struct userData *victim;
struct userData *actor, *real_actor;
unsigned short access_level, override = 0;
struct userData *victim;
struct userData *actor, *real_actor;
unsigned short access_level, override = 0;
{
access_level = user_level_from_name(argv[1], UL_OWNER);
char *useraccess = user_level_name_from_level(victim->access);
{
access_level = user_level_from_name(argv[1], UL_OWNER);
char *useraccess = user_level_name_from_level(victim->access);
- reply("CSMSG_INCORRECT_ACCESS", handle->handle, user_level_name_from_level(victim->access), argv[1]);
+ reply("CSMSG_INCORRECT_ACCESS", handle->handle, useraccess, argv[1]);