]> jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
Fixed some upper bounds stuff and do_reset
[irc/gameservirc.git] / gameserv / tcpclient.cpp
1 /*
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
7 *
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
10 *
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
13 */
14
15 #include "sockhelp.h"
16 #include "options.h"
17 #include "list.h"
18 #include "aClient.h"
19 #include "extern.h"
20 #include "flags.h"
21 #include <stdio.h>
22 #include <unistd.h>
23 #include <string.h>
24 #include <fstream>
25 #include <stdlib.h>
26 #include <fcntl.h>
27 #include <signal.h>
28 //#include <sys/types.h>
29 //#include <sys/wait.h>
30 //#include <errno.h>
31
32 using std::ofstream;
33 using std::ifstream;
34 using std::cerr;
35 using std::endl;
36
37 char *PACKAGE = "GameServ";
38 char *VERSION = "1.2.3 +devel";
39
40 int sock;
41 long lastrefresh;
42
43 List<aClient> clients[U_TABLE_SIZE];
44
45 void save_lastrefresh();
46 void load_lastrefresh();
47 void prettyIntro();
48 void check_idles();
49
50 // Make this a daemon
51 int daemon(int nochdir, int noclose);
52
53 // Close all file descriptors from >= fd
54 void closeall(int fd);
55
56 int main(int argc, char *argv[])
57 {
58 char buffer[1024], buf[1024];
59 memset(buffer, 0, 1024);
60 memset(buf, 0, 1024);
61 int connected;
62 long lastidlecheck;
63 char *cmd, *source = NULL, *conf;
64 srand(time(NULL));
65 conf = new char[16];
66 strcpy(conf, "gameserv.conf");
67
68 /*
69 * This needs to be fixed to work for any number of arguments in any
70 * order
71 *
72 */
73 if (argc > 1)
74 {
75 if ( argc > 2 || stricmp(argv[1], "--help") == 0)
76 {
77 cout << "Usage: gameserv [options] [configfile]" << endl;
78 cout << "Options:" << endl;
79 cout << "--help Displays this help dialogue" << endl;
80 return 1;
81 }
82 delete []conf;
83 conf = argv[1];
84 }
85
86 prettyIntro();
87
88 if (load_config_file(conf))
89 {
90 cout << "Config file loaded ok...\n"
91 << "Turning into a daemon" << endl;
92 }
93 else
94 exit(2);
95
96 if (argc <= 1)
97 delete []conf;
98
99 // Turn into a daemon
100 if (daemon(1,0) < 0)
101 {
102 perror("Could not turn into a daemon");
103 exit(3);
104 }
105
106 init_masters();
107 load_gs_dbase();
108 loadNews(newsdata, todaysnews);
109
110 if (load_monsters() == false)
111 goto end;
112
113 shuttingdown = false;
114
115 char ignoreservers[32][256];
116 char *currentserver;
117 currentserver = strtok(ignoreserverslist, " ");
118 for (int server = 0; server < 32 && currentserver != NULL; server++)
119 {
120 strncpy(ignoreservers[server], currentserver, 255);
121 log("Placing %s on the server ignore list", currentserver);
122 currentserver = strtok(NULL, " ");
123 }
124
125 strcpy(boss.name, "Red Dragon");
126 strcpy(boss.weapon, "Breath of Unholy Fire");
127 boss.strength = 2500;
128 boss.gold = 2000000000;
129 boss.exp = 2000000000;
130 boss.maxhp = 6667;
131 boss.hp = 6667;
132 strcpy(boss.death, "You finally snuff out the deadly murderous "\
133 "dragon's dark flames. You have freed the land of its terror "\
134 "filled reign from above!");
135
136
137 // This loop will retry the connection 3 times
138 for (int retry = 0; retry < 3 && !shuttingdown; retry++)
139 {
140 connected = 1;
141 load_lastrefresh();
