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jfr.im git - irc/gameservirc.git/blob - gameserv/config.cpp
12 int load_config_file(char *config
);
13 void unload_config_file();
15 /* Random Configuration Stuff Goes Here until I code it to load from a .conf file :)*/
17 char *s_GameServ
; // GameServ's nickname
18 char *gshost
; // GameServ's Hostname
19 char *gsident
; // GameServ's ident/username
20 char *servername
; // GameServ's Server
21 char *c_Forest
; // Forest channel
22 char *c_ForestTopic
; // Forest Channel Topic
23 char *adminpass
; // Administrator password
24 char *welcomemsg
; // Welcome Message
25 char *ignoreserverslist
; // Servernames to ignore
26 int welcomedelay
; // Welcome Message Delay
27 int updateperiod
; // Seconds until another player database update
28 int forestfights
; // Forest fights per day
29 int maxafightdistance
; // Max levels above a player they can fight player->player
30 int maxbfightdistance
; // Max levels below a player they can fight player->player
31 int maxidletime
; // Max time (in seconds) a player can be idle for
32 int idlecheckperiod
; // Period for checking every player's idle time
33 long configflags
; // Holds the bit representation of some boolean values
35 // Remote server stuff. This is used for the outgoing connection gameserv needs to make
37 char *remoteserver
; // Server to connect to
38 char *remoteport
; // Port to connect to on remoteserver
39 char *remotepass
; // Password for the server link
41 char *playerdata
; // File to store player data in
42 char *monsterdata
; // File to load monster data from
43 char *newsdata
; // File to store news data in
44 char *pidfile
; // Process ID file
47 char *gsnum
= "[]AAA"; // GameServ Numeric
50 void unload_config_file()
63 delete [] c_ForestTopic
;
65 delete [] remoteserver
;
73 delete [] monsterdata
;
80 if (ignoreserverslist
)
81 delete [] ignoreserverslist
;
88 int load_config_file(char *config
)
90 char *buf
, *directive
, *value
;
92 #define numdirectives 22
101 DIRECTIVE directives
[numdirectives
];
103 directives
[0].desc
= "s_GameServ - GameServ Nickname";
104 directives
[1].desc
= "GSHOST - GameServ Hostname";
105 directives
[2].desc
= "GSIDENT - GameServ Ident";
106 directives
[3].desc
= "SERVERNAME - Pseudo Server's Name";
107 directives
[4].desc
= "C_FOREST - Forest Channel";
108 directives
[5].desc
= "C_FORESTTOPIC - Topic for the Forest Channel";
109 directives
[6].desc
= "REMOTESERVER - Server for gameserv to connect to (ip or hostname)";
110 directives
[7].desc
= "REMOTEPORT - Port on the remote server to connect to";
111 directives
[8].desc
= "REMOTEPASS - Password on the remote server";
112 directives
[9].desc
= "PLAYERDATA - File to store the player saves in";
113 directives
[10].desc
= "MONSTERDATA - File to load the monsters from";
114 directives
[11].desc
= "ADMINPASS - Password to identify as an admin with";
115 directives
[12].desc
= "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network";
116 directives
[13].desc
= "FORESTFIGHTS - Number of forest fights players get every day";
117 directives
[14].desc
= "UPDATEPERIOD - Number of seconds between every player data save";
118 directives
[15].desc
= "PIDFILE - Filename to store the gameserv process ID in";
119 directives
[16].desc
= "MAXAFIGHTDISTANCE - The maximum number of levels above you "\
120 "that you can fight player->player";
121 directives
[17].desc
= "MAXBFIGHTDISTANCE - The maximum number of levels below you "\
122 "that you can fight player->player";
123 directives
[18].desc
= "MAXIDLETIME - The maximum amount of time (in seconds) "\
124 "that a player can be idle before something happens";
125 directives
[19].desc
= "IDLECHECKPERIOD - The period (in seconds) in which the entire "\
126 "players list will be checked for idlers. See also: "\
128 directives
[20].desc
= "LISTENONC_FOREST - True/False as to "\
129 "whether or not to listen for forest "\
130 "commands on the forest channel";
131 directives
[21].desc
= "NEWSDATA - File to store daily news in";
135 for (int count
= 0; count
< numdirectives
; count
++)
137 directives
[count
].done
= false;
144 log("Error opening %s", config
);
145 cerr
<< "Error opening " << config
<< endl
;
149 buf
= new char[1024];
151 while (infile
.getline(buf
, 1024, '\n'))
154 log("Config file entry buf: %s", buf
);
157 if (buf
[0] == '#' || buf
[0] == ' ' || buf
[0] == '\0' || buf
[0] == '\n' || buf
[0] == '\r')
160 directive
= strtok(buf
, " ");
162 if (stricmp(directive
, "DIE") == 0)
164 value
= strtok(NULL
, "");
165 log("You should read the entire %s file!", config
);
166 cerr
<< "You should read the entire " << config
<< " file!"
