]> jfr.im git - irc/gameservirc.git/blame - gameserv/data/items/masteritems.dat
added a comment about IDs
[irc/gameservirc.git] / gameserv / data / items / masteritems.dat
CommitLineData
2e4e13b0 1# It's important to note that the ID system works off of a long int (32 bit) and can go up to 2 billion +
2# The ID numbers below are arbitrarily chosen for organizational purposes
3# However, there needs to be some way to distinguish between two items if they have the same name, so I HAD to
4# implement IDs
7f56a68b 5# type~ID~name~price~uses~strengthmod~defensemod~maxhpmod~hpmod~forestfightsmod~playerfightsmod~goldmod~bankbalmod
279c8777 6# Weapons 1-3000
7f56a68b 71~1~Stick~200~-1~10~0~0~0
81~2~1~Dagger~1000~-1~15~0~0~0
91~3~1~Quarterstaff~3000~-1~25~0~0~0
101~4~1~Short Sword~10000~-1~35~0~0~0
111~5~Long Sword~30000~-1~45~0~0~0
121~6~Silver Spear~100000~-1~65~0~0~0
131~7~Battle Axe~150000~-1~85~0~0~0
141~8~The Ragnarok~200000~-1~125~0~0~0
151~9~Chain Saw~400000~185~-1~0~0~0
161~10~Poison Sword~1000000~-1~255~0~0~0
171~11~Flame Sword~4000000~-1~355~0~0~0
181~12~Earth Hammer~10000000~-1~505~0~0~0
191~13~Light Saber~40000000~-1~805~0~0~0
201~14~Masamune~100000000~-1~1205~0~0~0
211~15~Excalibur~400000000~-1~1805~0~0~0
279c8777 22# Armor 3001-6000
7f56a68b 232~3001~Clothes~0~3~0~0~0~0
242~3002~Leather Vest~0~5~0~0~0~0
252~3003~Chain Mail~0~10~0~0~0~0
262~3004~Plate Armor~0~15~0~0~0~0
272~3005~Full Body Armor~0~25~0~0~0~0
282~3006~Magic Mail~0~35~0~0~0~0
292~3007~Graphite Suit~0~50~0~0~0~0
302~3008~Steel Suit~0~75~0~0~0~0
312~3009~Force Field~0~100~0~0~0~0
322~3010~Armor of Light~0~150~0~0~0~0
332~3011~Mythril Vest~0~225~0~0~0~0
342~3012~DemiGod Armor~0~300~0~0~0~0
352~3013~Hades' Cloak~0~400~0~0~0~0
362~3014~Dragon Scales~0~600~0~0~0~0
372~3015~Adamantium~0~1000~0~0~0~0
279c8777 38# Potions 6001-9000
39
40# Miscellaneous 9001-12000
41^