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1 | #include <fstream.h> | |
2 | #include <string.h> | |
3 | #include <stdlib.h> | |
4 | #include <stdio.h> | |
5 | #include "extern.h" | |
6 | ||
7 | void load_config_file(char *config); | |
8 | void unload_config_file(); | |
9 | ||
10 | /* Random Configuration Stuff Goes Here until I code it to load from a .conf file :)*/ | |
11 | ||
12 | char *s_GameServ; // GameServ's nickname | |
13 | char *gshost; // GameServ's Hostname | |
14 | char *gsident; // GameServ's ident/username | |
15 | char *servername; // GameServ's Server | |
16 | char *c_Forest; // Forest channel | |
17 | char *c_ForestTopic; // Forest Channel Topic | |
18 | char *adminpass; // Administrator password | |
19 | char *welcomemsg; // Welcome Message | |
20 | int welcomedelay; // Welcome Message Delay | |
21 | int updateperiod; // Seconds until another player database update | |
22 | int forestfights; // Forest fights per day | |
23 | ||
24 | // Remote server stuff. This is used for the outgoing connection gameserv needs to make | |
25 | // to a real ircd. | |
26 | char *remoteserver; // Server to connect to | |
27 | char *remoteport; // Port to connect to on remoteserver | |
28 | char *remotepass; // Password for the server link | |
29 | ||
30 | char *playerdata; // File to store player data in | |
31 | char *monsterdata; // File to load monster data from | |
32 | ||
33 | void unload_config_file() | |
34 | { | |
35 | if (s_GameServ) | |
36 | delete [] s_GameServ; | |
37 | if (gshost) | |
38 | delete [] gshost; | |
39 | if (gsident) | |
40 | delete [] gsident; | |
41 | if (servername) | |
42 | delete [] servername; | |
43 | if (c_Forest) | |
44 | delete [] c_Forest; | |
45 | if (c_ForestTopic) | |
46 | delete [] c_ForestTopic; | |
47 | if (remoteserver) | |
48 | delete [] remoteserver; | |
49 | if (remoteport) | |
50 | delete [] remoteport; | |
51 | if (remotepass) | |
52 | delete [] remotepass; | |
53 | if (playerdata) | |
54 | delete [] playerdata; | |
55 | if (monsterdata) | |
56 | delete [] monsterdata; | |
57 | if (adminpass) | |
58 | delete [] adminpass; | |
59 | if (welcomemsg) | |
60 | delete [] welcomemsg; | |
61 | } | |
62 | ||
63 | void load_config_file(char *config) | |
64 | { | |
65 | char *buf, *directive, *value; | |
66 | buf = new char[1024]; | |
67 | ||
68 | unload_config_file(); | |
69 | ||
70 | ifstream infile; | |
71 | infile.open(config); | |
72 | if (infile.fail()) | |
73 | { | |
74 | cout << "Error opening " << config << endl; | |
75 | return; | |
76 | } | |
77 | ||
78 | while (infile.getline(buf, 1024, '\n')) | |
79 | { | |
80 | cout << "Buf: " << buf << endl; | |
81 | ||
82 | if (buf[0] == '#' || buf[0] == ' ' || buf[0] == '\0' || buf[0] == '\n' || buf[0] == '\r') | |
83 | continue; | |
84 | ||
85 | directive = strtok(buf, " "); | |
86 | ||
87 | if (stricmp(directive, "DIE") == 0) | |
88 | { | |
89 | value = strtok(NULL, ""); | |
90 | cerr << value << endl; | |
91 | exit(0); | |
92 | } | |
93 | if (stricmp(directive, "S_GAMESERV") == 0) | |
94 | { | |
95 | value = strtok(NULL, " "); | |
96 | s_GameServ = new char[strlen(value) + 1]; | |
97 | strcpy(s_GameServ, value); | |
