]> jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
Fixed a bug that allowed more than one person to register the same player name
[irc/gameservirc.git] / gameserv / tcpclient.cpp
1 /*
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
7 *
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
10 *
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
13 */
14
15 #include "sockhelp.h"
16 #include "options.h"
17 #include "list.h"
18 #include "aClient.h"
19 #include "extern.h"
20 #include <stdio.h>
21 #include <unistd.h>
22 #include <string.h>
23 #include <fstream>
24 #include <stdlib.h>
25 #include <fcntl.h>
26 #include <signal.h>
27 //#include <sys/types.h>
28 //#include <sys/wait.h>
29 //#include <errno.h>
30
31
32
33 using std::ofstream;
34 using std::ifstream;
35 using std::cerr;
36 using std::endl;
37
38 char *PACKAGE = "GameServ";
39 char *VERSION = "1.2.0 +devel";
40
41 int sock;
42 int day;
43
44 List<aClient> clients;
45
46 void save_day();
47 void load_day();
48 void prettyIntro();
49
50 // Make this a daemon
51 int daemon(int nochdir, int noclose);
52
53 // Close all file descriptors from >= fd
54 void closeall(int fd);
55
56 int main(int argc, char *argv[])
57 {
58 char buffer[1024], buf[1024];
59 int connected = 1;
60 char *cmd, *source = NULL, *conf = "gameserv.conf";
61 srand(time(NULL));
62
63 /*
64 * This needs to be fixed to work for any number of arguments in any
65 * order
66 *
67 */
68 if (argc > 1)
69 {
70 if ( argc > 2 || stricmp(argv[1], "--help") == 0)
71 {
72 cout << "Usage: gameserv [options] [configfile]" << endl;
73 cout << "Options:" << endl;
74 cout << "--help Displays this help dialogue" << endl;
75 return 1;
76 }
77 conf = new char[strlen(argv[1])];
78 strcpy(conf, argv[1]);
79 }
80
81 prettyIntro();
82
83 if (load_config_file(conf))
84 {
85 cout << "Config file loaded ok...\n"
86 << "Turning into a daemon" << endl;
87 }
88 else
89 exit(2);
90
91 // Turn into a daemon
92 if (daemon(1,0) < 0)
93 {
94 perror("Could not turn into a daemon");
95 exit(2);
96 }
97
98 ignore_pipe();
99 sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
100 if (sock == -1) {
101 fprintf(stderr,"make_connection failed.\n");
102 unload_config_file();
103 return -1;
104 }
105
106 #ifdef UNREAL
107 raw("PROTOCTL NICKv2 VHP");
108 raw("PASS :%s", remotepass);
109 raw("SERVER %s 1 :%s", servername, servername);
110 raw("NICK %S 1 %d %S %s %s %d +owghraAxNt %s :%s v%s", time(NULL), gshost,
111 servername, time(NULL), gshost, PACKAGE, VERSION);
112 raw(":%S JOIN %s", c_Forest);
113 raw(":%S MODE %s +mtn", c_Forest);
114 #elif defined(BAHAMUT)
115 raw("PASS %s :TS", remotepass);
116 raw("SERVER %s 1 :%s", servername, servername);
117 raw("NICK %S 1 %d +o %s %s %s 0 :GameServ", time(NULL), gsident, gshost,
118 servername);
119 raw(":%s SJOIN %d %d %s +mnt :@%S", servername, time(NULL), time(NULL), c_Forest);
120 #elif defined(HYBRID)
121 raw("PASS %s :TS", remotepass);
122 raw("SERVER %s 1 :%s", servername, servername);
123 raw("NICK %S 1 %d +o %s %s %s :GameServ", time(NULL), gsident, gshost,
124 servername);
125 // Sending a timestamp of 1 to force ops.
