]> jfr.im git - irc/gameservirc.git/blame - gameserv/gameserv.example.conf
Just fixed the file alignment
[irc/gameservirc.git] / gameserv / gameserv.example.conf
CommitLineData
20d5d721 1# This is an example configuration file for GameServ that contains every
2# configuration directive necessary to properly load GameServ
3# You should read this file along with the Changes file for any updates
4# and changes to the config file directives.
5
6# You should copy this file to gameserv.conf then edit it. gameserv.conf
7# is the name of the config file that will be loaded at runtime.
8
9########## IRC STUFF ##########
10
85ce9d3e 11# Comments can only begin at the beginning of a line, and must begin with a pound (#)
12# GameServ Nickname
13s_GameServ GameServ
14
15# GameServ Host
a948af1c 16gshost yourdomain.com
85ce9d3e 17
18# GameServ username (ie. username@host)
19gsident GameServ
20
21# Gameserv Psuedo Server Name
a948af1c 22servername gameserv.yourdomain.com
85ce9d3e 23
24# GameServ Forest channel
25c_Forest #forest
26
ff7d02f3 27# True or false - whether or not to listen for commands on c_Forest
28listenonc_forest true
29
85ce9d3e 30# GameServ Forest Channel Topic
31c_ForestTopic The forest is dark and gloomy.
32
33# The hostname/ip of the real ircd gameserv will be connected to
a948af1c 34remoteserver 127.0.0.1
85ce9d3e 35
36# The port on the real ircd gameserv will be connecting to
a948af1c 37remoteport 6667
85ce9d3e 38
39# The password for linking to the real ircd
a948af1c 40remotepass linkpass
85ce9d3e 41
028aa0c6 42# Seconds to wait on load before displaying "Hello Nick" to new users
43# joining your network
44welcomedelay 10
45
46# Message that is displayed to new clients that join the IRC Network
18b84d11 47# Welcomemsg is a formatted string. You MUST include one %s and only
48# one %s. Do not put any %d %ld or other %s into this string! You will
49# break something, because there will be a leftover argument when it is
50# called in tcpclient.cpp, because that expects one %s and nothing else.
25e56e30 51# *****Comment this out to disable sending a welcome message*****
028aa0c6 52welcomemsg Hello, %s! This network utilizes a services package called GameServ. For info on how to play the game, type /msg %S help.
53
448a1531 54# This is an optional config file entry that allows you to specify
55# up to 32 servers that gameserv should completly ignore.
56# The list must be on one line, and there must be a space inbetween
57# each servername. Comment out or delete this line if you don't want
58# gameserv to ignore any servers.
25e56e30 59# ***** Does not work on P10 servers yet *****
448a1531 60ignoreservers services.yourdomain.com stats.yourdomain.com
61
6f727d4c 62# This is an optional config file entry that allows you to make
63# gameserv use privmsg instead of notice (/msg instead of /notice).
64# Uncomment it to enable using /msg, comment it or delete it to use /notice
65#USEPRIVMSG
66
67# This is an optional config file entry that allows you to specify
68# whether or not gameserv should be an oper or not.
69# Uncomment to make gameserv oper, comment it or delete it to leave gameserv
70# as a regular user
71#BOPER
72
20d5d721 73########## END IRC STUFF ##########
74
75
85ce9d3e 76# Filename to store player data in.
77playerdata players.dat
45a84400 78
afe0863e 79# Filename to store news data in
80newsdata news.dat
81
45a84400 82# Password to control SHUTDOWN, LOAD, and SAVE
83adminpass apass
bf2cabcd 84
8450c018 85# How often (in seconds) to save the player database. In case of accidental
86# shutdown or crash, this should be set fairly low. 180 seconds = 3 minutes.
87updateperiod 180
20d5d721 88
25e56e30 89# How often (in seconds) to refresh all players.
90# 86400 Seconds in a day
91# 43200 Seconds in 12 hours
92# 3600 Seconds in an hour
93refreshperiod 86400
94
14e24ba1 95# How many days until unused accounts at level 1 are deleted
96level1expire 14
97
98# How many days until unused accounts at all other levels are deleted
99defaultexpire 30
100
20d5d721 101# How many forest fights per day should everyone get
102forestfights 100
103
69ae096c 104# This is the filename for the gameserv process ID
105# This should be different between .conf files so you have different pid
106# files saved for each process (if you want)
107# If left the same for all processes, the pid file will hold the process
108# Id for the last run process
109pidfile gameserv.pid
110
8450c018 111# This is the maximum number of levels above you a player
112# can be to be able to fight them.
113# ie. If this is set to 2, you can fight players two levels above you
114# eg. a level 1 player can fight a level 2 or 3 player, but not 4+
02c8dcd3 115# HINT: Set maxbfightdistance and maxafightdistance to 0 to allow same level
116# player fights only
117
8450c018 118maxafightdistance 2
119
120# This is the maximum number of levels below you a player
121# can be to be able to fight them.
122# ie. If this is set to 1, you can fight players 1 level below you
123# eg. a level 12 player can fight a level 11 player, but not 10 or below
02c8dcd3 124# HINT: Set maxbfightdistance and maxafightdistance to 0 to allow same level
125# player fights only
8450c018 126maxbfightdistance 1
127
40251952 128# This is the maximum time (in seconds) that a player may remain idle
129# before something naughty happens to them :)
130maxidletime 300
131
132# This is the period (in seconds) that gameserv will wait between
133# checking the entire players list for idlers.
134# Warning: bigger networks should not set this too low!
135# Minor Warning: This should be fairly close to the maxidletime, but
136# it doesn't have to be. The farther the two are apart, the more
137# random it gets.
138idlecheckperiod 300
139
20d5d721 140# Delete or comment this line so that GameServ will Load
141die You must read the entire config file!