]> jfr.im git - irc/gameservirc.git/blame - gameserv-2.0/libgameservcore/libgameservcore.vcproj
Made FilePlayerDAO::Insert() only append a line instead of writing the whole file...
[irc/gameservirc.git] / gameserv-2.0 / libgameservcore / libgameservcore.vcproj
CommitLineData
e0d3cb09 1<?xml version="1.0" encoding="Windows-1252"?>\r
2<VisualStudioProject\r
3 ProjectType="Visual C++"\r
2a8a990d 4 Version="9.00"\r
e0d3cb09 5 Name="libgameservcore"\r
6 ProjectGUID="{279AA91C-8638-45E5-AAA3-988F74764A97}"\r
7 RootNamespace="libgameservcore"\r
2a8a990d 8 TargetFrameworkVersion="131072"\r
e0d3cb09 9 >\r
10 <Platforms>\r
11 <Platform\r
12 Name="Win32"\r
13 />\r
14 </Platforms>\r
15 <ToolFiles>\r
16 </ToolFiles>\r
17 <Configurations>\r
18 <Configuration\r
19 Name="Debug|Win32"\r
20 OutputDirectory="$(SolutionDir)$(ConfigurationName)"\r
21 IntermediateDirectory="$(ConfigurationName)"\r
22 ConfigurationType="4"\r
23 CharacterSet="2"\r
24 >\r
25 <Tool\r
26 Name="VCPreBuildEventTool"\r
27 />\r
28 <Tool\r
29 Name="VCCustomBuildTool"\r
30 />\r
31 <Tool\r
32 Name="VCXMLDataGeneratorTool"\r
33 />\r
34 <Tool\r
35 Name="VCWebServiceProxyGeneratorTool"\r
36 />\r
37 <Tool\r
38 Name="VCMIDLTool"\r
39 />\r
40 <Tool\r
41 Name="VCCLCompilerTool"\r
42 Optimization="0"\r
43 AdditionalIncludeDirectories="&quot;$(ProjectDir)\include&quot;"\r
44 PreprocessorDefinitions="WIN32;_DEBUG;_LIB;TIXML_USE_STL;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;"\r
45 MinimalRebuild="true"\r
46 BasicRuntimeChecks="3"\r
47 RuntimeLibrary="3"\r
48 WarningLevel="3"\r
2a8a990d 49 Detect64BitPortabilityProblems="false"\r
e0d3cb09 50 DebugInformationFormat="4"\r
51 />\r
52 <Tool\r
53 Name="VCManagedResourceCompilerTool"\r
54 />\r
55 <Tool\r
56 Name="VCResourceCompilerTool"\r
57 />\r
58 <Tool\r
59 Name="VCPreLinkEventTool"\r
60 />\r
61 <Tool\r
62 Name="VCLibrarianTool"\r
63 />\r
64 <Tool\r
65 Name="VCALinkTool"\r
66 />\r
67 <Tool\r
68 Name="VCXDCMakeTool"\r
69 />\r
70 <Tool\r
71 Name="VCBscMakeTool"\r
72 />\r
73 <Tool\r
74 Name="VCFxCopTool"\r
75 />\r
76 <Tool\r
77 Name="VCPostBuildEventTool"\r
78 />\r
79 </Configuration>\r
80 <Configuration\r
81 Name="Release|Win32"\r
82 OutputDirectory="$(SolutionDir)$(ConfigurationName)"\r
83 IntermediateDirectory="$(ConfigurationName)"\r
84 ConfigurationType="1"\r
85 CharacterSet="2"\r
86 WholeProgramOptimization="1"\r
87 >\r
88 <Tool\r
89 Name="VCPreBuildEventTool"\r
90 />\r
91 <Tool\r
92 Name="VCCustomBuildTool"\r
93 />\r
94 <Tool\r
95 Name="VCXMLDataGeneratorTool"\r
96 />\r
97 <Tool\r
98 Name="VCWebServiceProxyGeneratorTool"\r
99 />\r
100 <Tool\r
101 Name="VCMIDLTool"\r
102 />\r
103 <Tool\r
104 Name="VCCLCompilerTool"\r
105 RuntimeLibrary="2"\r
106 WarningLevel="3"\r
107 Detect64BitPortabilityProblems="true"\r
108 DebugInformationFormat="3"\r
109 />\r
110 <Tool\r
111 Name="VCManagedResourceCompilerTool"\r
112 />\r
113 <Tool\r
114 Name="VCResourceCompilerTool"\r
115 />\r
116 <Tool\r
117 Name="VCPreLinkEventTool"\r
118 />\r
119 <Tool\r
120 Name="VCLinkerTool"\r
121 GenerateDebugInformation="true"\r
122 OptimizeReferences="2"\r
123 EnableCOMDATFolding="2"\r
2a8a990d 124 RandomizedBaseAddress="1"\r
125 DataExecutionPrevention="0"\r
e0d3cb09 126 TargetMachine="1"\r
127 />\r
128 <Tool\r
129 Name="VCALinkTool"\r
130 />\r
131 <Tool\r
132 Name="VCManifestTool"\r
133 />\r
134 <Tool\r
135 Name="VCXDCMakeTool"\r
136 />\r
137 <Tool\r
138 Name="VCBscMakeTool"\r
139 />\r
140 <Tool\r
141 Name="VCFxCopTool"\r
142 />\r
143 <Tool\r
144 Name="VCAppVerifierTool"\r
145 />\r
e0d3cb09 146 <Tool\r
147 Name="VCPostBuildEventTool"\r
148 />\r
149 </Configuration>\r
150 </Configurations>\r
151 <References>\r
152 </References>\r
153 <Files>\r
154 <File\r
155 RelativePath=".\src\GameServException.cpp"\r
156 >\r
157 </File>\r
158 <File\r
159 RelativePath=".\include\GameServ\GameServException.h"\r
160 >\r
161 </File>\r
162 <File\r
163 RelativePath=".\src\Types.cpp"\r
164 >\r
165 </File>\r
166 <File\r
167 RelativePath=".\include\GameServ\Types.h"\r
168 >\r
169 </File>\r
170 </Files>\r
171 <Globals>\r
172 </Globals>\r
173</VisualStudioProject>\r