126 raw(":%s SJOIN 1 %s +ntm :@%S", servername, c_Forest);
127 #elif defined(P10)
128 // Server numeric is: [] <-- must be unique
129 raw("PASS :%s", remotepass);
130 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
131 raw("[] N %S 1 %d %s %s DAqAoB %s :%S", time(NULL), gsident, gshost, gsnum);
132 raw("[] B %s %d +tnm %s:o", c_Forest, time(NULL) - 864000, gsnum);
133 #endif
134
135 #if defined(P10)
136 raw("%s T %s :%s", gsnum, c_Forest, c_ForestTopic);
137 raw("[] EB"); // End burst
138 #else
139 #ifndef HYBRID
140 raw(":%S MODE %s +o %S", c_Forest);
141 #endif
142 raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
143 #endif
144
145 sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
146 David Duchene <dave@ltd.com> for pointing out the possible
147 buffer overflow resulting from the linefeed added below. */
148
149
150 #ifdef DEBUGMODE
151 log("Server: %s",buffer);
152 #endif
153
154 strcpy(boss.name, "Red Dragon");
155 strcpy(boss.weapon, "Breath of Unholy Fire");
156 boss.strength = 6667;
157 boss.gold = 2000000000;
158 boss.exp = 2000000000;
159 strcpy(boss.death, "You finally snuff out the deadly murderous "\
160 "dragon's dark flames. You have freed the land of its terror "\
161 "filled reign from above!");
162
163 init_masters();
164 load_gs_dbase();
165 load_day();
166 long int loadtime = time(NULL);
167 long int currentTime;
168 long int oldTime = loadtime;
169 bool loaded = false;
170
171 if (load_monsters() == false)
172 goto end;
173
174 while (connected) {
175 if (sock_gets(sock,buffer,sizeof(buffer)) == -1) {
176 connected = 0;
177 }
178 strcpy(buf, buffer);
179
180 #if !defined(P10)
181 if (buffer[0] == ':')
182 {
183 source = strtok(buf, " ");
184 cmd = strtok(NULL, " ");
185 }
186 else
187 cmd = strtok(buf, " ");
188 #else
189 source = strtok(buf, " ");
190 cmd = strtok(NULL, " ");
191 #endif
192
193 #ifdef DEBUGMODE
194 log("Server: %s", buffer);
195 #endif
196
197 // Wait N seconds then we're loaded.
198 if (!loaded)
199 {
200 if (time(NULL) >= welcomedelay + loadtime)
201 loaded = true;
202 }
203
204 // Save the player data every updateperiod seconds
205 currentTime = time(NULL);
206 if (currentTime - oldTime >= updateperiod)
207 {
208 oldTime = currentTime;
209 save_gs_dbase();
210 }
211
212
213 #if !defined(P10)
214 if (stricmp(cmd, "PING") == 0) {
215 char *timestamp;
216 timestamp = strtok(NULL, "");
217 raw("PONG %s", timestamp);
218 #else
219 if (stricmp(cmd, "G") == 0) {
220 char *timestamp;
221 timestamp = strtok(NULL, " ");
222 raw("[] Z [] %s 0 %s", timestamp + 1, timestamp);
223 #endif
224 #ifdef P10
225 } else if (stricmp(cmd, "EB") == 0) {
226 raw("[] EA");
227 #endif
228 } else if (stricmp(cmd, "VERSION") == 0) {
229 char *server;
230 server = strtok(NULL, " ");
231 server++;
232 raw(":%s 351 %s %s_%s. %s", servername, source+1, PACKAGE, VERSION, servername);
233 #if !defined(P10)
234 } else if (strncmp(cmd, "NICK", 4) == 0) {
235 if (buffer[0] == ':')
236 {
237 aClient *tempPtr;
238 if ((tempPtr = find((source + 1))))
239 {
240 char *nick;
241 nick = strtok(NULL, " ");
242 tempPtr->setNick(nick);
243 }
244 }
245 else
246 {
247 char *nick;
248 #else
249 } else if (stricmp(cmd, "N") == 0 && strlen(source) == 2) {
250 {
251 char *nick, *realnick;
252 realnick = strtok(NULL, " ");
253
254 for (int x = 0; x < 5; x++)
255 nick = strtok(NULL, " ");
256
257 if (nick[0] == '+')
258 {
259 #ifdef DEBUGMODE
260 log ("aClient has modes");
261 #endif
262
263 // Searching for the +r mode (extra parameter)
264 for (unsigned int count = 1; count < strlen(nick); count++)
265 {
266 if (nick[count] == 'r')
267 {
268 nick = strtok(NULL, " ");
269 break;
270 }
271 }
272 nick = strtok(NULL, " ");
273 }
274 #endif
275 aClient *newuser;
276
277 nick = strtok(NULL, " ");
278
279 #ifdef P10
280 newuser = new aClient(nick, realnick);
281 #else
282 newuser = new aClient(nick);
283 #endif
284
285
286 if (loaded)
287 #ifdef P10
288 notice(s_GameServ, nick, welcomemsg, realnick);
289 #else
