]> jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
Fixed bug 966653
[irc/gameservirc.git] / gameserv / tcpclient.cpp
1 /*
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
7 *
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
10 *
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
13 */
14
15 #include "sockhelp.h"
16 #include "options.h"
17 #include "list.h"
18 #include "aClient.h"
19 #include "extern.h"
20 #include "flags.h"
21 #include <stdio.h>
22 #include <unistd.h>
23 #include <string.h>
24 #include <fstream>
25 #include <stdlib.h>
26 #include <fcntl.h>
27 #include <signal.h>
28 //#include <sys/types.h>
29 //#include <sys/wait.h>
30 //#include <errno.h>
31
32 using std::ofstream;
33 using std::ifstream;
34 using std::cerr;
35 using std::endl;
36
37 char *PACKAGE = "GameServ";
38 char *VERSION = "1.2.3 +devel";
39
40 int sock;
41 int day;
42
43 List<aClient> clients[U_TABLE_SIZE];
44
45 void save_day();
46 void load_day();
47 void prettyIntro();
48 void check_idles();
49
50 // Make this a daemon
51 int daemon(int nochdir, int noclose);
52
53 // Close all file descriptors from >= fd
54 void closeall(int fd);
55
56 int main(int argc, char *argv[])
57 {
58 char buffer[1024], buf[1024];
59 memset(buffer, 0, 1024);
60 memset(buf, 0, 1024);
61 int connected;
62 long lastidlecheck;
63 char *cmd, *source = NULL, *conf;
64 srand(time(NULL));
65 conf = new char[16];
66 strcpy(conf, "gameserv.conf");
67
68 /*
69 * This needs to be fixed to work for any number of arguments in any
70 * order
71 *
72 */
73 if (argc > 1)
74 {
75 if ( argc > 2 || stricmp(argv[1], "--help") == 0)
76 {
77 cout << "Usage: gameserv [options] [configfile]" << endl;
78 cout << "Options:" << endl;
79 cout << "--help Displays this help dialogue" << endl;
80 return 1;
81 }
82 delete []conf;
83 conf = argv[1];
84 }
85
86 prettyIntro();
87
88 if (load_config_file(conf))
89 {
90 cout << "Config file loaded ok...\n"
91 << "Turning into a daemon" << endl;
92 }
93 else
94 exit(2);
95
96 if (argc <= 1)
97 delete []conf;
98
99 // Turn into a daemon
100 if (daemon(1,0) < 0)
101 {
102 perror("Could not turn into a daemon");
103 exit(3);
104 }
105
106 init_masters();
107 load_gs_dbase();
108 cout << "Loading news" << endl;
109 loadNews(newsdata, todaysnews);
110
111 if (load_monsters() == false)
112 goto end;
113
114 shuttingdown = false;
115
116 char ignoreservers[32][256];
117 char *currentserver;
118 currentserver = strtok(ignoreserverslist, " ");
119 for (int server = 0; server < 32 && currentserver != NULL; server++)
120 {
121 strncpy(ignoreservers[server], currentserver, 255);
122 log("Placing %s on the server ignore list", currentserver);
123 currentserver = strtok(NULL, " ");
124 }
125
126 strcpy(boss.name, "Red Dragon");
127 strcpy(boss.weapon, "Breath of Unholy Fire");
128 boss.strength = 2500;
129 boss.gold = 2000000000;
130 boss.exp = 2000000000;
131 boss.maxhp = 6667;
132 boss.hp = 6667;
133 strcpy(boss.death, "You finally snuff out the deadly murderous "\
134 "dragon's dark flames. You have freed the land of its terror "\
135 "filled reign from above!");
136
137
138 // This loop will retry the connection 3 times
139 for (int retry = 0; retry < 3 && !shuttingdown; retry++)
140 {
141 connected = 1;
142 load_day();
143
144
