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jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
28 //#include <sys/types.h>
29 //#include <sys/wait.h>
37 char *PACKAGE
= "GameServ";
38 char *VERSION
= "1.2.3 +devel";
43 List
<aClient
> clients
[U_TABLE_SIZE
];
45 void save_lastrefresh();
46 void load_lastrefresh();
51 int daemon(int nochdir
, int noclose
);
53 // Close all file descriptors from >= fd
54 void closeall(int fd
);
56 int main(int argc
, char *argv
[])
58 char buffer
[1024], buf
[1024];
59 memset(buffer
, 0, 1024);
63 char *cmd
, *source
= NULL
, *conf
;
66 strcpy(conf
, "gameserv.conf");
69 * This needs to be fixed to work for any number of arguments in any
75 if ( argc
> 2 || stricmp(argv
[1], "--help") == 0)
77 cout
<< "Usage: gameserv [options] [configfile]" << endl
;
78 cout
<< "Options:" << endl
;
79 cout
<< "--help Displays this help dialogue" << endl
;
88 if (load_config_file(conf
))
90 cout
<< "Config file loaded ok...\n"
91 << "Turning into a daemon" << endl
;
102 perror("Could not turn into a daemon");
108 loadNews(newsdata
, todaysnews
);
110 if (load_monsters() == false)
113 shuttingdown
= false;
115 char ignoreservers
[32][256];
117 currentserver
= strtok(ignoreserverslist
, " ");
118 for (int server
= 0; server
< 32 && currentserver
!= NULL
; server
++)
120 strncpy(ignoreservers
[server
], currentserver
, 255);
121 log("Placing %s on the server ignore list", currentserver
);
122 currentserver
= strtok(NULL
, " ");
125 strcpy(boss
.name
, "Red Dragon");
126 strcpy(boss
.weapon
, "Breath of Unholy Fire");
127 boss
.strength
= 2500;
128 boss
.gold
= 2000000000;
129 boss
.exp
= 2000000000;
132 strcpy(boss
.death
, "You finally snuff out the deadly murderous "\
133 "dragon's dark flames. You have freed the land of its terror "\
134 "filled reign from above!");
137 // This loop will retry the connection 3 times
138 for (int retry
= 0; retry
< 3 && !shuttingdown
; retry
++)
144 long int loadtime
= time(NULL
);
145 long int currentTime
;
146 long int oldTime
= loadtime
;
148 lastidlecheck
= loadtime
;
151 log("Setting primary Idle Check timestamp: %ld", lastidlecheck
);
156 sock
= make_connection(remoteport
, SOCK_STREAM
, remoteserver
);
158 fprintf(stderr
,"make_connection failed.\n");
159 unload_config_file();
162 log("%S socket connected.");
165 raw("PROTOCTL NICKv2 VHP");
166 raw("PASS :%s", remotepass
);
167 raw("SERVER %s 1 :%s", servername
, servername
);
168 raw("NICK %S 1 %d %S %s %s %d +w%s %s :%s v%s", time(NULL
), gshost
,
169 servername
, time(NULL
), (isBOper() ? "o" : ""), gshost
, PACKAGE
, VERSION
);
170 raw(":%S JOIN %s", c_Forest
);
171 raw(":%S MODE %s +tn", c_Forest
);
172 #elif defined(BAHAMUT)
173 raw("PASS %s :TS", remotepass
);
174 raw("SERVER %s 1 :%s", servername
, servername
);
175 raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL
), (isBOper() ? "o" : ""),
176 gsident
, gshost
, servername
);
177 raw(":%s SJOIN %d %d %s +nt :@%S", servername
, time(NULL
), time(NULL
), c_Forest
);
178 #elif defined(HYBRID)
179 raw("PASS %s :TS", remotepass
);
180 raw("SERVER %s 1 :%s", servername
, servername
);
181 raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "o" : ""),
182 gsident
, gshost
, servername
);
183 raw(":%s SJOIN %ld %s +nt :@%S", servername
, time(NULL
), c_Forest
);
184 #elif defined(ULTIMATE2)
185 raw("PASS %s :TS", remotepass
);
186 raw("SERVER %s 1 :%s", servername
, servername
);
187 raw("NICK %S 1 %d %s %s %s 0 :GameServ",
188 time(NULL
), gsident
, gshost
, servername
);
190 raw(":%S mode %S +o");
191 raw(":%S JOIN %s", c_Forest
);
193 // Server numeric is: [] <-- must be unique
194 raw("PASS :%s", remotepass
);
195 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername
, time(NULL
), time(NULL
), servername
);
196 raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL
), gsident
, gshost
,
197 (isBOper() ? "+o" : ""), gsnum
);
198 raw("[] B %s %d +tn %s:o", c_Forest
, time(NULL
) - 864000, gsnum
);
202 raw("%s T %s :%s", gsnum
, c_Forest
, c_ForestTopic
);
203 raw("[] EB"); // End burst
206 #if defined(ULTIMATE2)
207 raw(":%s MODE %s +o %S %ld", servername
, c_Forest
,
210 raw(":%S MODE %s +o %S", c_Forest
);
213 raw(":%S TOPIC %s :%s", c_Forest
, c_ForestTopic
);
216 sock_gets(sock
,buffer
,sizeof(buffer
)-1); /* -1 added thanks to
217 David Duchene <dave@ltd.com> for pointing out the possible
218 buffer overflow resulting from the linefeed added below. */
222 log("Server: %s",buffer
);
226 if (sock_gets(sock
,buffer
,sizeof(buffer
)) == -1) {
232 if (buffer
[0] == ':')
234 source
= strtok(buf
, " ");
235 cmd
= strtok(NULL
, " ");
238 cmd
= strtok(buf
, " ");
240 source
= strtok(buf
, " ");
241 cmd
= strtok(NULL
, " ");
245 log("Server: %s", buffer
);
248 // Wait N seconds then we're loaded.