290 notice(s_GameServ, nick, welcomemsg, nick);
291 #endif
292
293 clients.insertAtBack(newuser);
294 delete newuser;
295 }
296 #if defined(P10)
297 } else if (stricmp(cmd, "Q") == 0) {
298 #else
299 } else if (stricmp(cmd, "QUIT") == 0) {
300 #endif
301 aClient *quitter;
302 char z = source[0];
303
304 if (z == ':')
305 source++;
306
307 if ((quitter = find(source)))
308 clients.remove(quitter);
309 if ((quitter = findIRCplayer(source)))
310 {
311 if (player_fight(quitter))
312 {
313 // Stop the fight on the other client
314 aClient *otherplayer = quitter->stats->battle;
315 otherplayer->stats->battle = NULL;
316 notice(s_GameServ, otherplayer->getNick(), "%s "\
317 "has quit IRC. The fight stops here.",
318 quitter->stats->name);
319 }
320 quitter->stats->battle = NULL;
321 quitter->stats->fight = NULL;
322 quitter->stats->master = NULL;
323
324 quitter->setNick("!NULL!");
325 #ifdef P10
326 quitter->setRealNick("!NULL!");
327 #endif
328 quitter->stats->user = NULL; // Unidentify them
329 }
330
331 if (z == ':')
332 source--;
333
334 #if defined(P10)
335 } else if (stricmp(cmd, "P") == 0) {
336 char *rest, *dest;
337 char *longname;
338 longname = new char[strlen(s_GameServ) + strlen(servername) + 2];
339
340 sprintf(longname, "%S@%s", servername);
341
342 dest = strtok(NULL, " ");
343 rest = strtok(NULL, "");
344 if (stricmp(dest, gsnum) == 0 || stricmp(dest, longname) == 0)
345 {
346 delete [] longname;
347 gameserv(source, rest);
348 }
349 else if (stricmp(dest, c_Forest) == 0)
350 {
351 delete [] longname;
352 forest(source, rest);
353 }
354 #else
355 } else if (stricmp(cmd, "PRIVMSG") == 0) {
356 char *rest, *dest;
357 dest = strtok(NULL, " ");
358 rest = strtok(NULL, "");
359 if (strnicmp(dest, s_GameServ, strlen(s_GameServ)) == 0)
360 gameserv(source, rest);
361 else if (stricmp(dest, c_Forest) == 0)
362 forest(source, rest);
363 #endif
364 } else if (stricmp(cmd, "JOIN") == 0) {
365 char *channel;
366 channel = strtok(NULL, " ");
367 if (stricmp(channel, c_Forest) == 0 && is_playing(source + 1))
368 raw(":%S MODE %s +v %s", c_Forest, (source + 1));
369
370 #if defined(BAHAMUT)
371 } else if (stricmp(cmd, "SJOIN") == 0) {
372 char *channel, *nick, *tmp, *rest;
373 strtok(NULL, " "); // Ignore the TS
374 #ifndef HYBRID
375 strtok(NULL, " "); // Ignore the TS
376 #endif
377 channel = strtok(NULL, " ");
378 rest = strtok(NULL, "");
379 tmp = strchr(rest, ':');
380 tmp++;
381 nick = strtok(tmp, " ");
382 while (nick != NULL)
383 {
384 if (*nick == '@')
385 nick++;
386 if (*nick == '+')
387 nick++; // Assume for users set op and voice, they
388 // are never passed as +@nick
389 if (stricmp(channel, c_Forest) == 0 && is_playing(nick))
390 raw(":%S MODE %s +v %s", channel, nick);
391
392 nick = strtok(NULL, " ");
393 }
394 #endif
395 } else {
396 #ifdef DEBUGMODE
397 log("Unrecognized Message: cmd = %s source = %s", cmd, source);
398 #endif
399 }
400 }
401
402 end:
403
404 save_gs_dbase();
405 save_day();
406
407 delete_monsters();
408 delete_masters();
409
410 #ifdef DEBUGMODE
411 log("<CLOSED>");
412 #endif
413
414 close(sock);
415 unload_config_file();
416 return 0;
417 }
418
419 aClient *find(char *nick)
420 {
421 return findbynick(nick);
422 }
423
424 aClient *find(const char *nick)
425 {
426 return findbynick(nick);
427 }
428
429 #ifdef P10
430
431 aClient *findbyrealnick(char *realnick)
432 {
433 ListNode <aClient> *newPtr;
434 newPtr = clients.First();
435
436 aClient *client = NULL;
437
438 while (newPtr)
439 {
440 client = newPtr->getData();
441 if (stricmp(client->getRealNick(), realnick) == 0)
442 return client;
443 client = NULL;
444 newPtr = newPtr->Next();
445 }
446 return client;
447 }
448
449 #else
450
451 aClient *findbyrealnick(char *realnick)
452 {
453 return findbynick(realnick);
454 }
455
456 #endif
457
458 aClient *findbynick(char *nick)
459 {
460 ListNode <aClient> *newPtr;
461 newPtr = clients.First();
462
463 aClient *client = NULL;
464
465 while (newPtr)
466 {
467 client = newPtr->getData();