145 long int loadtime = time(NULL);
146 long int currentTime;
147 long int oldTime = loadtime;
148
149 lastidlecheck = loadtime;
150
151 #ifdef DEBUGMODE
152 log("Setting primary Idle Check timestamp: %ld", lastidlecheck);
153 #endif
154 bool loaded = false;
155
156 ignore_pipe();
157 sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
158 if (sock == -1) {
159 fprintf(stderr,"make_connection failed.\n");
160 unload_config_file();
161 return -1;
162 }
163 log("%S socket connected.");
164
165 #ifdef UNREAL
166 raw("PROTOCTL NICKv2 VHP");
167 raw("PASS :%s", remotepass);
168 raw("SERVER %s 1 :%s", servername, servername);
169 raw("NICK %S 1 %d %S %s %s %d +w%s %s :%s v%s", time(NULL), gshost,
170 servername, time(NULL), (isBOper() ? "o" : ""), gshost, PACKAGE, VERSION);
171 raw(":%S JOIN %s", c_Forest);
172 raw(":%S MODE %s +tn", c_Forest);
173 #elif defined(BAHAMUT)
174 raw("PASS %s :TS", remotepass);
175 raw("SERVER %s 1 :%s", servername, servername);
176 raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL), (isBOper() ? "o" : ""),
177 gsident, gshost, servername);
178 raw(":%s SJOIN %d %d %s +nt :@%S", servername, time(NULL), time(NULL), c_Forest);
179 #elif defined(HYBRID)
180 raw("PASS %s :TS", remotepass);
181 raw("SERVER %s 1 :%s", servername, servername);
182 raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL), (isBOper() ? "o" : ""),
183 gsident, gshost, servername);
184 raw(":%s SJOIN %ld %s +nt :@%S", servername, time(NULL), c_Forest);
185 #elif defined(ULTIMATE2)
186 raw("PASS %s :TS", remotepass);
187 raw("SERVER %s 1 :%s", servername, servername);
188 raw("NICK %S 1 %d %s %s %s 0 :GameServ",
189 time(NULL), gsident, gshost, servername);
190 if (isBOper())
191 raw(":%S mode %S +o");
192 raw(":%S JOIN %s", c_Forest);
193 #elif defined(P10)
194 // Server numeric is: [] <-- must be unique
195 raw("PASS :%s", remotepass);
196 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
197 raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL), gsident, gshost,
198 (isBOper() ? "+o" : ""), gsnum);
199 raw("[] B %s %d +tn %s:o", c_Forest, time(NULL) - 864000, gsnum);
200 #endif
201
202 #if defined(P10)
203 raw("%s T %s :%s", gsnum, c_Forest, c_ForestTopic);
204 raw("[] EB"); // End burst
205 #else
206 #ifndef HYBRID
207 #if defined(ULTIMATE2)
208 raw(":%s MODE %s +o %S %ld", servername, c_Forest,
209 time(NULL));
210 #else
211 raw(":%S MODE %s +o %S", c_Forest);
212 #endif
213 #endif
214 raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
215 #endif
216
217 sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
218 David Duchene <dave@ltd.com> for pointing out the possible
219 buffer overflow resulting from the linefeed added below. */
220
221
222 #ifdef DEBUGMODE
223 log("Server: %s",buffer);
224 #endif
225
226 while (connected) {
227 if (sock_gets(sock,buffer,sizeof(buffer)) == -1) {
228 connected = 0;
229 }
230 strcpy(buf, buffer);
231
232 #if !defined(P10)
233 if (buffer[0] == ':')
234 {
235 source = strtok(buf, " ");
236 cmd = strtok(NULL, " ");
237 }
238 else
239 cmd = strtok(buf, " ");
240 #else
241 source = strtok(buf, " ");
242 cmd = strtok(NULL, " ");
243 #endif
244
245 #ifdef DEBUGMODE
246 log("Server: %s", buffer);
247 #endif
248
249 // Wait N seconds then we're loaded.