251 if (time(NULL
) >= welcomedelay
+ loadtime
)
254 retry
= 0; // Start the reconnection cycle over
259 long TIME
= time(NULL
);
260 if (TIME
- lastidlecheck
>= idlecheckperiod
)
263 lastidlecheck
= TIME
;
267 // Refresh players and clear news if the time is up
268 currentTime
= time(NULL
);
269 if (currentTime
- lastrefresh
>= refreshperiod
)
272 clearNews(todaysnews
);
273 saveNews(newsdata
, todaysnews
);
274 lastrefresh
= currentTime
;
276 notice(s_GameServ
, c_Forest
, "Refreshing all players "\
277 "and resetting news!");
280 // Save the player data every updateperiod seconds
281 currentTime
= time(NULL
);
282 if (currentTime
- oldTime
>= updateperiod
)
284 oldTime
= currentTime
;
285 log("Saving to %s", playerdata
);
288 saveNews(newsdata
, todaysnews
);
289 // Send notice to the channel of the update
290 notice(s_GameServ
, c_Forest
, "%S player data saved");
295 if (stricmp(cmd
, "PING") == 0) {
297 timestamp
= strtok(NULL
, "");
298 raw("PONG %s", timestamp
);
300 if (stricmp(cmd
, "G") == 0) {
302 timestamp
= strtok(NULL
, " ");
303 raw("[] Z [] %s 0 %s", timestamp
+ 1, timestamp
);
306 } else if (stricmp(cmd
, "EB") == 0) {
309 } else if (stricmp(cmd
, "VERSION") == 0) {
311 server
= strtok(NULL
, " ");
313 raw(":%s 351 %s %s_%s. %s", servername
, source
+1, PACKAGE
, VERSION
, servername
);
315 } else if (strncmp(cmd
, "NICK", 4) == 0) {
316 if (buffer
[0] == ':')
319 if ((tempPtr
= find((source
+ 1))))
322 unsigned long oldhv
, newhv
;
323 nick
= strtok(NULL
, " ");
324 oldhv
= iHASH((unsigned char *) tempPtr
->getNick());
325 newhv
= iHASH((unsigned char *) nick
);
326 tempPtr
->setNick(nick
);
327 clients
[oldhv
].remove(tempPtr
);
328 clients
[newhv
].insertAtBack(tempPtr
);
335 } else if (stricmp(cmd
, "N") == 0 && strlen(source
) == 2) {
337 char *nick
, *realnick
;
338 realnick
= strtok(NULL
, " ");
340 for (int x
= 0; x
< 5; x
++)
341 nick
= strtok(NULL
, " ");
346 log ("aClient has modes");
349 // Searching for the +r mode (extra parameter)
350 for (unsigned int count
= 1; count
< strlen(nick
); count
++)
352 if (nick
[count
] == 'r')
354 nick
= strtok(NULL
, " ");
358 nick
= strtok(NULL
, " ");
361 aClient
*newuser
, *temp
;
363 nick
= strtok(NULL
, " ");
366 newuser
= new aClient(nick
, realnick
);
368 newuser
= new aClient(nick
);
377 notice(s_GameServ
, nick
, welcomemsg
, realnick
);
379 notice(s_GameServ
, nick
, welcomemsg
, nick
);
383 unsigned long hv
= sHASH((unsigned char *) nick
);
385 unsigned long hv
= iHASH((unsigned char *) nick
);
388 temp
= clients
[hv
].insertAtBack(newuser
);
390 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2)
394 nickserver
= strtok(NULL
, " ");
395 if (nickserver
[0] == '+')
398 nickserver
= strtok(NULL
, " ");
399 for (int x
= 0; x
< 32; x
++)
401 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
407 #elif defined(UNREAL)
413 nickserver
= strtok(NULL
, " ");
414 for (int x
= 0; x
< 32; x
++)
416 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
426 } else if (stricmp(cmd
, "Q") == 0) {
427 // unsigned long hv = sHASH((unsigned char *) source);
429 } else if (stricmp(cmd
, "QUIT") == 0) {
430 // unsigned long hv = iHASH((unsigned char *) source);
438 if (!(quitter
= find(source
)))
440 log("Fatal Error: could not find %s in the "\
441 "clients list", source
);
450 /* Attempting to use the logout() function
451 if ((quitter = find(source)))