142
143
144 long int loadtime = time(NULL);
145 long int currentTime;
146 long int oldTime = loadtime;
147
148 lastidlecheck = loadtime;
149
150 #ifdef DEBUGMODE
151 log("Setting primary Idle Check timestamp: %ld", lastidlecheck);
152 #endif
153 bool loaded = false;
154
155 ignore_pipe();
156 sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
157 if (sock == -1) {
158 fprintf(stderr,"make_connection failed.\n");
159 unload_config_file();
160 return -1;
161 }
162 log("%S socket connected.");
163
164 #ifdef UNREAL
165 raw("PROTOCTL NICKv2 VHP");
166 raw("PASS :%s", remotepass);
167 raw("SERVER %s 1 :%s", servername, servername);
168 raw("NICK %S 1 %d %S %s %s %d +w%s %s :%s v%s", time(NULL), gshost,
169 servername, time(NULL), (isBOper() ? "o" : ""), gshost, PACKAGE, VERSION);
170 raw(":%S JOIN %s", c_Forest);
171 raw(":%S MODE %s +tn", c_Forest);
172 #elif defined(BAHAMUT)
173 raw("PASS %s :TS", remotepass);
174 raw("SERVER %s 1 :%s", servername, servername);
175 raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL), (isBOper() ? "o" : ""),
176 gsident, gshost, servername);
177 raw(":%s SJOIN %d %d %s +nt :@%S", servername, time(NULL), time(NULL), c_Forest);
178 #elif defined(HYBRID)
179 raw("PASS %s :TS", remotepass);
180 raw("SERVER %s 1 :%s", servername, servername);
181 raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL), (isBOper() ? "o" : ""),
182 gsident, gshost, servername);
183 raw(":%s SJOIN %ld %s +nt :@%S", servername, time(NULL), c_Forest);
184 #elif defined(ULTIMATE2)
185 raw("PASS %s :TS", remotepass);
186 raw("SERVER %s 1 :%s", servername, servername);
187 raw("NICK %S 1 %d %s %s %s 0 :GameServ",
188 time(NULL), gsident, gshost, servername);
189 if (isBOper())
190 raw(":%S mode %S +o");
191 raw(":%S JOIN %s", c_Forest);
192 #elif defined(P10)
193 // Server numeric is: [] <-- must be unique
194 raw("PASS :%s", remotepass);
195 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
196 raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL), gsident, gshost,
197 (isBOper() ? "+o" : ""), gsnum);
198 raw("[] B %s %d +tn %s:o", c_Forest, time(NULL) - 864000, gsnum);
199 #endif
200
201 #if defined(P10)
202 raw("%s T %s :%s", gsnum, c_Forest, c_ForestTopic);
203 raw("[] EB"); // End burst
204 #else
205 #ifndef HYBRID
206 #if defined(ULTIMATE2)
207 raw(":%s MODE %s +o %S %ld", servername, c_Forest,
208 time(NULL));
209 #else
210 raw(":%S MODE %s +o %S", c_Forest);
211 #endif
212 #endif
213 raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
214 #endif
215
216 sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
217 David Duchene <dave@ltd.com> for pointing out the possible
218 buffer overflow resulting from the linefeed added below. */
219
220
221 #ifdef DEBUGMODE
222 log("Server: %s",buffer);
223 #endif
224
225 while (connected) {
226 if (sock_gets(sock,buffer,sizeof(buffer)) == -1) {
227 connected = 0;
228 }
229 strcpy(buf, buffer);
230
231 #if !defined(P10)
232 if (buffer[0] == ':')
233 {
234 source = strtok(buf, " ");
235 cmd = strtok(NULL, " ");
236 }
237 else
238 cmd = strtok(buf, " ");
239 #else
240 source = strtok(buf, " ");
241 cmd = strtok(NULL, " ");
242 #endif
243
244 #ifdef DEBUGMODE
245 log("Server: %s", buffer);
246 #endif
247
248 // Wait N seconds then we're loaded.