250 if (!loaded)
251 {
252 if (time(NULL) >= welcomedelay + loadtime)
253 {
254 loaded = true;
255 retry = 0; // Start the reconnection cycle over
256 }
257 }
258 else
259 {
260 long TIME = time(NULL);
261 if (TIME - lastidlecheck >= idlecheckperiod)
262 {
263 check_idles();
264 lastidlecheck = TIME;
265 }
266 }
267
268 // Save the player data every updateperiod seconds
269 currentTime = time(NULL);
270 if (currentTime - oldTime >= updateperiod)
271 {
272 oldTime = currentTime;
273 log("Saving to %s", playerdata);
274 save_gs_dbase();
275 saveNews(newsdata, todaysnews);
276 }
277
278
279 #if !defined(P10)
280 if (stricmp(cmd, "PING") == 0) {
281 char *timestamp;
282 timestamp = strtok(NULL, "");
283 raw("PONG %s", timestamp);
284 #else
285 if (stricmp(cmd, "G") == 0) {
286 char *timestamp;
287 timestamp = strtok(NULL, " ");
288 raw("[] Z [] %s 0 %s", timestamp + 1, timestamp);
289 #endif
290 #ifdef P10
291 } else if (stricmp(cmd, "EB") == 0) {
292 raw("[] EA");
293 #endif
294 } else if (stricmp(cmd, "VERSION") == 0) {
295 char *server;
296 server = strtok(NULL, " ");
297 server++;
298 raw(":%s 351 %s %s_%s. %s", servername, source+1, PACKAGE, VERSION, servername);
299 #if !defined(P10)
300 } else if (strncmp(cmd, "NICK", 4) == 0) {
301 if (buffer[0] == ':')
302 {
303 aClient *tempPtr;
304 if ((tempPtr = find((source + 1))))
305 {
306 char *nick;
307 unsigned long oldhv, newhv;
308 nick = strtok(NULL, " ");
309 oldhv = iHASH((unsigned char *) tempPtr->getNick());
310 newhv = iHASH((unsigned char *) nick);
311 tempPtr->setNick(nick);
312 clients[oldhv].remove(tempPtr);
313 clients[newhv].insertAtBack(tempPtr);
314 }
315 }
316 else
317 {
318 char *nick;
319 #else
320 } else if (stricmp(cmd, "N") == 0 && strlen(source) == 2) {
321 {
322 char *nick, *realnick;
323 realnick = strtok(NULL, " ");
324
325 for (int x = 0; x < 5; x++)
326 nick = strtok(NULL, " ");
327
328 if (nick[0] == '+')
329 {
330 #ifdef DEBUGMODE
331 log ("aClient has modes");
332 #endif
333
334 // Searching for the +r mode (extra parameter)
335 for (unsigned int count = 1; count < strlen(nick); count++)
336 {
337 if (nick[count] == 'r')
338 {
339 nick = strtok(NULL, " ");
340 break;
341 }
342 }
343 nick = strtok(NULL, " ");
344 }
345 #endif
346 aClient *newuser, *temp;
347
348 nick = strtok(NULL, " ");
349
350 #ifdef P10
351 newuser = new aClient(nick, realnick);
352 #else
353 newuser = new aClient(nick);
354 #endif
355
356
357 if (loaded)
358
359 if (isWelcome())
360 {
361 #ifdef P10
362 notice(s_GameServ, nick, welcomemsg, realnick);
363 #else
364 notice(s_GameServ, nick, welcomemsg, nick);
365 #endif
366 }
367 #ifdef P10
368 unsigned long hv = sHASH((unsigned char *) nick);
369 #else
370 unsigned long hv = iHASH((unsigned char *) nick);
371 #endif
372
373 temp = clients[hv].insertAtBack(newuser);
374
375 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2)
376 char *nickserver;
377 strtok(NULL, " ");
378 strtok(NULL, " ");
379 nickserver = strtok(NULL, " ");
380 if (nickserver[0] == '+')
381 strtok(NULL, " ");
382 strtok(NULL, " ");
383 nickserver = strtok(NULL, " ");
384 for (int x = 0; x < 32; x++)
385 {
386 if (stricmp(ignoreservers[x], nickserver) == 0)
387 {
388 setIgnore(temp);
389 break;
390 }
391 }
392 #elif defined(UNREAL)
393 char *nickserver;
394 strtok(NULL, " ");