452 clients[hv].remove(quitter);
453 if ((quitter = findIRCplayer(source)))
455 if (player_fight(quitter))
457 // Stop the fight on the other client
458 aClient *otherplayer = quitter->stats->battle;
459 otherplayer->stats->battle = NULL;
460 notice(s_GameServ, otherplayer->getNick(), "%s "\
461 "has quit IRC. The fight stops here.",
462 quitter->stats->name);
464 quitter->stats->battle = NULL;
465 quitter->stats->fight = NULL;
466 quitter->stats->master = NULL;
468 quitter->setNick("Not Playing");
470 quitter->setRealNick("Not Playing");
472 quitter->stats->client = NULL; // Unidentify them
477 } else if (stricmp(cmd
, "P") == 0) {
480 longname
= new char[strlen(s_GameServ
) + strlen(servername
) + 2];
482 sprintf(longname
, "%S@%s", servername
);
484 dest
= strtok(NULL
, " ");
485 rest
= strtok(NULL
, "");
486 if (stricmp(dest
, gsnum
) == 0 || stricmp(dest
, longname
) == 0)
489 gameserv(source
, rest
);
491 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
494 forest(source
, rest
);
497 } else if (stricmp(cmd
, "PRIVMSG") == 0) {
499 dest
= strtok(NULL
, " ");
500 rest
= strtok(NULL
, "");
501 if (strnicmp(dest
, s_GameServ
, strlen(s_GameServ
)) == 0)
502 gameserv(source
, rest
);
503 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
504 forest(source
, rest
);
507 } else if (stricmp(cmd
, "J") == 0) {
509 } else if (stricmp(cmd
, "JOIN") == 0) {
513 channel
= strtok(NULL
, " ");
520 joiner
= find(source
);
522 if (stricmp(channel
, c_Forest
) == 0 && is_playing(joiner
))
525 log("Player %s (IRC: %s) joined %s",
528 joiner
->getRealNick(),
534 raw(":%S MODE %s +v %s", c_Forest
, (source
));
541 } else if (stricmp(cmd
, "SJOIN") == 0) {
542 char *channel
, *nick
, *tmp
, *rest
;
543 strtok(NULL
, " "); // Ignore the TS
545 strtok(NULL
, " "); // Ignore the TS
547 channel
= strtok(NULL
, " ");
548 rest
= strtok(NULL
, "");
549 tmp
= strchr(rest
, ':');
551 nick
= strtok(tmp
, " ");
557 nick
++; // Assume for users set op and voice, they
558 // are never passed as +@nick
559 if (stricmp(channel
, c_Forest
) == 0 && is_playing(nick
))
560 raw(":%S MODE %s +v %s", channel
, nick
);
562 nick
= strtok(NULL
, " ");
567 log("Unrecognized Message: cmd = %s source = %s", cmd
, source
);
572 } // for loop for connection retry
577 saveNews(newsdata
, todaysnews
);
587 unload_config_file();
591 aClient
*find(char *nick
)
593 return findbynick(nick
);
596 aClient
*find(const char *nick
)
598 return findbynick(nick
);
603 aClient
*findbyrealnick(char *realnick
)
605 ListNode
<aClient
> *newPtr
;
606 unsigned long hv
= sHASH((unsigned char *) realnick
);
607 newPtr
= clients
[hv
].First();
609 aClient
*client
= NULL
;
613 client
= newPtr
->getData();
614 if (stricmp(client
->getRealNick(), realnick
) == 0)
617 newPtr
= newPtr
->Next();
624 aClient
*findbyrealnick(char *realnick
)
626 return findbynick(realnick
);
631 aClient
*findbynick(char *nick
)
633 ListNode
<aClient
> *newPtr
;
635 unsigned long hv
= sHASH((unsigned char *) nick
);
637 unsigned long hv
= iHASH((unsigned char *) nick
);
640 newPtr
= clients
[hv
].First();
642 aClient
*client
= NULL
;
646 client
= newPtr
->getData();
648 if (strcmp(client
->getNick(), nick
) == 0)
650 if (stricmp(client
->getNick(), nick
) == 0)
654 newPtr
= newPtr
->Next();
659 aClient
*findIRCplayer(const char *nick
)
661 ListNode
<aClient
> *newPtr
;
669 unsigned long hv
