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jfr.im git - irc/gameservirc.git/blob - gameserv/level.cpp
18 void Level::setStrength(range
&s
)
20 strength
.high
= s
.high
;
24 void Level::setGold(range
&g
)
30 void Level::setExp(range
&e
)
36 void Level::setHP(range
&h
)
42 Monster
Level::randomMonster()
44 Monster
temp(monsters
.random());
45 temp
.strength
= strength
.random();
46 temp
.gold
= gold
.random();
47 temp
.exp
= exp
.random();
48 temp
.hp
= hp
.random();