171 if (stricmp(directive
, "S_GAMESERV") == 0)
173 value
= strtok(NULL
, " ");
174 s_GameServ
= new char[strlen(value
) + 1];
175 strcpy(s_GameServ
, value
);
176 directives
[0].done
= true;
178 else if (stricmp(directive
, "GSHOST") == 0)
180 value
= strtok(NULL
, " ");
181 gshost
= new char[strlen(value
) + 1];
182 strcpy(gshost
, value
);
183 directives
[1].done
= true;
185 else if (stricmp(directive
, "GSIDENT") == 0)
187 value
= strtok(NULL
, " ");
188 gsident
= new char[strlen(value
) + 1];
189 strcpy(gsident
, value
);
190 directives
[2].done
= true;
192 else if (stricmp(directive
, "SERVERNAME") == 0)
194 value
= strtok(NULL
, " ");
195 servername
= new char[strlen(value
) + 1];
196 strcpy(servername
, value
);
197 directives
[3].done
= true;
199 else if (stricmp(directive
, "C_FOREST") == 0)
201 value
= strtok(NULL
, " ");
202 c_Forest
= new char[strlen(value
) + 1];
203 strcpy(c_Forest
, value
);
204 directives
[4].done
= true;
206 else if (stricmp(directive
, "C_FORESTTOPIC") == 0)
208 value
= strtok(NULL
, "");
209 c_ForestTopic
= new char[strlen(value
) + 1];
210 strcpy(c_ForestTopic
, value
);
211 directives
[5].done
= true;
213 else if (stricmp(directive
, "REMOTESERVER") == 0)
215 value
= strtok(NULL
, " ");
216 remoteserver
= new char[strlen(value
) + 1];
217 strcpy(remoteserver
, value
);
218 directives
[6].done
= true;
220 else if (stricmp(directive
, "REMOTEPORT") == 0)
222 value
= strtok(NULL
, " ");
223 remoteport
= new char[strlen(value
) + 1];
224 strcpy(remoteport
, value
);
225 directives
[7].done
= true;
227 else if (stricmp(directive
, "REMOTEPASS") == 0)
229 value
= strtok(NULL
, "");
230 remotepass
= new char[strlen(value
) + 1];
231 strcpy(remotepass
, value
);
232 directives
[8].done
= true;
234 else if (stricmp(directive
, "PLAYERDATA") == 0)
236 value
= strtok(NULL
, "");
237 playerdata
= new char[strlen(value
) + 1];
238 strcpy(playerdata
, value
);
239 directives
[9].done
= true;
241 else if (stricmp(directive
, "MONSTERDATA") == 0)
243 value
= strtok(NULL
, "");
244 monsterdata
= new char[strlen(value
) + 1];
245 strcpy(monsterdata
, value
);
246 directives
[10].done
= true;
248 else if (stricmp(directive
, "ADMINPASS") == 0)
250 value
= strtok(NULL
, "");
251 adminpass
= new char[strlen(value
) + 1];
252 strcpy(adminpass
, value
);
253 directives
[11].done
= true;
255 else if (stricmp(directive
, "WELCOMEDELAY") == 0)
257 value
= strtok(NULL
, " ");
258 welcomedelay
= stringtoint(value
);
259 directives
[12].done
= true;
261 else if (stricmp(directive
, "FORESTFIGHTS") == 0)
263 value
= strtok(NULL
, " ");
264 forestfights
= stringtoint(value
);
265 directives
[13].done
= true;
267 else if (stricmp(directive
, "UPDATEPERIOD") == 0)
269 value
= strtok(NULL
, " ");
270 updateperiod
= stringtoint(value
);
271 directives
[14].done
= true;
273 else if (stricmp(directive
, "PIDFILE") == 0)
275 value
= strtok(NULL
, " ");
276 pidfile
= new char[strlen(value
) + 1];
277 strcpy(pidfile
, value
);
278 directives
[15].done
= true;
280 else if (stricmp(directive
, "MAXAFIGHTDISTANCE") == 0)
282 value
= strtok(NULL
, " ");
283 maxafightdistance
= stringtoint(value
);
284 directives
[16].done
= true;;
286 else if (stricmp(directive
, "MAXBFIGHTDISTANCE") == 0)
288 value
= strtok(NULL
, " ");
289 maxbfightdistance
= stringtoint(value
);
290 directives
[17].done
= true;
292 else if (stricmp(directive
, "MAXIDLETIME") == 0)
294 value
= strtok(NULL
, " ");
295 maxidletime
= stringtoint(value
);
296 directives
[18].done
= true;
298 else if (stricmp(directive
, "IDLECHECKPERIOD") == 0)
300 value
= strtok(NULL
, " ");
301 idlecheckperiod
= stringtoint(value
);
302 directives
[19].done
= true;
304 else if (stricmp(directive
, "LISTENONC_FOREST") == 0)
306 value
= strtok(NULL
, " ");
307 if (stricmp(value
, "TRUE") == 0)
310 directives
[20].done
= true;
312 else if (stricmp(directive
, "NEWSDATA") == 0)
314 value
= strtok(NULL
, " ");
315 newsdata
= new char [strlen(value
) + 1];
316 strcpy(newsdata
, value
);
317 directives
[21].done
= true;
319 else if (stricmp(directive
, "WELCOMEMSG") == 0)
321 // This directive is optional
322 value
= strtok(NULL
, "");
323 welcomemsg
= new char[strlen(value
) + 1];
324 strcpy(welcomemsg
, value
);
327 else if (stricmp(directive
, "USEPRIVMSG") == 0)
329 // This directive is optional
332 else if (stricmp(directive
, "BOPER") == 0)
334 // This directive is optional
337 else if (stricmp(directive
, "IGNORESERVERS") == 0)
339 // This directive is optional
340 value
= strtok(NULL
, "");
341 ignoreserverslist
= new char[strlen(value
) + 1];
342 strcpy(ignoreserverslist
, value
);
347 log("Unknown Directive. Buffer: %s", buf
);
348 cerr
<< "Unknown " << config
<< " directive. Buffer: "
358 for (int count2
= 0; count2
< numdirectives
; count2
++)
360 if (!directives
[count2
].done
)
362 cerr
<< "Missing config directive: " << directives
[count2
].desc
<< endl
;