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85ce9d3e | 1 | #ifndef EXTERN_H |
2 | #define EXTERN_H | |
3 | ||
4 | #define E extern | |
5 | ||
ab4f4ec0 | 6 | #define LEVELS 12 // Levels in the game |
6d053d90 | 7 | #define REALLEVELS 12 // Levels to load from monsters.dat |
ab4f4ec0 | 8 | #define MONSTERS 12 // Monsters per level |
8f0f4c84 | 9 | #define WNA 16 // Weapons and armor |
ab4f4ec0 | 10 | |
85ce9d3e | 11 | #include <stdarg.h> |
ec4605a9 | 12 | #include <list> |
85ce9d3e | 13 | #include "player.h" |
42106907 | 14 | #include "level.h" |
85ce9d3e | 15 | #include "list.h" |
44ea29f7 | 16 | #include "config.h" |
e1c41a84 | 17 | #include "options.h" |
44ea29f7 | 18 | |
19 | #if TIME_WITH_SYS_TIME | |
20 | # include <sys/time.h> | |
21 | # include <time.h> | |
22 | #else | |
23 | # if HAVE_SYS_TIME_H | |
24 | # include <sys/time.h> | |
25 | # else | |
26 | # include <time.h> | |
27 | # endif | |
28 | #endif | |
29 | ||
7996e5fd | 30 | // Hash.cpp stuff start |
31 | #define U_TABLE_SIZE 1999 | |
448a1531 | 32 | E unsigned long sHASH(const unsigned char *name); |
33 | E unsigned long iHASH(const unsigned char *name); | |
7996e5fd | 34 | // hash.cpp stuff end |
35 | ||
2edcd222 | 36 | E long lastrefresh; |
37 | E void save_lastrefresh(); | |
38 | E void load_lastrefresh(); | |
85ce9d3e | 39 | |
40 | // The socket | |
41 | E int sock; | |
42 | ||
9d057db5 | 43 | |
8450c018 | 44 | /* config.cpp start */ |
624c0352 | 45 | E int load_config_file(char *config = "gameserv.conf"); |
85ce9d3e | 46 | E void unload_config_file(); |
47 | E char *s_GameServ; | |
48 | E char *c_Forest; | |
49 | E char *c_ForestTopic; | |
50 | E char *gshost; | |
51 | E char *gsident; | |
529f5e31 | 52 | E char *pidfile; |
5aa1d28d | 53 | E char *newsdata; |
5431156e | 54 | E char *nsname; |
55 | E char *nspass; | |
8e800549 | 56 | E Monster dragon; |
e1c41a84 | 57 | |
58 | #if defined(P10) | |
59 | E char *gsnum; | |
60 | #endif | |
61 | ||
85ce9d3e | 62 | E char *servername; |
63 | E char *remoteserver; | |
64 | E char *remoteport; | |
65 | E char *remotepass; | |
66 | E char *playerdata; | |
ec4605a9 | 67 | E char *itemdata; |
d1927afc | 68 | E char *tavernitemdata; |
8e800549 | 69 | E char *dragondata; |
70 | E char *masterdata; | |
c62d75be | 71 | E char *logfile; |
45a84400 | 72 | E char *adminpass; |
173302fe | 73 | E char *VERSION; |
74 | E char *PACKAGE; | |
bf2cabcd | 75 | E char *welcomemsg; |
448a1531 | 76 | E char *ignoreserverslist; |
bf2cabcd | 77 | |
9bafc40d | 78 | E long configflags; |
2edcd222 | 79 | E long refreshperiod; |
14e24ba1 | 80 | E int level1expire; |
81 | E int defaultexpire; | |
05c527e6 | 82 | E bool shuttingdown; |
922daad7 | 83 | E int welcomedelay; |
84 | E int updateperiod; | |
20d5d721 | 85 | E int forestfights; |
8450c018 | 86 | E int maxafightdistance; |
87 | E int maxbfightdistance; | |
40251952 | 88 | E int maxidletime; |
89 | E int idlecheckperiod; | |
8450c018 | 90 | |
91 | /* config.cpp end */ | |
85ce9d3e | 92 | |
7996e5fd | 93 | E List<aClient> players[U_TABLE_SIZE]; |
94 | E List<aClient> clients[U_TABLE_SIZE]; | |
16ee6441 | 95 | E List<string> todaysnews; |
85ce9d3e | 96 | |
40251952 | 97 | /** tcpclient.cpp **/ |
98 | E void check_idles(); | |
99 | ||
85ce9d3e | 100 | /** List search functions **/ |
101 | E aClient *find(char *nick); | |
102 | E aClient *find(const char *nick); | |
103 | E aClient *findbynick(char *nick); | |
104 | E aClient *findbynick(const char *nick); | |
4e5760fd | 105 | E aClient *findbyrealnick(char *realnick); |
0a1518fa | 106 | E aClient *findplayer(const char *name); |
ee38284f | 107 | E aClient *findIRCplayer(const char *nick); |
ce61cdfa | 108 | #ifdef P10 |
109 | E aClient *findbyrealnick(char *realnick); | |
110 | #endif | |
85ce9d3e | 111 | |
40251952 | 112 | /** tcpclient.cpp **/ |
113 | ||
85ce9d3e | 114 | /** Sock writing functions **/ |
115 | E void notice(const char *source, const char *dest, const char *fmt, ...); | |
116 | E void raw(const char *fmt, ...); | |
117 | ||
c260a8d7 | 118 | /** news.cpp **/ |
16ee6441 | 119 | E void addNews(List<string> &news, const char *fmt, ...); |
5aa1d28d | 120 | E void do_news(char *u); |
