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Commit | Line | Data |
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85ce9d3e | 1 | #ifndef EXTERN_H |
2 | #define EXTERN_H | |
3 | ||
4 | #define E extern | |
5 | ||
ab4f4ec0 | 6 | #define LEVELS 12 // Levels in the game |
6d053d90 | 7 | #define REALLEVELS 12 // Levels to load from monsters.dat |
ab4f4ec0 | 8 | #define MONSTERS 12 // Monsters per level |
8f0f4c84 | 9 | #define WNA 16 // Weapons and armor |
ab4f4ec0 | 10 | |
85ce9d3e | 11 | #include <stdarg.h> |
12 | #include "player.h" | |
42106907 | 13 | #include "level.h" |
85ce9d3e | 14 | #include "list.h" |
44ea29f7 | 15 | #include "config.h" |
e1c41a84 | 16 | #include "options.h" |
44ea29f7 | 17 | |
18 | #if TIME_WITH_SYS_TIME | |
19 | # include <sys/time.h> | |
20 | # include <time.h> | |
21 | #else | |
22 | # if HAVE_SYS_TIME_H | |
23 | # include <sys/time.h> | |
24 | # else | |
25 | # include <time.h> | |
26 | # endif | |
27 | #endif | |
28 | ||
7996e5fd | 29 | // Hash.cpp stuff start |
30 | #define U_TABLE_SIZE 1999 | |
448a1531 | 31 | E unsigned long sHASH(const unsigned char *name); |
32 | E unsigned long iHASH(const unsigned char *name); | |
7996e5fd | 33 | // hash.cpp stuff end |
34 | ||
2edcd222 | 35 | E long lastrefresh; |
36 | E void save_lastrefresh(); | |
37 | E void load_lastrefresh(); | |
85ce9d3e | 38 | |
39 | // The socket | |
40 | E int sock; | |
41 | ||
9d057db5 | 42 | |
8450c018 | 43 | /* config.cpp start */ |
624c0352 | 44 | E int load_config_file(char *config = "gameserv.conf"); |
85ce9d3e | 45 | E void unload_config_file(); |
46 | E char *s_GameServ; | |
47 | E char *c_Forest; | |
48 | E char *c_ForestTopic; | |
49 | E char *gshost; | |
50 | E char *gsident; | |
529f5e31 | 51 | E char *pidfile; |
5aa1d28d | 52 | E char *newsdata; |
5431156e | 53 | E char *nsname; |
54 | E char *nspass; | |
8e800549 | 55 | E Monster dragon; |
e1c41a84 | 56 | |
57 | #if defined(P10) | |
58 | E char *gsnum; | |
59 | #endif | |
60 | ||
85ce9d3e | 61 | E char *servername; |
62 | E char *remoteserver; | |
63 | E char *remoteport; | |
64 | E char *remotepass; | |
65 | E char *playerdata; | |
8e800549 | 66 | E char *dragondata; |
67 | E char *masterdata; | |
c62d75be | 68 | E char *logfile; |
45a84400 | 69 | E char *adminpass; |
173302fe | 70 | E char *VERSION; |
71 | E char *PACKAGE; | |
bf2cabcd | 72 | E char *welcomemsg; |
448a1531 | 73 | E char *ignoreserverslist; |
bf2cabcd | 74 | |
9bafc40d | 75 | E long configflags; |
2edcd222 | 76 | E long refreshperiod; |
14e24ba1 | 77 | E int level1expire; |
78 | E int defaultexpire; | |
05c527e6 | 79 | E bool shuttingdown; |
922daad7 | 80 | E int welcomedelay; |
81 | E int updateperiod; | |
20d5d721 | 82 | E int forestfights; |
8450c018 | 83 | E int maxafightdistance; |
84 | E int maxbfightdistance; | |
40251952 | 85 | E int maxidletime; |
86 | E int idlecheckperiod; | |
8450c018 | 87 | |
88 | /* config.cpp end */ | |
85ce9d3e | 89 | |
7996e5fd | 90 | E List<aClient> players[U_TABLE_SIZE]; |
91 | E List<aClient> clients[U_TABLE_SIZE]; | |
16ee6441 | 92 | E List<string> todaysnews; |
85ce9d3e | 93 | |
40251952 | 94 | /** tcpclient.cpp **/ |
95 | E void check_idles(); | |
96 | ||
85ce9d3e | 97 | /** List search functions **/ |
98 | E aClient *find(char *nick); | |
99 | E aClient *find(const char *nick); | |
100 | E aClient *findbynick(char *nick); | |
101 | E aClient *findbynick(const char *nick); | |
4e5760fd | 102 | E aClient *findbyrealnick(char *realnick); |
0a1518fa | 103 | E aClient *findplayer(const char *name); |
ee38284f | 104 | E aClient *findIRCplayer(const char *nick); |
ce61cdfa | 105 | #ifdef P10 |
106 | E aClient *findbyrealnick(char *realnick); | |
107 | #endif | |
85ce9d3e | 108 | |
40251952 | 109 | /** tcpclient.cpp **/ |
110 | ||
85ce9d3e | 111 | /** Sock writing functions **/ |
112 | E void notice(const char *source, const char *dest, const char *fmt, ...); | |
113 | E void raw(const char *fmt, ...); | |
114 | ||
c260a8d7 | 115 | /** news.cpp **/ |
16ee6441 | 116 | E void addNews(List<string> &news, const char *fmt, ...); |
5aa1d28d | 117 | E void do_news(char *u); |
