]> jfr.im git - irc/gameservirc.git/blame - gameserv-2.0/libgameservgldl/libgameservgldl.vcproj
Added all old gameserv data files with some modifications to work better with 2.0...
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / libgameservgldl.vcproj
CommitLineData
a31fcdc8 1<?xml version="1.0" encoding="Windows-1252"?>\r
2<VisualStudioProject\r
3 ProjectType="Visual C++"\r
2a8a990d 4 Version="9.00"\r
a31fcdc8 5 Name="libgameservgldl"\r
6 ProjectGUID="{3CED9BD5-BEAA-4C36-A735-AFF2B3F2CF42}"\r
7 RootNamespace="libgameservgldl"\r
2a8a990d 8 TargetFrameworkVersion="131072"\r
a31fcdc8 9 >\r
10 <Platforms>\r
11 <Platform\r
12 Name="Win32"\r
13 />\r
14 </Platforms>\r
15 <ToolFiles>\r
16 </ToolFiles>\r
17 <Configurations>\r
18 <Configuration\r
19 Name="Debug|Win32"\r
20 OutputDirectory="$(SolutionDir)$(ConfigurationName)"\r
21 IntermediateDirectory="$(ConfigurationName)"\r
4534c364 22 ConfigurationType="4"\r
a31fcdc8 23 CharacterSet="2"\r
24 >\r
25 <Tool\r
26 Name="VCPreBuildEventTool"\r
27 />\r
28 <Tool\r
29 Name="VCCustomBuildTool"\r
30 />\r
31 <Tool\r
32 Name="VCXMLDataGeneratorTool"\r
33 />\r
34 <Tool\r
35 Name="VCWebServiceProxyGeneratorTool"\r
36 />\r
37 <Tool\r
38 Name="VCMIDLTool"\r
39 />\r
40 <Tool\r
41 Name="VCCLCompilerTool"\r
42 Optimization="0"\r
e0d3cb09 43 AdditionalIncludeDirectories="&quot;$(ProjectDir)\include&quot;;&quot;$(ProjectDir)\..\libgameservcore\include&quot;"\r
4534c364 44 PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS ;_SCL_SECURE_NO_WARNINGS"\r
a31fcdc8 45 MinimalRebuild="true"\r
46 BasicRuntimeChecks="3"\r
cce88913 47 RuntimeLibrary="1"\r
a31fcdc8 48 WarningLevel="3"\r
2a8a990d 49 Detect64BitPortabilityProblems="false"\r
a31fcdc8 50 DebugInformationFormat="4"\r
51 />\r
52 <Tool\r
53 Name="VCManagedResourceCompilerTool"\r
54 />\r
55 <Tool\r
56 Name="VCResourceCompilerTool"\r
57 />\r
58 <Tool\r
59 Name="VCPreLinkEventTool"\r
60 />\r
61 <Tool\r
4534c364 62 Name="VCLibrarianTool"\r
a31fcdc8 63 />\r
64 <Tool\r
65 Name="VCALinkTool"\r
66 />\r
a31fcdc8 67 <Tool\r
68 Name="VCXDCMakeTool"\r
69 />\r
70 <Tool\r
71 Name="VCBscMakeTool"\r
72 />\r
73 <Tool\r
74 Name="VCFxCopTool"\r
75 />\r
a31fcdc8 76 <Tool\r
77 Name="VCPostBuildEventTool"\r
78 />\r
79 </Configuration>\r
80 <Configuration\r
81 Name="Release|Win32"\r
82 OutputDirectory="$(SolutionDir)$(ConfigurationName)"\r
83 IntermediateDirectory="$(ConfigurationName)"\r
84 ConfigurationType="1"\r
85 CharacterSet="2"\r
86 WholeProgramOptimization="1"\r
87 >\r
88 <Tool\r
89 Name="VCPreBuildEventTool"\r
90 />\r
91 <Tool\r
92 Name="VCCustomBuildTool"\r
93 />\r
94 <Tool\r
95 Name="VCXMLDataGeneratorTool"\r
96 />\r
97 <Tool\r
98 Name="VCWebServiceProxyGeneratorTool"\r
99 />\r
100 <Tool\r
101 Name="VCMIDLTool"\r
102 />\r
103 <Tool\r
104 Name="VCCLCompilerTool"\r
105 RuntimeLibrary="2"\r
106 WarningLevel="3"\r
107 Detect64BitPortabilityProblems="true"\r
108 DebugInformationFormat="3"\r
109 />\r
110 <Tool\r
111 Name="VCManagedResourceCompilerTool"\r
112 />\r
113 <Tool\r
114 Name="VCResourceCompilerTool"\r
115 />\r
116 <Tool\r
117 Name="VCPreLinkEventTool"\r
118 />\r
119 <Tool\r
120 Name="VCLinkerTool"\r
121 GenerateDebugInformation="true"\r
122 OptimizeReferences="2"\r
123 EnableCOMDATFolding="2"\r
2a8a990d 124 RandomizedBaseAddress="1"\r
125 DataExecutionPrevention="0"\r
a31fcdc8 126 TargetMachine="1"\r
127 />\r
128 <Tool\r
129 Name="VCALinkTool"\r
130 />\r
131 <Tool\r
132 Name="VCManifestTool"\r
133 />\r
134 <Tool\r
135 Name="VCXDCMakeTool"\r
136 />\r
137 <Tool\r
138 Name="VCBscMakeTool"\r
139 />\r
140 <Tool\r
141 Name="VCFxCopTool"\r
142 />\r
143 <Tool\r
144 Name="VCAppVerifierTool"\r
145 />\r
a31fcdc8 146 <Tool\r
147 Name="VCPostBuildEventTool"\r
148 />\r
149 </Configuration>\r
150 </Configurations>\r
