]>
jfr.im git - irc/gameservirc.git/blob - gameserv/list.h
13 ~List(); //deconstructor
14 void insertAtFront( const T
& );
15 void insertAtBack( T
*&);
16 bool removeFromFront( T
& );
17 bool removeFromBack( T
& );
21 ListNode
< T
> *First() { return firstPtr
; };
22 ListNode
< T
> *Last() { return lastPtr
; };
24 ListNode
< T
> *firstPtr
;
25 ListNode
< T
> *lastPtr
;
27 ListNode
< T
> *getNewNode ( const T
& );
31 List
<T
>::List() : firstPtr (0), lastPtr (0) {}
38 cout
<< "Destroying Nodes" << endl
;
40 ListNode
<T
> *currentPtr
= firstPtr
, *tempPtr
;
45 currentPtr
= currentPtr
->Next();
46 // if (!tempPtr->getData()->stats || tempPtr->getData()->stats->started == 0)
47 cout
<< "Deleting Memory address: " << tempPtr
->getData() << endl
<< flush
;
51 // tempPtr->getData()->stats->started = 0;
53 cout
<< "All Nodes destroyed" << endl
;
58 void List
<T
>::insertAtFront( const T
&value
)
60 ListNode
<T
> *newPtr
= getNewNode ( value
);
64 firstPtr
= lastPtr
= newPtr
;
67 newPtr
->Next
= firstPtr
;
68 firstPtr
->prev
= newPtr
;
74 void List
<T
>::insertAtBack(T
*&value
)
76 ListNode
<T
> *newPtr
= getNewNode(*value
);
80 firstPtr
= lastPtr
= newPtr
;
84 newPtr
->prev
= lastPtr
;
85 lastPtr
->next
= newPtr
;
92 bool List
<T
>::removeFromFront( T
&value
)
98 ListNode
<T
> *tempPtr
= firstPtr
;
100 if ( firstPtr
== lastPtr
)
101 firstPtr
= lastPtr
= 0;
103 firstPtr
= firstPtr
->next
;
105 value
= tempPtr
->getData();
112 bool List
<T
>::removeFromBack( T
&value
)
118 ListNode
<T
> *tempPtr
= lastPtr
;
120 if ( firstPtr
== lastPtr
)
121 lastPtr
= firstPtr
= 0;
123 lastPtr
= lastPtr
->prev
;
125 value
= tempPtr
->getData();
133 bool List
<T
>::isEmpty() const
134 { return firstPtr
== 0 && lastPtr
== 0; }
137 ListNode
<T
> *List
<T
>::getNewNode( const T
&value
)
139 ListNode
<T
> *ptr
= new ListNode
<T
>(value
);
147 void List
<T
>::print() const
151 cout
<< "Empty list" << endl
;
155 ListNode
<T
> *currentPtr
;
156 currentPtr
= firstPtr
;
159 cout
<< "aClient: " << currentPtr
->getData() << flush
;
161 if (currentPtr
->getData()->stats
)
162 cout
<< " Player Name: " << ¤tPtr
->getData()->stats
->name
163 << " Password: " << ¤tPtr
->getData()->stats
->password
<< flush
;
165 currentPtr
= currentPtr
->next
;
171 bool List
<T
>::remove(T
*remPtr
)
173 ListNode
<T
> *newPtr
= firstPtr
;
181 testPtr
= newPtr
->getData();
182 if (testPtr
== remPtr
)
184 if (firstPtr
== lastPtr
)
186 cout
<< "One Element. Deleting it" << endl
<< flush
;
187 firstPtr
= lastPtr
= NULL
;
191 else if (newPtr
!= lastPtr
&& newPtr
!= firstPtr
)
193 cout
<< "Many elements, this one is in the middle. Deleting it"
194 << ", linking front to back, and back to front." << endl
<< flush
;
195 newPtr
->prev
->next
= newPtr
->next
;
196 newPtr
->next
->prev
= newPtr
->prev
;
200 else if (newPtr
== lastPtr
)
202 cout
<< "This was the last element. Deleting it, and pointing the tail to "
203 << "its previous element." << endl
<< flush
;
204 lastPtr
= newPtr
->prev
;
209 else if (newPtr
== firstPtr
)
211 cout
<< "This was the first element. Deleting it, and pointing the head to "
212 << "its next element." << endl
<< flush
;
213 firstPtr
= newPtr
->next
;
219 newPtr
= newPtr
->next
;