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Added the asio framework to start developing a GameServ server
[irc/gameservirc.git] / gameserv-2.0 / asio / asio / buffered_write_stream_fwd.hpp
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b71fa693 1//
2// buffered_write_stream_fwd.hpp
3// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4//
5// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6//
7// Distributed under the Boost Software License, Version 1.0. (See accompanying
8// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9//
10
11#ifndef ASIO_BUFFERED_WRITE_STREAM_FWD_HPP
12#define ASIO_BUFFERED_WRITE_STREAM_FWD_HPP
13
14#if defined(_MSC_VER) && (_MSC_VER >= 1200)
15# pragma once
16#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18namespace asio {
19
20template <typename Stream>
21class buffered_write_stream;
22
23} // namespace asio
24
25#endif // ASIO_BUFFERED_WRITE_STREAM_FWD_HPP