151 <References>\r
152 </References>\r
153 <Files>\r
154 <Filter\r
4534c364 155 Name="DataLayer"\r
a31fcdc8 156 >\r
ce4e8c42 157 <File\r
158 RelativePath=".\src\DataLayer\DataAccess.cpp"\r
159 >\r
160 </File>\r
161 <File\r
162 RelativePath=".\include\GameServ\DataLayer\DataAccess.h"\r
163 >\r
164 </File>\r
165 <File\r
166 RelativePath=".\src\DataLayer\DataLayerExceptions.cpp"\r
167 >\r
168 </File>\r
169 <File\r
170 RelativePath=".\include\GameServ\DataLayer\DataLayerExceptions.h"\r
171 >\r
172 </File>\r
cb255541 173 <File\r
e0306362 174 RelativePath=".\include\GameServ\DataLayer\IDAOFactory.h"\r
cb255541 175 >\r
176 </File>\r
177 <File\r
e0306362 178 RelativePath=".\src\DataLayer\IItemDAO.cpp"\r
cb255541 179 >\r
180 </File>\r
ce4e8c42 181 <File\r
e0306362 182 RelativePath=".\include\GameServ\DataLayer\IItemDAO.h"\r
ce4e8c42 183 >\r
184 </File>\r
f21affc9 185 <File\r
186 RelativePath=".\src\DataLayer\IPlayerDAO.cpp"\r
187 >\r
188 </File>\r
ce4e8c42 189 <File\r
190 RelativePath=".\include\GameServ\DataLayer\IPlayerDAO.h"\r
191 >\r
192 </File>\r
193 <Filter\r
194 Name="File"\r
195 >\r
196 <File\r
197 RelativePath=".\src\DataLayer\File\FileDAOFactory.cpp"\r
198 >\r
199 </File>\r
200 <File\r
201 RelativePath=".\include\GameServ\DataLayer\File\FileDAOFactory.h"\r
202 >\r
203 </File>\r
f4f0d89d 204 <File\r
205 RelativePath=".\src\DataLayer\File\FileId.cpp"\r
206 >\r
207 </File>\r
208 <File\r
209 RelativePath=".\include\GameServ\DataLayer\File\FileId.h"\r
210 >\r
211 </File>\r
ce4e8c42 212 <File\r
e0306362 213 RelativePath=".\src\DataLayer\File\FileItemDAO.cpp"\r
ce4e8c42 214 >\r
215 </File>\r
216 <File\r
e0306362 217 RelativePath=".\include\GameServ\DataLayer\File\FileItemDAO.h"\r
ce4e8c42 218 >\r
219 </File>\r
9c917833 220 <File\r
e0306362 221 RelativePath=".\src\DataLayer\File\FilePlayerDAO.cpp"\r
9c917833 222 >\r
223 </File>\r
224 <File\r
e0306362 225 RelativePath=".\include\GameServ\DataLayer\File\FilePlayerDAO.h"\r
9c917833 226 >\r
227 </File>\r
ce4e8c42 228 </Filter>\r
a31fcdc8 229 </Filter>\r
230 <Filter\r
4534c364 231 Name="GameLayer"\r
a31fcdc8 232 >\r
f21affc9 233 <File\r
234 RelativePath=".\src\GameLayer\PlayerGL.cpp"\r
235 >\r
236 </File>\r
237 <File\r
238 RelativePath=".\include\GameServ\GameLayer\PlayerGL.h"\r
239 >\r
240 </File>\r
4534c364 241 <Filter\r
242 Name="GameObjects"\r
243 >\r
244 <File\r
551b6a1d 245 RelativePath=".\src\GameLayer\GameObjects\ArmorGO.cpp"\r
4534c364 246 >\r
247 </File>\r
248 <File\r
551b6a1d 249 RelativePath=".\include\GameServ\GameLayer\GameObjects\ArmorGO.h"\r
4534c364 250 >\r
251 </File>\r
252 <File\r
253 RelativePath=".\src\GameLayer\GameObjects\GameObject.cpp"\r
254 >\r
255 </File>\r
256 <File\r
257 RelativePath=".\include\GameServ\GameLayer\GameObjects\GameObject.h"\r
258 >\r
259 </File>\r
260 <File\r
261 RelativePath=".\src\GameLayer\GameObjects\ItemGO.cpp"\r
262 >\r
263 </File>\r
264 <File\r
265 RelativePath=".\include\GameServ\GameLayer\GameObjects\ItemGO.h"\r
266 >\r
267 </File>\r
268 <File\r
269 RelativePath=".\src\GameLayer\GameObjects\PlayerGO.cpp"\r
270 >\r
271 </File>\r
272 <File\r
273 RelativePath=".\include\GameServ\GameLayer\GameObjects\PlayerGO.h"\r
274 >\r
275 </File>\r
317ce8de 276 <File\r
277 RelativePath=".\src\GameLayer\GameObjects\PotionGO.cpp"\r
278 >\r
279 </File>\r
280 <File\r
281 RelativePath=".\include\GameServ\GameLayer\GameObjects\PotionGO.h"\r
282 >\r
283 </File>\r
4534c364 284 <File\r
285 RelativePath=".\src\GameLayer\GameObjects\WeaponGO.cpp"\r
286 >\r
287 </File>\r
288 <File\r
289 RelativePath=".\include\GameServ\GameLayer\GameObjects\WeaponGO.h"\r
290 >\r
291 </File>\r
292 </Filter>\r
a31fcdc8 293 </Filter>\r
294 </Files>\r
295 <Globals>\r
296 </Globals>\r
297</VisualStudioProject>\r