249 if (!loaded)
250 {
251 if (time(NULL) >= welcomedelay + loadtime)
252 {
253 loaded = true;
254 retry = 0; // Start the reconnection cycle over
255 }
256 }
257 else
258 {
259 long TIME = time(NULL);
260 if (TIME - lastidlecheck >= idlecheckperiod)
261 {
262 check_idles();
263 lastidlecheck = TIME;
264 }
265 }
266
267 // Refresh players and clear news if the time is up
268 currentTime = time(NULL);
269 if (currentTime - lastrefresh >= refreshperiod)
270 {
271 refreshall();
272 clearNews(todaysnews);
273 saveNews(newsdata, todaysnews);
274 lastrefresh = currentTime;
275 save_lastrefresh();
276 notice(s_GameServ, c_Forest, "Refreshing all players "\
277 "and resetting news! %ld", refreshperiod);
278 }
279
280 // Save the player data every updateperiod seconds
281 currentTime = time(NULL);
282 if (currentTime - oldTime >= updateperiod)
283 {
284 oldTime = currentTime;
285 log("Saving to %s", playerdata);
286 save_gs_dbase();
287 saveNews(newsdata, todaysnews);
288 }
289
290
291 #if !defined(P10)
292 if (stricmp(cmd, "PING") == 0) {
293 char *timestamp;
294 timestamp = strtok(NULL, "");
295 raw("PONG %s", timestamp);
296 #else
297 if (stricmp(cmd, "G") == 0) {
298 char *timestamp;
299 timestamp = strtok(NULL, " ");
300 raw("[] Z [] %s 0 %s", timestamp + 1, timestamp);
301 #endif
302 #ifdef P10
303 } else if (stricmp(cmd, "EB") == 0) {
304 raw("[] EA");
305 #endif
306 } else if (stricmp(cmd, "VERSION") == 0) {
307 char *server;
308 server = strtok(NULL, " ");
309 server++;
310 raw(":%s 351 %s %s_%s. %s", servername, source+1, PACKAGE, VERSION, servername);
311 #if !defined(P10)
312 } else if (strncmp(cmd, "NICK", 4) == 0) {
313 if (buffer[0] == ':')
314 {
315 aClient *tempPtr;
316 if ((tempPtr = find((source + 1))))
317 {
318 char *nick;
319 unsigned long oldhv, newhv;
320 nick = strtok(NULL, " ");
321 oldhv = iHASH((unsigned char *) tempPtr->getNick());
322 newhv = iHASH((unsigned char *) nick);
323 tempPtr->setNick(nick);
324 clients[oldhv].remove(tempPtr);
325 clients[newhv].insertAtBack(tempPtr);
326 }
327 }
328 else
329 {
330 char *nick;
331 #else
332 } else if (stricmp(cmd, "N") == 0 && strlen(source) == 2) {
333 {
334 char *nick, *realnick;
335 realnick = strtok(NULL, " ");
336
337 for (int x = 0; x < 5; x++)
338 nick = strtok(NULL, " ");
339
340 if (nick[0] == '+')
341 {
342 #ifdef DEBUGMODE
343 log ("aClient has modes");
344 #endif
345
346 // Searching for the +r mode (extra parameter)
347 for (unsigned int count = 1; count < strlen(nick); count++)
348 {
349 if (nick[count] == 'r')
350 {
351 nick = strtok(NULL, " ");
352 break;
353 }
354 }
355 nick = strtok(NULL, " ");
356 }
357 #endif
358 aClient *newuser, *temp;
359
360 nick = strtok(NULL, " ");
361
362 #ifdef P10
363 newuser = new aClient(nick, realnick);
364 #else
365 newuser = new aClient(nick);
366 #endif
367
368
369 if (loaded)
370
371 if (isWelcome())
372 {
373 #ifdef P10
374 notice(s_GameServ, nick, welcomemsg, realnick);
375 #else
376 notice(s_GameServ, nick, welcomemsg, nick);
377 #endif
378 }
379 #ifdef P10
380 unsigned long hv = sHASH((unsigned char *) nick);
381 #else
382 unsigned long hv = iHASH((unsigned char *) nick);
383 #endif
384
385 temp = clients[hv].insertAtBack(newuser);
386
387 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2)
388 char *nickserver;
389 strtok(NULL, " ");
390 strtok(NULL, " ");
391 nickserver = strtok(NULL, " ");
392 if (nickserver[0] == '+')
393 strtok(NULL, " ");
394 strtok(NULL, " ");
395 nickserver = strtok(NULL, " ");
396 for (int x = 0; x < 32; x++)
397 {
398 if (stricmp(ignoreservers[x], nickserver) == 0)