395 strtok(NULL, " ");
396 strtok(NULL, " ");
397 strtok(NULL, " ");
398 nickserver = strtok(NULL, " ");
399 for (int x = 0; x < 32; x++)
400 {
401 if (stricmp(ignoreservers[x], nickserver) == 0)
402 {
403 setIgnore(temp);
404 break;
405 }
406 }
407 #endif
408 delete newuser;
409 }
410 #if defined(P10)
411 } else if (stricmp(cmd, "Q") == 0) {
412 // unsigned long hv = sHASH((unsigned char *) source);
413 #else
414 } else if (stricmp(cmd, "QUIT") == 0) {
415 // unsigned long hv = iHASH((unsigned char *) source);
416 #endif
417 aClient *quitter;
418 char z = source[0];
419
420 if (z == ':')
421 source++;
422
423 if (!(quitter = find(source)))
424 {
425 log("Fatal Error: could not find %s in the "\
426 "clients list", source);
427 goto end;
428 }
429
430 logout(quitter);
431
432 if (z == ':')
433 source--;
434
435 /* Attempting to use the logout() function
436 if ((quitter = find(source)))
437 clients[hv].remove(quitter);
438 if ((quitter = findIRCplayer(source)))
439 {
440 if (player_fight(quitter))
441 {
442 // Stop the fight on the other client
443 aClient *otherplayer = quitter->stats->battle;
444 otherplayer->stats->battle = NULL;
445 notice(s_GameServ, otherplayer->getNick(), "%s "\
446 "has quit IRC. The fight stops here.",
447 quitter->stats->name);
448 }
449 quitter->stats->battle = NULL;
450 quitter->stats->fight = NULL;
451 quitter->stats->master = NULL;
452
453 quitter->setNick("Not Playing");
454 #ifdef P10
455 quitter->setRealNick("Not Playing");
456 #endif
457 quitter->stats->client = NULL; // Unidentify them
458 }
459 */
460
461 #if defined(P10)
462 } else if (stricmp(cmd, "P") == 0) {
463 char *rest, *dest;
464 char *longname;
465 longname = new char[strlen(s_GameServ) + strlen(servername) + 2];
466
467 sprintf(longname, "%S@%s", servername);
468
469 dest = strtok(NULL, " ");
470 rest = strtok(NULL, "");
471 if (stricmp(dest, gsnum) == 0 || stricmp(dest, longname) == 0)
472 {
473 delete [] longname;
474 gameserv(source, rest);
475 }
476 else if (stricmp(dest, c_Forest) == 0 && isListenOnCF())
477 {
478 delete [] longname;
479 forest(source, rest);
480 }
481 #else
482 } else if (stricmp(cmd, "PRIVMSG") == 0) {
483 char *rest, *dest;
484 dest = strtok(NULL, " ");
485 rest = strtok(NULL, "");
486 if (strnicmp(dest, s_GameServ, strlen(s_GameServ)) == 0)
487 gameserv(source, rest);
488 else if (stricmp(dest, c_Forest) == 0 && isListenOnCF())
489 forest(source, rest);
490 #endif
491 #if defined(P10)
492 } else if (stricmp(cmd, "J") == 0) {
493 #else
494 } else if (stricmp(cmd, "JOIN") == 0) {
495 #endif
496 char *channel;
497 aClient *joiner;
498 channel = strtok(NULL, " ");
499
500 char z = source[0];
501
502 if (z == ':')
503 source++;
504
505 joiner = find(source);
506
507 if (stricmp(channel, c_Forest) == 0 && is_playing(joiner))
508 {
509 #ifdef DEBUGMODE
510 log("Player %s (IRC: %s) joined %s",
511 joiner->stats->name,
512 #ifdef P10
513 joiner->getRealNick(),
514 #else
515 joiner->getNick(),
516 #endif
517 c_Forest);
518 #endif
519 raw(":%S MODE %s +v %s", c_Forest, (source));
520 }
521
522 if (z == ':')
523 source--;
524
525 #if defined(BAHAMUT)
526 } else if (stricmp(cmd, "SJOIN") == 0) {
527 char *channel, *nick, *tmp, *rest;
528 strtok(NULL, " "); // Ignore the TS
529 #ifndef HYBRID
530 strtok(NULL, " "); // Ignore the TS
531 #endif