= iHASH((unsigned char *) p
->stats
->name
);
671 for (newPtr
= players
[hv
].First(); newPtr
; newPtr
= newPtr
->Next())
673 p
= newPtr
->getData();
675 if (strcmp(p
->getNick(), nick
) == 0)
677 if (stricmp(p
->getNick(), nick
) == 0)
685 aClient
*findplayer(const char *name
)
687 ListNode
<aClient
> *newPtr
;
689 unsigned long hv
= iHASH((unsigned char *) name
);
690 for (newPtr
= players
[hv
].First(); newPtr
; newPtr
= newPtr
->Next())
692 p
= newPtr
->getData()->stats
;
693 if (stricmp(p
->name
, name
) == 0)
694 return newPtr
->getData();
702 ListNode
<aClient
> *newPtr
;
705 for (int x
= 0; x
< U_TABLE_SIZE
; x
++)
707 for (newPtr
= players
[x
].First(); newPtr
; newPtr
= newPtr
->Next())
709 p
= newPtr
->getData()->stats
;
713 if ((time(NULL
) - p
->lastlogin
) / 86400 >= level1expire
)
715 logout(newPtr
->getData());
716 players
[x
].remove(newPtr
->getData());
722 if ((time(NULL
) - p
->lastlogin
) / 86400 >= defaultexpire
)
724 logout(newPtr
->getData());
725 players
[x
].remove(newPtr
->getData());
738 aClient
*findbynick(const char *nick
)
740 ListNode
<aClient
> *newPtr
;
742 unsigned long hv
= sHASH((unsigned char *) nick
);
744 unsigned long hv
= iHASH((unsigned char *) nick
);
747 newPtr
= clients
[hv
].First();
749 aClient
*client
= NULL
;
753 client
= newPtr
->getData();
755 if (strcmp(client
->getNick(), nick
) == 0)
757 if (stricmp(client
->getNick(), nick
) == 0)
761 newPtr
= newPtr
->Next();
766 /* daemon() - detach process from user and disappear into the background
767 * returns -1 on failure, but you can't do much except exit in that case
768 * since we may already have forked. This is based on the BSD version,
769 * so the caller is responsible for things like the umask, etc.
772 /* believed to work on all Posix systems */
774 int daemon(int nochdir
, int noclose
)
777 switch (pid
= fork())
781 default: _exit(0); /* exit the original process */
784 if (setsid() < 0) /* shoudn't fail */
787 /* dyke out this switch if you want to acquire a control tty in */
788 /* the future -- not normally advisable for daemons */
790 switch (pid
= fork())
796 outfile
.open(pidfile
);
798 cerr
<< "Unable to open " << pidfile
<< endl
;
799 outfile
<< pid
<< endl
;
811 open("/dev/null",O_RDWR
);
819 /* closeall() -- close all FDs >= a specified value */
821 void closeall(int fd
)
823 int fdlimit
= sysconf(_SC_OPEN_MAX
);
832 cout
<< " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl
;
833 cout
<< " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl
;
834 cout
<< "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl
;
835 cout
<< "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl
;
836 cout
<< "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl
;
837 cout
<< " GGGGG V\n\n" << endl
;
838 cout
<< "Version: " << VERSION
<< endl
;
841 void load_lastrefresh()
844 infile
.open(".gsrefresh");
848 log("Error opening .gsrefresh");
852 long mytime
= time(NULL
);
854 log("Generating new refresh time");
857 // Just a safety measure... tho no one should
858 // get anywhere near the time as their refreshperiod
859 if (refreshperiod
>= mytime
)
860 refreshperiod
= 86400;
862 lastrefresh
= mytime
- (mytime
% refreshperiod
);
867 infile
>> lastrefresh
;
873 void save_lastrefresh()
877 outfile
.open(".gsrefresh");
881 log("Error creating new file .gsrefresh");
884 outfile
<< lastrefresh
<< endl
;