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[irc/gameservirc.git] / gameserv / TODO
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b568f543 1* = Not finished
2- = Started
3X = Finsihed
4
20d5d721 5* Make GameServ a true daemon instead of using nohup
6 * No output unless it's a loading error
7
8* Take out most of the output except if in debug mode.
9
b568f543 10* Town square shouts. Array of 10 strings that gets rotated
922daad7 11 * Choose how many strings to rotate in the config file
20d5d721 12
13* Tavern where you can buy potions and powerups
14
15- Forest events
16 - Wishing well
17 - Fountain of youth - rejuvination & forest fights
18 * Horse - extra forest fights and strength
19 * Horse dies a short life
20
b568f543 21* Offline player fighting
922daad7 22 * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper))
20d5d721 23
b568f543 24* Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it)
bf2cabcd 25 * Possible choice in gameserv.conf
20d5d721 26
b568f543 27* Classes of players with special abilities like spells and such.
20d5d721 28
b568f543 29* Hash tables for speedy search/insert into player lists.
20d5d721 30
4dde2ed9 31* Notice on missing directive from gameserv.conf file.
20d5d721 32
4dde2ed9 33* Error handling
922daad7 34
20d5d721 35* Option for including a config file as a runtime parameter for running
36 Multiple instances of GameServ on different networks.
37
38* DCC Chat With GameServ for added capabilities
39
40* Timeouts on player fights w/ option in config file for timeout rate
41 * Other player will win on timeout? option in config file
42
43X Fix bug where people can identify while they are two different
44 nicknames
45
46X Add option to config file for forest fights per day, etc.
47
922daad7 48* Finish the monsters for all levels.
49 X Load monsters from a monsters.dat file so they can be changed easily.
20d5d721 50
922daad7 51X Periodic updates of the gameserv databases to avoid lost data