532 channel = strtok(NULL, " ");
533 rest = strtok(NULL, "");
534 tmp = strchr(rest, ':');
535 tmp++;
536 nick = strtok(tmp, " ");
537 while (nick != NULL)
538 {
539 if (*nick == '@')
540 nick++;
541 if (*nick == '+')
542 nick++; // Assume for users set op and voice, they
543 // are never passed as +@nick
544 if (stricmp(channel, c_Forest) == 0 && is_playing(nick))
545 raw(":%S MODE %s +v %s", channel, nick);
546
547 nick = strtok(NULL, " ");
548 }
549 #endif
550 } else {
551 #ifdef DEBUGMODE
552 log("Unrecognized Message: cmd = %s source = %s", cmd, source);
553 #endif
554 }
555 }
556
557 } // for loop for connection retry
558
559 end:
560
561 save_gs_dbase();
562 saveNews(newsdata, todaysnews);
563 save_day();
564
565 delete_monsters();
566 delete_masters();
567
568 #ifdef DEBUGMODE
569 log("<CLOSED>");
570 #endif
571
572 close(sock);
573 unload_config_file();
574 return 0;
575 }
576
577 aClient *find(char *nick)
578 {
579 return findbynick(nick);
580 }
581
582 aClient *find(const char *nick)
583 {
584 return findbynick(nick);
585 }
586
587 #ifdef P10
588
589 aClient *findbyrealnick(char *realnick)
590 {
591 ListNode <aClient> *newPtr;
592 unsigned long hv = sHASH((unsigned char *) realnick);
593 newPtr = clients[hv].First();
594
595 aClient *client = NULL;
596
597 while (newPtr)
598 {
599 client = newPtr->getData();
600 if (stricmp(client->getRealNick(), realnick) == 0)
601 return client;
602 client = NULL;
603 newPtr = newPtr->Next();
604 }
605 return client;
606 }
607
608 #else
609
610 aClient *findbyrealnick(char *realnick)
611 {
612 return findbynick(realnick);
613 }
614
615 #endif
616
617 aClient *findbynick(char *nick)
618 {
619 ListNode <aClient> *newPtr;
620 #ifdef P10
621 unsigned long hv = sHASH((unsigned char *) nick);
622 #else
623 unsigned long hv = iHASH((unsigned char *) nick);
624 #endif
625
626 newPtr = clients[hv].First();
627
628 aClient *client = NULL;
629
630 while (newPtr)
631 {
632 client = newPtr->getData();
633 #ifdef P10
634 if (strcmp(client->getNick(), nick) == 0)
635 #else
636 if (stricmp(client->getNick(), nick) == 0)
637 #endif
638 return client;
639 client = NULL;
640 newPtr = newPtr->Next();
641 }
642 return client;
643 }
644
645 aClient *findIRCplayer(const char *nick)
646 {
647 ListNode <aClient> *newPtr;
648 aClient *p = NULL;
649
650 p = find(nick);
651
652 if (!is_playing(p))
653 return NULL;
654
655 unsigned long hv = iHASH((unsigned char *) p->stats->name);
656
657 for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
658 {
659 p = newPtr->getData();
660 #ifdef P10
661 if (strcmp(p->getNick(), nick) == 0)
662 #else
663 if (stricmp(p->getNick(), nick) == 0)
664 #endif
665 return p;
666 p = NULL;
667 }
668 return NULL;
669 }
670
671 aClient *findplayer(const char *name)
672 {
673 ListNode <aClient> *newPtr;
674 Player *p = NULL;
675 unsigned long hv = iHASH((unsigned char *) name);
676 for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
677 {
678 p = newPtr->getData()->stats;
679 if (stricmp(p->name, name) == 0)
680 return newPtr->getData();
681 p = NULL;
682 }
683 return NULL;
684 }
685
686 void check_idles()
687 {
688 ListNode <aClient> *newPtr;
689 Player *p = NULL;
690
691 for (int x = 0; x < U_TABLE_SIZE; x++)
692 {
693 for (newPtr = players[x].First(); newPtr; newPtr = newPtr->Next())
694 {