98 | } | |
99 | else if (stricmp(directive, "GSHOST") == 0) | |
100 | { | |
101 | value = strtok(NULL, " "); | |
102 | gshost = new char[strlen(value) + 1]; | |
103 | strcpy(gshost, value); | |
104 | } | |
105 | else if (stricmp(directive, "GSIDENT") == 0) | |
106 | { | |
107 | value = strtok(NULL, " "); | |
108 | gsident = new char[strlen(value) + 1]; | |
109 | strcpy(gsident, value); | |
110 | } | |
111 | else if (stricmp(directive, "SERVERNAME") == 0) | |
112 | { | |
113 | value = strtok(NULL, " "); | |
114 | servername = new char[strlen(value) + 1]; | |
115 | strcpy(servername, value); | |
116 | } | |
117 | else if (stricmp(directive, "C_FOREST") == 0) | |
118 | { | |
119 | value = strtok(NULL, " "); | |
120 | c_Forest = new char[strlen(value) + 1]; | |
121 | strcpy(c_Forest, value); | |
122 | } | |
123 | else if (stricmp(directive, "C_FORESTTOPIC") == 0) | |
124 | { | |
125 | value = strtok(NULL, ""); | |
126 | c_ForestTopic = new char[strlen(value) + 1]; | |
127 | strcpy(c_ForestTopic, value); | |
128 | } | |
129 | else if (stricmp(directive, "REMOTESERVER") == 0) | |
130 | { | |
131 | value = strtok(NULL, " "); | |
132 | remoteserver = new char[strlen(value) + 1]; | |
133 | strcpy(remoteserver, value); | |
134 | } | |
135 | else if (stricmp(directive, "REMOTEPORT") == 0) | |
136 | { | |
137 | value = strtok(NULL, " "); | |
138 | remoteport = new char[strlen(value) + 1]; | |
139 | strcpy(remoteport, value); | |
140 | } | |
141 | else if (stricmp(directive, "REMOTEPASS") == 0) | |
142 | { | |
143 | value = strtok(NULL, ""); | |
144 | remotepass = new char[strlen(value) + 1]; | |
145 | strcpy(remotepass, value); | |
146 | } | |
147 | else if (stricmp(directive, "PLAYERDATA") == 0) | |
148 | { | |
149 | value = strtok(NULL, ""); | |
150 | playerdata = new char[strlen(value) + 1]; | |
151 | strcpy(playerdata, value); | |
152 | } | |
153 | else if (stricmp(directive, "MONSTERDATA") == 0) | |
154 | { | |
155 | value = strtok(NULL, ""); | |
156 | monsterdata = new char[strlen(value) + 1]; | |
157 | strcpy(monsterdata, value); | |
158 | } | |
159 | else if (stricmp(directive, "ADMINPASS") == 0) | |
160 | { | |
161 | value = strtok(NULL, ""); | |
162 | adminpass = new char[strlen(value) + 1]; | |
163 | strcpy(adminpass, value); | |
164 | } | |
165 | else if (stricmp(directive, "WELCOMEDELAY") == 0) | |
166 | { | |
167 | value = strtok(NULL, " "); | |
168 | welcomedelay = stringtoint(value); | |
169 | } | |
170 | else if (stricmp(directive, "FORESTFIGHTS") == 0) | |
171 | { | |
172 | value = strtok(NULL, " "); | |
173 | forestfights = stringtoint(value); | |
174 | } | |
175 | else if (stricmp(directive, "UPDATEPERIOD") == 0) | |
176 | { | |
177 | value = strtok(NULL, " "); | |
178 | updateperiod = stringtoint(value); | |
179 | } | |
180 | else if (stricmp(directive, "WELCOMEMSG") == 0) | |
181 | { | |
182 | value = strtok(NULL, ""); | |
183 | welcomemsg = new char[strlen(value) + 1]; | |
184 | strcpy(welcomemsg, value); | |
185 | } | |
186 | else | |
187 | { | |
188 | cout << "Unknown Directive. Buffer: " << buf << endl; | |
189 | continue; | |
190 | } | |
191 | } | |
192 | delete [] buf; | |
193 | infile.close(); | |
194 | } |