16ee6441 | 118 | E void clearNews(List<string> &news); |
119 | E void loadNews(char *filename, List<string> &news); | |
120 | E void saveNews(char *filename, List<string> &news); | |
121 | E void showNews(char *nick, List<string> &news); | |
c260a8d7 | 122 | |
85ce9d3e | 123 | /** gameserv.cpp **/ |
8f0f4c84 | 124 | E char *weapons[WNA]; |
125 | E char *armors[WNA]; | |
126 | E int prices[WNA - 1]; | |
127 | E int hpbonus[LEVELS - 1]; | |
128 | E int strbonus[LEVELS - 1]; | |
129 | E int defbonus[LEVELS - 1]; | |
130 | E int webonus[WNA]; | |
131 | E int arbonus[WNA]; | |
85ce9d3e | 132 | E void gameserv(char *source, char *buf); |
42106907 | 133 | E Level levels[LEVELS]; |
85ce9d3e | 134 | |
135 | /** forest.cpp **/ | |
136 | E void forest(char *source, char *buf); | |
137 | ||
138 | /** functions.cpp **/ | |
139 | ||
85ce9d3e | 140 | E bool is_playing(char *u); |
1af35752 | 141 | E bool is_playing(aClient *user); |
142 | ||
85ce9d3e | 143 | E bool is_fighting(char *u); |
1af35752 | 144 | E bool is_fighting(aClient *user); |
145 | ||
85ce9d3e | 146 | E bool player_fight(char *u); |
1af35752 | 147 | E bool player_fight(aClient *user); |
148 | ||
8f0f4c84 | 149 | E bool dragon_fight(aClient *user); |
150 | ||
85ce9d3e | 151 | E bool master_fight(char *u); |
1af35752 | 152 | E bool master_fight(aClient *user); |
153 | ||
653c4f62 | 154 | #ifndef HAVE_STRTOK |
85ce9d3e | 155 | E char *strtok(char *str, const char *delim); |
653c4f62 | 156 | #endif |
157 | ||
85ce9d3e | 158 | E char *spaces(int len, char *seperator); |
85ce9d3e | 159 | E void display_monster(char *u); |
160 | E void display_players(char *u); | |
8f0f4c84 | 161 | E void display_players(aClient *user); |
85ce9d3e | 162 | E int stricmp(const char *s1, const char *s2); |
163 | E int strnicmp(const char *s1, const char *s2, size_t len); | |
164 | E long int chartoint(char ch); | |
165 | E int isstringnum(char *num); | |
166 | E long int pow (int x, int y); | |
167 | E long int stringtoint(char *number); | |
5c449fde | 168 | E bool load_masters(); |
4dde2ed9 | 169 | E bool load_monsters(); |
ea93c39a | 170 | E bool load_levels(); |
c8ada07e | 171 | E void delete_monsters(); |
172 | E void delete_masters(); | |
173 | E Monster *getNewMonster(Monster *m); | |
174 | E void deleteMonster(Monster *m); | |
44ea29f7 | 175 | E void refresh(Player *p); |
85ce9d3e | 176 | E void refreshall(); |
40251952 | 177 | E void updateTS(Player *p); |
178 | E bool timedOut(Player *p); | |
179 | E void timeOutEvent(Player *p); | |
ee38284f | 180 | E void reset(Player *p); |
181 | E void resetall(); | |
85ce9d3e | 182 | |
9cda831c | 183 | E void do_attack(char *u); |
184 | E void do_bank(char *u); | |
70065ca1 | 185 | E void do_check(char *u); |
9cda831c | 186 | E void do_fight(char *u); |
187 | E void do_forest(char *u); | |
188 | E void do_heal(char *u); | |
85ce9d3e | 189 | E void do_identify(char *u); |
9cda831c | 190 | E void do_invenory(char *u); |
191 | E void do_list(char *u); | |
b0359af9 | 192 | E void do_logout(char *u); |
85ce9d3e | 193 | E void do_play(char *u); |
194 | E void do_quitg(char *u); | |
9cda831c | 195 | E void do_refresh(char *u); |
196 | E void do_register(char *u); | |
85ce9d3e | 197 | E void do_reset(char *u); |
85ce9d3e | 198 | E void do_run(char *u); |
8f0f4c84 | 199 | E void do_set(char *u); |
85ce9d3e | 200 | E void do_stats(char *u); |
9cda831c | 201 | E void do_store(char *u); |
202 | E void do_tavern(char *u); | |
83cf716f | 203 | E void do_use(char *u); |
85ce9d3e | 204 | E void see_mystic(char *u); |
85ce9d3e | 205 | |
b0359af9 | 206 | E void logout(aClient *user); // log a user off the game |
9cda831c | 207 | E void showstats(const char *u, const char *nick); |
208 | E void showinventory(aClient *from, aClient *to = NULL); | |
85ce9d3e | 209 | /* Database saving stuff */ |
210 | ||
211 | E int save_gs_dbase(); | |
212 | E int load_gs_dbase(); | |
8e800549 | 213 | E int load_dragon(); |
214 | E int save_dragon(); | |
85ce9d3e | 215 | |
c62d75be | 216 | // Log File Stuff |
217 | E void log(const char *fmt, ...); | |
218 | ||
85ce9d3e | 219 | #endif |