399 {
400 setIgnore(temp);
401 break;
402 }
403 }
404 #elif defined(UNREAL)
405 char *nickserver;
406 strtok(NULL, " ");
407 strtok(NULL, " ");
408 strtok(NULL, " ");
409 strtok(NULL, " ");
410 nickserver = strtok(NULL, " ");
411 for (int x = 0; x < 32; x++)
412 {
413 if (stricmp(ignoreservers[x], nickserver) == 0)
414 {
415 setIgnore(temp);
416 break;
417 }
418 }
419 #endif
420 delete newuser;
421 }
422 #if defined(P10)
423 } else if (stricmp(cmd, "Q") == 0) {
424 // unsigned long hv = sHASH((unsigned char *) source);
425 #else
426 } else if (stricmp(cmd, "QUIT") == 0) {
427 // unsigned long hv = iHASH((unsigned char *) source);
428 #endif
429 aClient *quitter;
430 char z = source[0];
431
432 if (z == ':')
433 source++;
434
435 if (!(quitter = find(source)))
436 {
437 log("Fatal Error: could not find %s in the "\
438 "clients list", source);
439 goto end;
440 }
441
442 logout(quitter);
443
444 if (z == ':')
445 source--;
446
447 /* Attempting to use the logout() function
448 if ((quitter = find(source)))
449 clients[hv].remove(quitter);
450 if ((quitter = findIRCplayer(source)))
451 {
452 if (player_fight(quitter))
453 {
454 // Stop the fight on the other client
455 aClient *otherplayer = quitter->stats->battle;
456 otherplayer->stats->battle = NULL;
457 notice(s_GameServ, otherplayer->getNick(), "%s "\
458 "has quit IRC. The fight stops here.",
459 quitter->stats->name);
460 }
461 quitter->stats->battle = NULL;
462 quitter->stats->fight = NULL;
463 quitter->stats->master = NULL;
464
465 quitter->setNick("Not Playing");
466 #ifdef P10
467 quitter->setRealNick("Not Playing");
468 #endif
469 quitter->stats->client = NULL; // Unidentify them
470 }
471 */
472
473 #if defined(P10)
474 } else if (stricmp(cmd, "P") == 0) {
475 char *rest, *dest;
476 char *longname;
477 longname = new char[strlen(s_GameServ) + strlen(servername) + 2];
478
479 sprintf(longname, "%S@%s", servername);
480
481 dest = strtok(NULL, " ");
482 rest = strtok(NULL, "");
483 if (stricmp(dest, gsnum) == 0 || stricmp(dest, longname) == 0)
484 {
485 delete [] longname;
486 gameserv(source, rest);
487 }
488 else if (stricmp(dest, c_Forest) == 0 && isListenOnCF())
489 {
490 delete [] longname;
491 forest(source, rest);
492 }
493 #else
494 } else if (stricmp(cmd, "PRIVMSG") == 0) {
495 char *rest, *dest;
496 dest = strtok(NULL, " ");
497 rest = strtok(NULL, "");
498 if (strnicmp(dest, s_GameServ, strlen(s_GameServ)) == 0)
499 gameserv(source, rest);
500 else if (stricmp(dest, c_Forest) == 0 && isListenOnCF())
501 forest(source, rest);
502 #endif
503 #if defined(P10)
504 } else if (stricmp(cmd, "J") == 0) {
505 #else
506 } else if (stricmp(cmd, "JOIN") == 0) {
507 #endif
508 char *channel;
509 aClient *joiner;
510 channel = strtok(NULL, " ");
511
512 char z = source[0];
513
514 if (z == ':')
515 source++;
516
517 joiner = find(source);
518
519 if (stricmp(channel, c_Forest) == 0 && is_playing(joiner))
520 {
521 #ifdef DEBUGMODE
522 log("Player %s (IRC: %s) joined %s",
523 joiner->stats->name,
524 #ifdef P10
525 joiner->getRealNick(),
526 #else
527 joiner->getNick(),
528 #endif
529 c_Forest);
530 #endif
531 raw(":%S MODE %s +v %s", c_Forest, (source));
532 }
533
534 if (z == ':')
535 source--;
536
537 #if defined(BAHAMUT)
538 } else if (stricmp(cmd, "SJOIN") == 0) {
539 char *channel, *nick, *tmp, *rest;
540 strtok(NULL, " "); // Ignore the TS
541 #ifndef HYBRID
542 strtok(NULL, " "); // Ignore the TS
543 #endif
544 channel = strtok(NULL, " ");
545 rest = strtok(NULL, "");
546 tmp = strchr(rest, ':');
547 tmp++;