16ee6441 | 121 | E void clearNews(List<string> &news); |
122 | E void loadNews(char *filename, List<string> &news); | |
123 | E void saveNews(char *filename, List<string> &news); | |
124 | E void showNews(char *nick, List<string> &news); | |
c260a8d7 | 125 | |
85ce9d3e | 126 | /** gameserv.cpp **/ |
8f0f4c84 | 127 | E char *weapons[WNA]; |
128 | E char *armors[WNA]; | |
129 | E int prices[WNA - 1]; | |
130 | E int hpbonus[LEVELS - 1]; | |
131 | E int strbonus[LEVELS - 1]; | |
132 | E int defbonus[LEVELS - 1]; | |
133 | E int webonus[WNA]; | |
134 | E int arbonus[WNA]; | |
85ce9d3e | 135 | E void gameserv(char *source, char *buf); |
42106907 | 136 | E Level levels[LEVELS]; |
cd973e97 | 137 | E list<item*> Items; |
85ce9d3e | 138 | |
139 | /** forest.cpp **/ | |
140 | E void forest(char *source, char *buf); | |
141 | ||
142 | /** functions.cpp **/ | |
143 | ||
85ce9d3e | 144 | E bool is_playing(char *u); |
1af35752 | 145 | E bool is_playing(aClient *user); |
146 | ||
85ce9d3e | 147 | E bool is_fighting(char *u); |
1af35752 | 148 | E bool is_fighting(aClient *user); |
149 | ||
85ce9d3e | 150 | E bool player_fight(char *u); |
1af35752 | 151 | E bool player_fight(aClient *user); |
152 | ||
8f0f4c84 | 153 | E bool dragon_fight(aClient *user); |
154 | ||
85ce9d3e | 155 | E bool master_fight(char *u); |
1af35752 | 156 | E bool master_fight(aClient *user); |
157 | ||
653c4f62 | 158 | #ifndef HAVE_STRTOK |
85ce9d3e | 159 | E char *strtok(char *str, const char *delim); |
653c4f62 | 160 | #endif |
161 | ||
85ce9d3e | 162 | E char *spaces(int len, char *seperator); |
85ce9d3e | 163 | E void display_monster(char *u); |
164 | E void display_players(char *u); | |
8f0f4c84 | 165 | E void display_players(aClient *user); |
85ce9d3e | 166 | E int stricmp(const char *s1, const char *s2); |
167 | E int strnicmp(const char *s1, const char *s2, size_t len); | |
168 | E long int chartoint(char ch); | |
169 | E int isstringnum(char *num); | |
170 | E long int pow (int x, int y); | |
171 | E long int stringtoint(char *number); | |
5c449fde | 172 | E bool load_masters(); |
4dde2ed9 | 173 | E bool load_monsters(); |
ea93c39a | 174 | E bool load_levels(); |
c8ada07e | 175 | E void delete_monsters(); |
176 | E void delete_masters(); | |
177 | E Monster *getNewMonster(Monster *m); | |
178 | E void deleteMonster(Monster *m); | |
44ea29f7 | 179 | E void refresh(Player *p); |
85ce9d3e | 180 | E void refreshall(); |
40251952 | 181 | E void updateTS(Player *p); |
182 | E bool timedOut(Player *p); | |
183 | E void timeOutEvent(Player *p); | |
ee38284f | 184 | E void reset(Player *p); |
185 | E void resetall(); | |
85ce9d3e | 186 | |
9cda831c | 187 | E void do_attack(char *u); |
188 | E void do_bank(char *u); | |
70065ca1 | 189 | E void do_check(char *u); |
9cda831c | 190 | E void do_fight(char *u); |
191 | E void do_forest(char *u); | |
192 | E void do_heal(char *u); | |
85ce9d3e | 193 | E void do_identify(char *u); |
9cda831c | 194 | E void do_invenory(char *u); |
195 | E void do_list(char *u); | |
b0359af9 | 196 | E void do_logout(char *u); |
85ce9d3e | 197 | E void do_play(char *u); |
198 | E void do_quitg(char *u); | |
9cda831c | 199 | E void do_refresh(char *u); |
200 | E void do_register(char *u); | |
85ce9d3e | 201 | E void do_reset(char *u); |
85ce9d3e | 202 | E void do_run(char *u); |
8f0f4c84 | 203 | E void do_set(char *u); |
85ce9d3e | 204 | E void do_stats(char *u); |
9cda831c | 205 | E void do_store(char *u); |
206 | E void do_tavern(char *u); | |
83cf716f | 207 | E void do_use(char *u); |
85ce9d3e | 208 | E void see_mystic(char *u); |
85ce9d3e | 209 | |
b0359af9 | 210 | E void logout(aClient *user); // log a user off the game |
9cda831c | 211 | E void showstats(const char *u, const char *nick); |
212 | E void showinventory(aClient *from, aClient *to = NULL); | |
85ce9d3e | 213 | /* Database saving stuff */ |
214 | ||
215 | E int save_gs_dbase(); | |
216 | E int load_gs_dbase(); | |
d1927afc | 217 | E int load_tavern(); |
ec4605a9 | 218 | E int load_items(); |
8e800549 | 219 | E int load_dragon(); |
220 | E int save_dragon(); | |
85ce9d3e | 221 | |
c62d75be | 222 | // Log File Stuff |
223 | E void log(const char *fmt, ...); | |
224 | ||
85ce9d3e | 225 | #endif |