695 p = newPtr->getData()->stats;
696 if (timedOut(p))
697 {
698 timeOutEvent(p);
699 }
700 }
701 }
702 }
703
704 aClient *findbynick(const char *nick)
705 {
706 ListNode <aClient> *newPtr;
707 #ifdef P10
708 unsigned long hv = sHASH((unsigned char *) nick);
709 #else
710 unsigned long hv = iHASH((unsigned char *) nick);
711 #endif
712
713 newPtr = clients[hv].First();
714
715 aClient *client = NULL;
716
717 while (newPtr)
718 {
719 client = newPtr->getData();
720 #ifdef P10
721 if (strcmp(client->getNick(), nick) == 0)
722 #else
723 if (stricmp(client->getNick(), nick) == 0)
724 #endif
725 return client;
726 client = NULL;
727 newPtr = newPtr->Next();
728 }
729 return client;
730 }
731
732 void load_day()
733 {
734 ifstream infile;
735
736 infile.open(".gsday");
737
738 if (infile.fail())
739 {
740 #ifdef DEBUGMODE
741 log("Error opening .gsday");
742 #endif
743
744 generate:
745 #ifdef DEBUGMODE
746 log("Generating new day");
747 #endif
748 struct tm *tm;
749 time_t ti;
750 time(&ti);
751 tm = localtime(&ti);
752
753 day = tm->tm_mday;
754
755 save_day();
756 return;
757 }
758
759 infile >> day;
760 infile.close();
761 if (day < 1 || day > 31)
762 goto generate;
763 }
764
765 void save_day()
766 {
767 ofstream outfile;
768
769 outfile.open(".gsday");
770
771 if (outfile.fail())
772 {
773 log("Error creating new file .gsday");
774 return;
775 }
776
777 outfile << day << endl;
778
779 outfile.close();
780 }
781
782 /* daemon() - detach process from user and disappear into the background
783 * returns -1 on failure, but you can't do much except exit in that case
784 * since we may already have forked. This is based on the BSD version,
785 * so the caller is responsible for things like the umask, etc.
786 */
787
788 /* believed to work on all Posix systems */
789
790 int daemon(int nochdir, int noclose)
791 {
792 pid_t pid;
793 switch (pid = fork())
794 {
795 case 0: break;
796 case -1: return -1;
797 default: _exit(0); /* exit the original process */
798 }
799
800 if (setsid() < 0) /* shoudn't fail */
801 return -1;
802
803 /* dyke out this switch if you want to acquire a control tty in */
804 /* the future -- not normally advisable for daemons */
805
806 switch (pid = fork())
807 {
808 case 0: break;
809 case -1: return -1;
810 default:
811 ofstream outfile;
812 outfile.open(pidfile);
813 if (outfile.fail())
814 cerr << "Unable to open " << pidfile << endl;
815 outfile << pid << endl;
816 outfile.close();
817
818 _exit(0);
819 }
820
821 if (!nochdir)
822 chdir("/");
823
824 if (!noclose)
825 {
826 closeall(0);
827 open("/dev/null",O_RDWR);
828 dup(0); dup(0);
829 }
830
831 return 0;
832 }
833
834
835 /* closeall() -- close all FDs >= a specified value */
836
837 void closeall(int fd)
838 {
839 int fdlimit = sysconf(_SC_OPEN_MAX);
840
841 while (fd < fdlimit)
842 close(fd++);
843 }
844
845 void prettyIntro()
846 {
847 cout << endl;
848 cout << " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl;
849 cout << " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl;
850 cout << "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl;
851 cout << "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl;
852 cout << "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl;
853 cout << " GGGGG V\n\n" << endl;
854 cout << "Version: " << VERSION << endl;
855 }