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1 /*
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
7 *
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
10 *
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
13 */
14
15 #include "sockhelp.h"
16
17 /* Take a service name, and a service type, and return a port number. If
18 the
19 service name is not found, it tries it as a decimal number. The number
20 returned is byte ordered for the network. */
21 int atoport(char *service, char *proto)
22 {
23 int port;
24 long int lport;
25 struct servent *serv;
26 char *errpos;
27
28 /* First try to read it from /etc/services */
29 serv = getservbyname(service, proto);
30 if (serv != NULL)
31 port = serv->s_port;
32 else { /* Not in services, maybe a number? */
33 lport = strtol(service,&errpos,0);
34 if ( (errpos[0] != 0) || (lport < 1) || (lport > 65535) )
35 return -1; /* Invalid port address */
36 port = htons(lport);
37 }
38 return port;
39 }
40
41 /* Converts ascii text to in_addr struct. NULL is returned if the address
42 can not be found. */
43 struct in_addr *atoaddr(char *address)
44 {
45 struct hostent *host;
46 static struct in_addr saddr;
47
48 /* First try it as aaa.bbb.ccc.ddd. */
49 saddr.s_addr = inet_addr(address);
50 if (saddr.s_addr != -1) {
51 return &saddr;
52 }
53 host = gethostbyname(address);
54 if (host != NULL) {
55 return (struct in_addr *) *host->h_addr_list;
56 }
57 return NULL;
58 }
59
60 /* This function listens on a port, and returns connections. It forks
61 returns off internally, so your main function doesn't have to worry
62 about that. This can be confusing if you don't know what is going on.
63 The function will create a new process for every incoming connection,
64 so in the listening process, it will never return. Only when a
65 connection
66 comes in, and we create a new process for it will the function return.
67 This means that your code that calls it should _not_ loop.
68
69 The parameters are as follows:
70 socket_type: SOCK_STREAM or SOCK_DGRAM (TCP or UDP sockets)
71 port: The port to listen on. Remember that ports < 1024 are
72 reserved for the root user. Must be passed in network byte
73 order (see "man htons").
74 listener: This is a pointer to a variable for holding the file
75 descriptor of the socket which is being used to listen. It
76 is provided so that you can write a signal handler to close
77 it in the event of program termination. If you aren't interested,
78 just pass NULL. Note that all modern unixes will close file
79 descriptors for you on exit, so this is not required. */
80 int get_connection(int socket_type, u_short port, int *listener)
81 {
82 struct sockaddr_in address;
83 int listening_socket;
84 int connected_socket = -1;
85 int new_process;
86 int reuse_addr = 1;
87
88 /* Setup internet address information.
89 This is used with the bind() call */
90 memset((char *) &address, 0, sizeof(address));
91 address.sin_family = AF_INET;
92 address.sin_port = port;
93 address.sin_addr.s_addr = htonl(INADDR_ANY);
94
95 listening_socket = socket(AF_INET, socket_type, 0);
96 if (listening_socket < 0) {
97 perror("socket");
98 exit(EXIT_FAILURE);
99 }
100
101 if (listener != NULL)
102 *listener = listening_socket;
103
104 setsockopt(listening_socket, SOL_SOCKET, SO_REUSEADDR, &reuse_addr,
105 sizeof(reuse_addr));
106
107 if (bind(listening_socket, (struct sockaddr *) &address,
108 sizeof(address)) < 0) {
109 perror("bind");
110 close(listening_socket);
111 exit(EXIT_FAILURE);
112 }
113
114 if (socket_type == SOCK_STREAM) {
115 listen(listening_socket, 5); /* Queue up to five connections before
116 having them automatically rejected. */
117
118 while(connected_socket < 0) {
119 connected_socket = accept(listening_socket, NULL, NULL);
120 if (connected_socket < 0) {
121 /* Either a real error occured, or blocking was interrupted for
122 some reason. Only abort execution if a real error occured. */
123 if (errno != EINTR) {
124 perror("accept");
125 close(listening_socket);
126 exit(EXIT_FAILURE);
127 } else {
128 continue; /* don't fork - do the accept again */
129 }
130 }
131
132 new_process = fork();
133 if (new_process < 0) {
134 perror("fork");
135 close(connected_socket);
136 connected_socket = -1;
137 }
138 else { /* We have a new process... */
139 if (new_process == 0) {
140 /* This is the new process. */
141 close(listening_socket); /* Close our copy of this socket */
142 if (listener != NULL)
143 *listener = -1; /* Closed in this process. We are not
144 responsible for it. */
145 }
146 else {
147 /* This is the main loop. Close copy of connected socket, and
148 continue loop. */
149 close(connected_socket);
150 connected_socket = -1;
151 }
152 }
153 }
154 return connected_socket;
155 }
156 else
157 return listening_socket;
158 }
159
160 /* This is a generic function to make a connection to a given server/port.
