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jfr.im git - irc/gameservirc.git/blob - gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/MySQL/MySQLId.h
1 #ifndef __GS__MYSQLID_H__
2 #define __GS__MYSQLID_H__
7 #include <GameServ/Types.h>
8 using GameServ::Types::ItemTypes
;
10 namespace GameServ
{ namespace DataLayer
{ namespace MySQL
{
14 static string
CreatePlayerId(const unsigned long long &Number
);
15 static unsigned long long GetPlayerNumberFromId(const string
&Id
);
17 static string
CreateItemId(const unsigned long long &Number
);
18 static unsigned long long GetItemNumberFromId(const string
&Id
);
20 static string
CreateMonsterId(const unsigned long long &Number
);
21 static unsigned long long GetMonsterNumberFromId(const string
&Id
);
23 static string
CreateLevelId(const unsigned long long &Number
);
24 static unsigned long long GetLevelNumberFromId(const string
&Id
);
26 static string
CreateMasterId(const unsigned long long &Number
);
27 static unsigned long long GetMasterNumberFromId(const string
&Id
);