]> jfr.im git - irc/gameservirc.git/blame - gameserv-2.0/libgameservcore/libgameservcore.vcproj
* Changed all the special forest events to refund your forest fight always, so they're
[irc/gameservirc.git] / gameserv-2.0 / libgameservcore / libgameservcore.vcproj
CommitLineData
e0d3cb09 1<?xml version="1.0" encoding="Windows-1252"?>\r
2<VisualStudioProject\r
3 ProjectType="Visual C++"\r
4 Version="8.00"\r
5 Name="libgameservcore"\r
6 ProjectGUID="{279AA91C-8638-45E5-AAA3-988F74764A97}"\r
7 RootNamespace="libgameservcore"\r
8 >\r
9 <Platforms>\r
10 <Platform\r
11 Name="Win32"\r
12 />\r
13 </Platforms>\r
14 <ToolFiles>\r
15 </ToolFiles>\r
16 <Configurations>\r
17 <Configuration\r
18 Name="Debug|Win32"\r
19 OutputDirectory="$(SolutionDir)$(ConfigurationName)"\r
20 IntermediateDirectory="$(ConfigurationName)"\r
21 ConfigurationType="4"\r
22 CharacterSet="2"\r
23 >\r
24 <Tool\r
25 Name="VCPreBuildEventTool"\r
26 />\r
27 <Tool\r
28 Name="VCCustomBuildTool"\r
29 />\r
30 <Tool\r
31 Name="VCXMLDataGeneratorTool"\r
32 />\r
33 <Tool\r
34 Name="VCWebServiceProxyGeneratorTool"\r
35 />\r
36 <Tool\r
37 Name="VCMIDLTool"\r
38 />\r
39 <Tool\r
40 Name="VCCLCompilerTool"\r
41 Optimization="0"\r
42 AdditionalIncludeDirectories="&quot;$(ProjectDir)\include&quot;"\r
43 PreprocessorDefinitions="WIN32;_DEBUG;_LIB;TIXML_USE_STL;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;"\r
44 MinimalRebuild="true"\r
45 BasicRuntimeChecks="3"\r
46 RuntimeLibrary="3"\r
47 WarningLevel="3"\r
48 Detect64BitPortabilityProblems="true"\r
49 DebugInformationFormat="4"\r
50 />\r
51 <Tool\r
52 Name="VCManagedResourceCompilerTool"\r
53 />\r
54 <Tool\r
55 Name="VCResourceCompilerTool"\r
56 />\r
57 <Tool\r
58 Name="VCPreLinkEventTool"\r
59 />\r
60 <Tool\r
61 Name="VCLibrarianTool"\r
62 />\r
63 <Tool\r
64 Name="VCALinkTool"\r
65 />\r
66 <Tool\r
67 Name="VCXDCMakeTool"\r
68 />\r
69 <Tool\r
70 Name="VCBscMakeTool"\r
71 />\r
72 <Tool\r
73 Name="VCFxCopTool"\r
74 />\r
75 <Tool\r
76 Name="VCPostBuildEventTool"\r
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78 </Configuration>\r
79 <Configuration\r
80 Name="Release|Win32"\r
81 OutputDirectory="$(SolutionDir)$(ConfigurationName)"\r
82 IntermediateDirectory="$(ConfigurationName)"\r
83 ConfigurationType="1"\r
84 CharacterSet="2"\r
85 WholeProgramOptimization="1"\r
86 >\r
87 <Tool\r
88 Name="VCPreBuildEventTool"\r
89 />\r
90 <Tool\r
91 Name="VCCustomBuildTool"\r
92 />\r
93 <Tool\r
94 Name="VCXMLDataGeneratorTool"\r
95 />\r
96 <Tool\r
97 Name="VCWebServiceProxyGeneratorTool"\r
98 />\r
99 <Tool\r
100 Name="VCMIDLTool"\r
101 />\r
102 <Tool\r
103 Name="VCCLCompilerTool"\r
104 RuntimeLibrary="2"\r
105 WarningLevel="3"\r
106 Detect64BitPortabilityProblems="true"\r
107 DebugInformationFormat="3"\r
108 />\r
109 <Tool\r
110 Name="VCManagedResourceCompilerTool"\r
111 />\r
112 <Tool\r
113 Name="VCResourceCompilerTool"\r
114 />\r
115 <Tool\r
116 Name="VCPreLinkEventTool"\r
117 />\r
118 <Tool\r
119 Name="VCLinkerTool"\r
120 GenerateDebugInformation="true"\r
121 OptimizeReferences="2"\r
122 EnableCOMDATFolding="2"\r
123 TargetMachine="1"\r
124 />\r
125 <Tool\r
126 Name="VCALinkTool"\r
127 />\r
128 <Tool\r
129 Name="VCManifestTool"\r
130 />\r
131 <Tool\r
132 Name="VCXDCMakeTool"\r
133 />\r
134 <Tool\r
135 Name="VCBscMakeTool"\r
136 />\r
137 <Tool\r
138 Name="VCFxCopTool"\r
139 />\r
140 <Tool\r
141 Name="VCAppVerifierTool"\r
142 />\r
143 <Tool\r
144 Name="VCWebDeploymentTool"\r
145 />\r
146 <Tool\r
147 Name="VCPostBuildEventTool"\r
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150 </Configurations>\r
151 <References>\r
152 </References>\r
153 <Files>\r
154 <File\r
155 RelativePath=".\src\GameServException.cpp"\r
156 >\r
157 </File>\r
158 <File\r
159 RelativePath=".\include\GameServ\GameServException.h"\r
160 >\r
161 </File>\r
162 <File\r
163 RelativePath=".\src\Types.cpp"\r
164 >\r
165 </File>\r
166 <File\r
167 RelativePath=".\include\GameServ\Types.h"\r
168 >\r
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170 </Files>\r
171 <Globals>\r
172 </Globals>\r
173</VisualStudioProject>\r