468 #ifdef P10
469 if (strcmp(client->getNick(), nick) == 0)
470 #else
471 if (stricmp(client->getNick(), nick) == 0)
472 #endif
473 return client;
474 client = NULL;
475 newPtr = newPtr->Next();
476 }
477 return client;
478 }
479
480 aClient *findIRCplayer(const char *nick)
481 {
482 ListNode <aClient> *newPtr;
483 aClient *p = NULL;
484
485 for (newPtr = players.First(); newPtr; newPtr = newPtr->Next())
486 {
487 p = newPtr->getData();
488 #ifdef P10
489 if (strcmp(p->getNick(), nick) == 0)
490 #else
491 if (stricmp(p->getNick(), nick) == 0)
492 #endif
493 return p;
494 p = NULL;
495 }
496 return NULL;
497 }
498 aClient *findplayer(const char *name)
499 {
500 ListNode <aClient> *newPtr;
501 Player *p = NULL;
502
503 for (newPtr = players.First(); newPtr; newPtr = newPtr->Next())
504 {
505 p = newPtr->getData()->stats;
506 if (stricmp(p->name, name) == 0)
507 return newPtr->getData();
508 p = NULL;
509 }
510 return NULL;
511 }
512
513 aClient *findbynick(const char *nick)
514 {
515 ListNode <aClient> *newPtr;
516 newPtr = clients.First();
517
518 aClient *client = NULL;
519
520 while (newPtr)
521 {
522 client = newPtr->getData();
523 #ifdef P10
524 if (strcmp(client->getNick(), nick) == 0)
525 #else
526 if (stricmp(client->getNick(), nick) == 0)
527 #endif
528 return client;
529 client = NULL;
530 newPtr = newPtr->Next();
531 }
532 return client;
533 }
534
535 void load_day()
536 {
537 ifstream infile;
538
539 infile.open(".gsday");
540
541 if (infile.fail())
542 {
543 #ifdef DEBUGMODE
544 log("Error opening .gsday");
545 #endif
546
547 generate:
548 #ifdef DEBUGMODE
549 log("Generating new day");
550 #endif
551 struct tm *tm;
552 time_t ti;
553 time(&ti);
554 tm = localtime(&ti);
555
556 day = tm->tm_mday;
557
558 save_day();
559 return;
560 }
561
562 infile >> day;
563 infile.close();
564 if (day < 1 || day > 31)
565 goto generate;
566 }
567
568 void save_day()
569 {
570 ofstream outfile;
571
572 outfile.open(".gsday");
573
574 if (outfile.fail())
575 {
576 log("Error creating new file .gsday");
577 return;
578 }
579
580 outfile << day << endl;
581
582 outfile.close();
583 }
584
585 /* daemon() - detach process from user and disappear into the background
586 * returns -1 on failure, but you can't do much except exit in that case
587 * since we may already have forked. This is based on the BSD version,
588 * so the caller is responsible for things like the umask, etc.
589 */
590
591 /* believed to work on all Posix systems */
592
593 int daemon(int nochdir, int noclose)
594 {
595 pid_t pid;
596 switch (pid = fork())
597 {
598 case 0: break;
599 case -1: return -1;
600 default: _exit(0); /* exit the original process */
601 }
602
603 if (setsid() < 0) /* shoudn't fail */
604 return -1;
605
606 /* dyke out this switch if you want to acquire a control tty in */
607 /* the future -- not normally advisable for daemons */
608
609 switch (pid = fork())
610 {
611 case 0: break;
612 case -1: return -1;
613 default:
614 ofstream outfile;
615 outfile.open(pidfile);
616 if (outfile.fail())
617 cerr << "Unable to open " << pidfile << endl;
618 outfile << pid << endl;
619 outfile.close();
620
621 _exit(0);
622 }
623
624 if (!nochdir)
625 chdir("/");
626
627 if (!noclose)
628 {
629 closeall(0);
630 open("/dev/null",O_RDWR);
631 dup(0); dup(0);
632 }
633
634 return 0;
635 }
636
637
638 /* closeall() -- close all FDs >= a specified value */
639
640 void closeall(int fd)
641 {
642 int fdlimit = sysconf(_SC_OPEN_MAX);
643
644 while (fd < fdlimit)
645 close(fd++);
646 }
647
648 void prettyIntro()
649 {
650 cout << endl;
651 cout << " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl;
652 cout << " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl;
653 cout << "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl;
654 cout << "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl;
655 cout << "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl;
656 cout << " GGGGG V\n\n" << endl;
657 cout << "Version: " << VERSION << endl;
658 }