]> jfr.im git - irc/gameservirc.git/blame - gameserv/do_inventory.cpp
Added code for the start of the DataLayer format as well as a basic FilePlayerDAO...
[irc/gameservirc.git] / gameserv / do_inventory.cpp
CommitLineData
0bbd37a7 1#include "extern.h"
857510e8 2#include "options.h"
0bbd37a7 3#include "aClient.h"
4#include "flags.h"
5
6void do_inventory(char *u)
7{
8 aClient *user;
9
10 if (!(user = find(u)))
11 {
12 notice(s_GameServ, u, "Fatal Error. Contact a <S admin!");
13 return;
14 }
15 else if (isIgnore(user))
16 {
17#ifdef DEBUGMODE
18 log("Ignoring %s.", user->getNick());
19#endif
20 return;
21 }
22 else if (!is_playing(user))
23 {
24 notice(s_GameServ, u, "You must be playing to check your inventory!");
25 return;
26 }
27 if (!is_fighting(user))
28 updateTS(user->stats);
29 showinventory(user->stats, user);
30}