161 service is the port name/number,
162 type is either SOCK_STREAM or SOCK_DGRAM, and
163 netaddress is the host name to connect to.
164 The function returns the socket, ready for action.*/
165 int make_connection(char *service, int type, char *netaddress)
166 {
167 /* First convert service from a string, to a number... */
168 int port = -1;
169 struct in_addr *addr;
170 int sock, connected;
171 struct sockaddr_in address;
172
173 if (type == SOCK_STREAM)
174 port = atoport(service, "tcp");
175 if (type == SOCK_DGRAM)
176 port = atoport(service, "udp");
177 if (port == -1) {
178 fprintf(stderr,"make_connection: Invalid socket type.\n");
179 return -1;
180 }
181 addr = atoaddr(netaddress);
182 if (addr == NULL) {
183 fprintf(stderr,"make_connection: Invalid network address.\n");
184 return -1;
185 }
186
187 memset((char *) &address, 0, sizeof(address));
188 address.sin_family = AF_INET;
189 address.sin_port = (port);
190 address.sin_addr.s_addr = addr->s_addr;
191
192 sock = socket(AF_INET, type, 0);
193
194 printf("Connecting to %s on port %d.\n",inet_ntoa(*addr),htons(port));
195
196 if (type == SOCK_STREAM) {
197 connected = connect(sock, (struct sockaddr *) &address,
198 sizeof(address));
199 if (connected < 0) {
200 perror("connect");
201 return -1;
202 }
203 return sock;
204 }
205 /* Otherwise, must be for udp, so bind to address. */
206 if (bind(sock, (struct sockaddr *) &address, sizeof(address)) < 0) {
207 perror("bind");
208 return -1;
209 }
210 return sock;
211 }
212
213 /* This is just like the read() system call, accept that it will make
214 sure that all your data goes through the socket. */
215 int sock_read(int sockfd, char *buf, size_t count)
216 {
217 size_t bytes_read = 0;
218 int this_read;
219
220 while (bytes_read < count) {
221 do
222 this_read = read(sockfd, buf, count - bytes_read);
223 while ( (this_read < 0) && (errno == EINTR) );
224 if (this_read < 0)
225 return this_read;
226 else if (this_read == 0)
227 return bytes_read;
228 bytes_read += this_read;
229 buf += this_read;
230 }
231 return count;
232 }
233
234 /* This function reads from a socket, until it recieves a linefeed
235 character. It fills the buffer "str" up to the maximum size "count".
236
237 This function will return -1 if the socket is closed during the read
238 operation.
239
240 Note that if a single line exceeds the length of count, the extra data
241 will be read and discarded! You have been warned. */
242 int sock_gets(int sockfd, char *str, size_t count)
243 {
244 int bytes_read;
245 int total_count = 0;
246 char *current_position;
247 char last_read = 0;
248
249 current_position = str;
250 while (last_read != 10) {
251 bytes_read = read(sockfd, &last_read, 1);
252 if (bytes_read <= 0) {
253 /* The other side may have closed unexpectedly */
254 return -1; /* Is this effective on other platforms than linux? */
255 }
256 if ( (total_count < count) && (last_read != 10) && (last_read !=13) )
257 {
258 current_position[0] = last_read;
259 current_position++;
260 total_count++;
261 }
262 }
263 if (count > 0)
264 current_position[0] = 0;
265 return total_count;
266 }
267
268 /* This is just like the write() system call, accept that it will
269 make sure that all data is transmitted. */
270 int sock_write(int sockfd, const char *buf, size_t count)
271 {
272 size_t bytes_sent = 0;
273 int this_write;
274
275 while (bytes_sent < count) {
276 do
277 this_write = write(sockfd, buf, count - bytes_sent);
278 while ( (this_write < 0) && (errno == EINTR) );
279 if (this_write <= 0)
280 return this_write;
281 bytes_sent += this_write;
282 buf += this_write;
283 }
284 return count;
285 }
286
287 /* This function writes a character string out to a socket. It will
288 return -1 if the connection is closed while it is trying to write. */
289 int sock_puts(int sockfd, const char *str)
290 {
291 return sock_write(sockfd, str, strlen(str));
292 }
293
294 /* This ignores the SIGPIPE signal. This is usually a good idea, since
295 the default behaviour is to terminate the application. SIGPIPE is
296 sent when you try to write to an unconnected socket. You should
297 check your return codes to make sure you catch this error! */
298 void ignore_pipe(void)
299 {
300 struct sigaction sig;
301
302 sig.sa_handler = SIG_IGN;
303 sig.sa_flags = 0;
304 sigemptyset(&sig.sa_mask);
305 sigaction(SIGPIPE,&sig,NULL);
306 }
307