.
788 /* believed to work on all Posix systems */
790 int daemon(int nochdir
, int noclose
)
793 switch (pid
= fork())
797 default: _exit(0); /* exit the original process */
800 if (setsid() < 0) /* shoudn't fail */
803 /* dyke out this switch if you want to acquire a control tty in */
804 /* the future -- not normally advisable for daemons */
806 switch (pid
= fork())
812 outfile
.open(pidfile
);
814 cerr
<< "Unable to open " << pidfile
<< endl
;
815 outfile
<< pid
<< endl
;
827 open("/dev/null",O_RDWR
);
835 /* closeall() -- close all FDs >= a specified value */
837 void closeall(int fd
)
839 int fdlimit
= sysconf(_SC_OPEN_MAX
);
848 cout
<< " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl
;
849 cout
<< " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl
;
850 cout
<< "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl
;
851 cout
<< "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl
;
852 cout
<< "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl
;
853 cout
<< " GGGGG V\n\n" << endl
;
854 cout
<< "Version: " << VERSION
<< endl
;
855 cout
<< "http://www.gameserv.us - http://www.sourceforge.net/projects/gameservirc" << endl
;
858 void load_lastrefresh()
861 infile
.open(".gsrefresh");
865 log("Error opening .gsrefresh");
869 long mytime
= time(NULL
);
871 log("Generating new refresh time");
874 // Just a safety measure... tho no one should
875 // get anywhere near the actual time as their refreshperiod
876 if (refreshperiod
>= mytime
)
878 log("Refresh period is greater than or equal to the actual time... setting it to 86400");
879 refreshperiod
= 86400;
882 lastrefresh
= mytime
- (mytime
% refreshperiod
);
888 infile
>> lastrefresh
;
895 void load_lastrollover()
898 infile
.open(".gsrollover");
902 log("Error opening .gsrollover");
906 long mytime
= time(NULL
);
908 log("Generating new rollover time");
910 lastrollover
= mytime
;
913 infile
>> lastrollover
;
916 if (lastrollover
< 0)
920 void save_lastrefresh()
924 outfile
.open(".gsrefresh");
928 log("Error creating new file .gsrefresh");
931 outfile
<< lastrefresh
<< endl
<< lastrollover
;
936 void save_lastrollover()
940 outfile
.open(".gsrollover");
944 log("Error creating new file .gsrollover");
947 outfile
<< lastrollover
<< endl
;
953 list
<aClient
*>::iterator iter
;
954 for (unsigned long x
= 0; x
< U_TABLE_SIZE
; x
++)
956 for (iter
= clients
[x
].begin(); iter
!= clients
[x
].end(); iter
++)
959 clients
[x
].erase(iter
);
965 list
<Player
*>::iterator iter
;
966 for (unsigned long x
= 0; x
< U_TABLE_SIZE
; x
++)
968 for (iter
= players
[x
].begin(); iter
!= players
[x
].end(); iter
++)
971 players
[x
].erase(iter
);