548 nick = strtok(tmp, " ");
549 while (nick != NULL)
550 {
551 if (*nick == '@')
552 nick++;
553 if (*nick == '+')
554 nick++; // Assume for users set op and voice, they
555 // are never passed as +@nick
556 if (stricmp(channel, c_Forest) == 0 && is_playing(nick))
557 raw(":%S MODE %s +v %s", channel, nick);
558
559 nick = strtok(NULL, " ");
560 }
561 #endif
562 } else {
563 #ifdef DEBUGMODE
564 log("Unrecognized Message: cmd = %s source = %s", cmd, source);
565 #endif
566 }
567 }
568
569 } // for loop for connection retry
570
571 end:
572
573 save_gs_dbase();
574 saveNews(newsdata, todaysnews);
575
576 delete_monsters();
577 delete_masters();
578
579 #ifdef DEBUGMODE
580 log("<CLOSED>");
581 #endif
582
583 close(sock);
584 unload_config_file();
585 return 0;
586 }
587
588 aClient *find(char *nick)
589 {
590 return findbynick(nick);
591 }
592
593 aClient *find(const char *nick)
594 {
595 return findbynick(nick);
596 }
597
598 #ifdef P10
599
600 aClient *findbyrealnick(char *realnick)
601 {
602 ListNode <aClient> *newPtr;
603 unsigned long hv = sHASH((unsigned char *) realnick);
604 newPtr = clients[hv].First();
605
606 aClient *client = NULL;
607
608 while (newPtr)
609 {
610 client = newPtr->getData();
611 if (stricmp(client->getRealNick(), realnick) == 0)
612 return client;
613 client = NULL;
614 newPtr = newPtr->Next();
615 }
616 return client;
617 }
618
619 #else
620
621 aClient *findbyrealnick(char *realnick)
622 {
623 return findbynick(realnick);
624 }
625
626 #endif
627
628 aClient *findbynick(char *nick)
629 {
630 ListNode <aClient> *newPtr;
631 #ifdef P10
632 unsigned long hv = sHASH((unsigned char *) nick);
633 #else
634 unsigned long hv = iHASH((unsigned char *) nick);
635 #endif
636
637 newPtr = clients[hv].First();
638
639 aClient *client = NULL;
640
641 while (newPtr)
642 {
643 client = newPtr->getData();
644 #ifdef P10
645 if (strcmp(client->getNick(), nick) == 0)
646 #else
647 if (stricmp(client->getNick(), nick) == 0)
648 #endif
649 return client;
650 client = NULL;
651 newPtr = newPtr->Next();
652 }
653 return client;
654 }
655
656 aClient *findIRCplayer(const char *nick)
657 {
658 ListNode <aClient> *newPtr;
659 aClient *p = NULL;
660
661 p = find(nick);
662
663 if (!is_playing(p))
664 return NULL;
665
666 unsigned long hv = iHASH((unsigned char *) p->stats->name);
667
668 for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
669 {
670 p = newPtr->getData();
671 #ifdef P10
672 if (strcmp(p->getNick(), nick) == 0)
673 #else
674 if (stricmp(p->getNick(), nick) == 0)
675 #endif
676 return p;
677 p = NULL;
678 }
679 return NULL;
680 }
681
682 aClient *findplayer(const char *name)
683 {
684 ListNode <aClient> *newPtr;
685 Player *p = NULL;
686 unsigned long hv = iHASH((unsigned char *) name);
687 for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
688 {
689 p = newPtr->getData()->stats;
690 if (stricmp(p->name, name) == 0)
691 return newPtr->getData();
692 p = NULL;
693 }
694 return NULL;
695 }
696
697 void check_idles()
698 {
699 ListNode <aClient> *newPtr;
700 Player *p = NULL;
701
702 for (int x = 0; x < U_TABLE_SIZE; x++)
703 {
704 for (newPtr = players[x].First(); newPtr; newPtr = newPtr->Next())
705 {
706 p = newPtr->getData()->stats;
707 switch(p->level)
708 {
709 case 1:
710 if ((time(NULL) - p->lastlogin) / 86400 >= level1expire)
711 {
712 logout(newPtr->getData());
713 players[x].remove(newPtr->getData());
714 return;
715 }
716 break;
717
718 default:
719 if ((time(NULL) - p->lastlogin) / 86400 >= defaultexpire)
720 {
721 logout(newPtr->getData());
722 players[x].remove(newPtr->getData());
723 return;
724 }
725 break;
726 }
727 if (timedOut(p))
728 {
729 timeOutEvent(p);
730 }
731 }
732 }
733 }
734
735 aClient *findbynick(const char *nick)
736 {
737 ListNode <aClient> *newPtr;
738 #ifdef P10
739 unsigned long hv = sHASH((unsigned char *) nick);
740 #else
741 unsigned long hv = iHASH((unsigned char *) nick);
742 #endif
743
744 newPtr = clients[hv].First();
745
746 aClient *client = NULL;
747
748 while (newPtr)
749 {
750 client = newPtr->getData();
751 #ifdef P10
752 if (strcmp(client->getNick(), nick) == 0)
753 #else
754 if (stricmp(client->getNick(), nick) == 0)
755 #endif
756 return client;
757 client = NULL;
758 newPtr = newPtr->Next();
759 }
760 return client;
761 }
762
763 /* daemon() - detach process from user and disappear into the background
764 * returns -1 on failure, but you can't do much except exit in that case
765 * since we may already have forked. This is based on the BSD version,
766 * so the caller is responsible for things like the umask, etc.
767 */
768
769 /* believed to work on all Posix systems */
770
771 int daemon(int nochdir, int noclose)
772 {
773 pid_t pid;
774 switch (pid = fork())
775 {
776 case 0: break;
777 case -1: return -1;
778 default: _exit(0); /* exit the original process */
779 }
780
781 if (setsid() < 0) /* shoudn't fail */
782 return -1;
783
784 /* dyke out this switch if you want to acquire a control tty in */
785 /* the future -- not normally advisable for daemons */
786
787 switch (pid = fork())
788 {
789 case 0: break;
790 case -1: return -1;
791 default:
792 ofstream outfile;
793 outfile.open(pidfile);
794 if (outfile.fail())
795 cerr << "Unable to open " << pidfile << endl;
796 outfile << pid << endl;
797 outfile.close();
798
799 _exit(0);
800 }
801
802 if (!nochdir)
803 chdir("/");
804
805 if (!noclose)
806 {
807 closeall(0);
808 open("/dev/null",O_RDWR);
809 dup(0); dup(0);
810 }
811
812 return 0;
813 }
814
815
816 /* closeall() -- close all FDs >= a specified value */
817
818 void closeall(int fd)
819 {
820 int fdlimit = sysconf(_SC_OPEN_MAX);
821
822 while (fd < fdlimit)
823 close(fd++);
824 }
825
826 void prettyIntro()
827 {
828 cout << endl;
829 cout << " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl;
830 cout << " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl;
831 cout << "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl;
832 cout << "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl;
833 cout << "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl;
834 cout << " GGGGG V\n\n" << endl;
835 cout << "Version: " << VERSION << endl;
836 }
837
838 void load_lastrefresh()
839 {
840 ifstream infile;
841 infile.open(".gsrefresh");
842 if (infile.fail())
843 {
844 #ifdef DEBUGMODE
845 log("Error opening .gsrefresh");
846 #endif
847
848 generate:
849 long mytime = time(NULL);
850 #ifdef DEBUGMODE
851 log("Generating new refresh time");
852 #endif
853
854 // Just a safety measure... tho no one should
855 // get anywhere near the time as their refreshperiod
856 if (refreshperiod >= mytime)
857 refreshperiod = 86400;
858
859 lastrefresh = mytime - (mytime % refreshperiod);
860 refreshall();
861 save_lastrefresh();
862 return;
863 }
864 infile >> lastrefresh;
865 infile.close();
866 if (lastrefresh < 0)
867 goto generate;
868 }
869
870 void save_lastrefresh()
871 {
872 ofstream outfile;
873
874 outfile.open(".gsrefresh");
875
876 if (outfile.fail())
877 {
878 log("Error creating new file .gsrefresh");
879 return;
880 }
881 outfile << lastrefresh << endl;
882
883 outfile.close();
884 }